dec: 389 hex: 185 bin: 110000101
The Item Frame is an item similar to a display case. It displays the item or block that is inside it. Players can place items in the frame by right-clicking while holding the item. The displayed item can be rotated by right-clicking the frame. Maps encompass the entirety of the block, and compasses and clocks work as normal. When broken, the frame drops the item it contains. If hit when empty, it will drop as an item. Because item frames are technically entities like paintings, they can be broken in Adventure Mode.
Item frames have many uses, and can be placed on cactus blocks, pressure plates, fences, Trees, slabs and cobblestone walls, along with all solid blocks. The player can place items into item frames by right-clicking with the held item in hand.
Since the 14w04a snapshot items and blocks displayed in the item frame can now turn 45° diagonally, with a total of 8 possibilities (9 in the code, with possibility zero being "empty"), and the frame outputs a redstone signal depending on the rotation phase which can be interpreted by eg. a comparator. Also, as long as the frame remains placed, it remembers the orientation of the last item it held, and uses it for the next item it holds.
The player can use item frames to hold items for convenient retrieval or reference, instead of having to open a chest or dispenser to retrieve specific items. This means item frames can be used to label chests, dispensers, etc. This also allows working clocks and compasses, as well as maps, to be displayed against a wall. Maps displayed in frames fill the block they are placed on, allowing seamless tiling of adjacent maps on a wall. A map put into an item frame will show markers at any other item frames with maps in them. This is a good way to mark certain areas.
Item frames can be used to display crafting and brewing recipes, and can also be used to hold fire, allowing for safer fireplaces, however, it is not possible to obtain a fire block without using cheats or mods.
Since levers, torches, and buttons can be placed before the item frame is placed, this allows for color-coded levers (using colored wool on the frame), decorative torch holders (using slabs, anvils, or trapdoors), and decorative gold trims for buttons (using an item frame inside the item frame). Item frames can be used similarly as signs, allowing for decorative armrests for chairs. Another decorative use derives from the fact that you can put them on the side of pressure plates. Doing so makes a more modern design for a computer than paintings on the side of stairs.
Item frames can be placed against piston heads to make better-looking frames.
In Creative mode, items can be cloned by placing multiple copies of the same item in different frames. This is a handy way to clone enchanted weaponry or tools although items can only be retrieved in Survival mode or simply by destroying the block the frame is hanging on in Creative mode. It is also possible in Creative mode to place multiple item frames on the same block after restarting the save. This allows the player to stack items in the "same" frame by placing an item in the frame, saving/quitting to the main menu, and restarting the save. After restarting, it is possible to place another item frame on the same block as the existing one, and the player can then place another item in the new item frame (the first item cannot be rotated after restarting the save). This can be repeated multiple times unless the entity limit is reached. Recently in the new Xbox 360 update, it has allowed to craft an item frame.
|16 August, 2012||Dinnerbone tweeted the first image of item frames. They had a different texture.|
|1.4.2||12w34a||Item frames added. There is a bug where attempting to place an item frame in multiplayer causes an internal server error, as well as other bugs.|
|12w34b||Previously stated bug fixed.|
|12w38a||Item frames no longer despawn when the player moves 20 blocks away.|
|1.7.2||13w36a||Items renamed using an anvil will display their name when looked at up close.|
|13w41a||Maps placed in a frame fill the block they are on, allowing seamless tiling of adjacent maps.|
|1.8||14w04a||Items and blocks displayed in the item frame now rotate 1/8th when rotated instead of 1/4, and outputs a redstone signal depending on the rotation phase.|
|TU9||Added item frames.|
|TU11||Increased the limit for item frames in a world. A message is now displayed when the maximum number of item frames are reached.|
Issues relating to "Item Frame" are maintained on the issue tracker. Report issues there.
Dinnerbone's fourth screenshot, showing flower pots and item frames
An image of a fireplace retweeted by Dinnerbone
An image tweeted by Dinnerbone showing how hovering over an item frame containing a renamed item shows a name tag
- The item frame is based upon a suggestion on reddit, like the Ender chest and flower pot.
- Item frames can occupy the same block as water without popping off.
- Items also protrude from an item frame, although this is only one pixel, rather than the eight a normal block would do.
- Placing or removing an item frame does not cause a block update, or make a noise. This is because it is an entity, not a block.
- When you place a block inside the frame, It is displayed in miniature half in, half out of the block. This can be most notably seen on stairs or half slabs.
- Light-producing blocks such as Glowstone, Lava and Fire provide no illumination when placed into an Item Frame.
- The item frame's icon seems to depict an Iron Sword.
- Since you can't use commands to enchant in the Xbox edition of Minecraft, Item Frames are an alternate way to copy enchanted items for custom maps.
- When a named item is put into an item frame, the name can be seen above the item frame.
 See also
- http://www.youtube.com/watch?v=rdC6OD9laf0 Many Uses of Item Frames