Melon (block)

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Melon
Melon (Block).png

Type

Solid Block

Physics

No

Transparency

Partial (blocks light)

Luminance

No

Blast resistance

5

Hardness

1

Tool

This block can be broken with any tool, but an axe is the quickest

Renewable

Yes

Stackable

Yes (64)

Flammable

No

First appearances

See History

Drops
Data value

dec: 103 hex: 67 bin: 1100111

Name

melon_block

Melons are blocks that grow from fully grown melon seeds.

Obtaining[edit | edit source]

Melons can be mined with any tool, but axes (and swords) are the quickest. Melons can only be collected as a block using a tool with silk touch; otherwise they will drop 3–7 melon slices.

Block
Melon
Hardness 1
Tool
Breaking time[note 1]
Hand 1.5
Wooden 0.75
Stone 0.4
Iron 0.25
Diamond 0.2
Golden 0.15
Sword 1
  1. Times are for unenchanted tools in seconds.

When a melon block is pushed by a piston, it will break into 3–7 melon slices.

Natural generation[edit | edit source]

Melons naturally generate in jungle biomes.

Farming[edit | edit source]

See also: Tutorials/Pumpkin and melon farming

Melon seeds can be planted, placing a small stem that will grow over time. Once the stem reaches maturity, it will attempt to generate a melon block in one of the four immediately adjacent blocks; however, this attempt may fail if the chosen adjacent block is not empty or the block beneath is not dirt, grass, or farmland. Once a stem has connected to a melon, that stem will not produce any further melons until the existing melon is harvested. If there are two melon plants a block away from each other and a melon is placed/generated between them, the two melon plants will connect to the melon as if they generated a melon at the same time. Furthermore, the two melon plants will not generate any more melons until the melon between them is harvested, the same will go for pumpkins.

Crafting[edit | edit source]

Ingredients Crafting recipe

Melon












Usage[edit | edit source]

Trading[edit | edit source]

Farmers will buy 7–12 melons for an emerald.

Video[edit | edit source]

History[edit | edit source]

Beta
July 13, 2011 Melons were first revealed in an IGN interview with Notch.
August, 2011 On the Getsatisfaction.com complete ideas for the Ideas section, it was stated that Watermelons were to be implemented.
1.8 Introduced melons.
Official release
1.0.0 Beta 1.9-pre4 Melons had a bug that made it only yield 1 Melon.[1]
1.7.2 13w36a Melons now generate in jungle biomes.
1.8 14w31a Now break faster when mined with an axe.
Pocket Edition Alpha
0.5.0 Added melons.
0.9.0 build 1 Melons now generate naturally in jungle biomes.
build 10 Melons now generate a lot less in jungle biomes.
Console Edition
TU5 CU1 1.0 Added melons.
TU31 CU19 1.22 Melons now generate naturally in jungle biomes.

Trivia[edit | edit source]

  • Any stem adjacent to a melon block will appear to be connected to it, even if the melon was not grown from that stem.[2]
    • Due to this, if a melon block generates between two stems, it will connect to both of them. Pumpkins also do this, although they will not connect to plants of different species.

Gallery[edit | edit source]

See also[edit | edit source]

References[edit | edit source]