Light level greater than 11 and less than 8
Giants are over-sized mobs that look like zombies. They currently have no purpose other than decoration.
Drops[edit | edit source]
Giants drop 5 experience when killed.
Spawning[edit | edit source]
Giants do not spawn naturally, as they require a light level greater than 11 and less than 8.
Commands[edit | edit source]
Giants can be spawned using commands such as
Behavior[edit | edit source]
History[edit | edit source]
|December 23, 2009||Giants no longer spawn.|
|1.7.2||13w36a||Giants can be spawned without mods by using the new
|1.8||14w06a||Armor on giants is now rendered. This originated from a bug in 14w05a which caused all mobs to render worn armor. In repairing this bug, Grumm allowed giants to render armor.|
|Giants' AI was removed.|
|1.9||15w34a||Giants' model was removed. The hitbox still exists, meaning it can still be attacked by standard means, and can also be shown if it is inflicted with a status effect.|
|15w34b||Giants' model is now rendered again.|
Issues[edit | edit source]
Issues relating to "Giant" are maintained on the issue tracker. Report issues there.
Trivia[edit | edit source]
- Since giants need to have a light level both less than 8 and greater than 11 to spawn, they don't spawn from monster spawners. However, this spawn condition can be bypassed with a custom spawner, if it attempts to spawn an entity with valid spawn conditions riding a giant.
- If you name a giant using a name tag, its name will appear inside its head.
Gallery[edit | edit source]
A giant "riding" a minecart.