dec: 14 hex: E bin: 1110
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds.
Gold ore generates in veins of 4-8 blocks (sometimes up to 16 if two veins happen to spawn together, and as few as 1 if the block that was supposed to be gold ore is occupied by a generated structure). It only appears in the bottom 32 layers of the map. From levels 2-29, gold ore's occurrence underground is at 0.1437% (about five times as rare as iron). On average there are 8.2 gold ores per chunk.
However, in Pocket Edition, gold generates at any height in mesas.
Gold Ore +
|0.0.14a_01||Gold ore added. Found in higher elevations, gold ore was often found in exposed surface-level veins.|
|0.26 SURVIVAL TEST 9||Gold ore was recolored.|
|Mining gold ore produces gold blocks.|
|1.6||The “ore quadrant" bug, causing different quadrants of the map to have more or less ore, was fixed.|
|1.8||The maximum layer for gold was reduced by 2, along with some other ores.|
|1.3.1||12w22a||Smelting gold ore, along with other ores, blocks and items, gives the player experience orbs when taking the item out of the furnace. One stack of gold ore will give the player approximately 3 levels of experience.|
|Pocket Edition Alpha|
|0.1.0?||Added gold ore.|
|0.3.2||Now can be mined and processed correctly.|
|0.10.0||build 1||Gold ore can generate at any level in a mesa biome (exclusive feature).|
|TU1||Added gold ore.|
|0.1.1||Added gold ore.|
Issues relating to "Gold Ore" are maintained on the issue tracker. Report issues there.