dec: 13 hex: D bin: 1101
Gravel is a rare type of block that shares many properties with sand.
Gravel can be broken using any tool, but a shovel is the quickest. When broken, it has a 10% chance of dropping flint instead of the gravel itself. The flint recieved can be controlled with enchantments. Silk touch removes the change of dropping flint. Fortune increases the chance to 14% at level I, 25% at level II, and 100% at level III.
If gravel falls onto a non-full block, it will drop as an item, and not drop flint.
In the Nether, gravel will mostly be found naturally at layers 63, 64 and 65. It often will generate without a block below it, and collapse dangerously when updated.
- See also: Sand#Behavior
Gravel, if there is no block below it, will fall until it lands on the next available block. When sand is being affected by gravity and falling, it exhibits a smooth falling animation.
Gravel can be placed on a non-solid block without falling.
|0.0.14a_01||Gravel was added. It behaved similarly to sand.|
|A glitch allowed players to raise the height of a fluid block by placing Gravel (or Sand) over it. The Gravel would stay suspended in mid-air until it was broken. When broken, a fluid block corresponding to the type below the Gravel would appear where the block was. The suspended fluid block would remain immobile until a block was placed next to it, causing a flood. This bug has since been fixed, but has been reported that it has happened before. Gravel, for a time could be crafted by breaking down cobblestone, but was patched and forgotten during 0.5.|
|0.0.15a||The texture was changed.|
|April 13, 2010||Gravel was re-added.|
|June 17, 2010||Gravel now generates underground, along with dirt, for more varied caves.|
|June 18, 2010||FallingSand entities fall more realistically.|
|1.0.5||FallingSand entities float above snow covered tiles when placed above them, an unintended behavior.|
|1.2||FallingSand entities behave better in SMP.|
|1.7.3||A bug was introduced allowing gravel to be duplicated.|
|Terrain generation was changed, causing gravel beaches to no longer have a two-high block wall upland from the beach.|
|1.0.0||Beta 1.9-pre5||The texture was changed again.|
|1.2.5||The duplication bug introduced in beta 1.7.3 was fixed.|
|1.3.1||12w21a||Gravel's texture is changed again. The new texture had been previously teased in the background of a screenshot released by Jeb on May 21, 2012, a preview of his experimentation on the trading system.|
|1.4.2||12w38a||Gravel now has new sounds when being placed and walked on.|
|1.8||14w25a||Gravel can be used to craft Coarse Dirt.|
|Pocket Edition Alpha|
|0.1.0||Gravel was added.|
|0.6.0||Gravel is now affected by gravity.|
|0.8.0||build 2||The texture was changed.|
|0.9.0||build 1||Gravel no longer falls from spawn.|
|TU1||Gravel was added.|
|TU9||The texture was changed.|
|0.1.1||Gravel was added.|
Issues relating to "Gravel" are maintained on the issue tracker. Report issues there.
- TNT explosions will launch falling gravel.
- If gravel falls into a cobweb, it will be slowed down and then converted to an item.
- If a player is standing on a stack of sand or gravel, and the stack falls on a non-solid block, the player will fall fast enough to take damage or even die.
- Gravel will often fall into caves making a mock dead end. Thus, if a player encounters a gravel dead-end while mining, removing the gravel may reveal additional passageways.
- On a map, gravel looks yellow, making it easy to mistake gravel for sand.
- Because of the ability to reset the Nether in the console edition, gravel is renewable in it, if not considered cheating.
Gravel will still not fall down if there is a non-solid block (except fire) underneath it.