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Health points

100 (Heart.svg × 50)

Attack strength

Easy: 26 (Heart.svg × 13)
Normal: 50 (Heart.svg × 25)
Hard: 75 (Heart.svg × 37.5)


Light level greater than 11 and less than 8

First appearance

Classic 0.30_03



Network ID


Savegame ID


Giants are over-sized mobs that have no purpose other than decoration.


Natural Spawning[edit]

Giants do not spawn naturally.


To spawn a giant use /summon Giant. Using /give @p spawn_egg 1 53, the player may give themselves a spawn egg for the giant. However, the egg is not usable and will not spawn a giant when right clicked.


They are twelve blocks tall and use a six times enlarged Zombie model. If you name a Giant using a name tag, its name will appear inside its head.

Giants are implemented into the Xbox 360 Edition, although they require external modifications for their egg to be placed in the player's inventory.


0.30_03 Added Giants.
December 23, 2009 Giants no longer spawn.
Official release
1.7.2 13w36a Giants can be spawned without mods by using the new /summon command
1.8 14w06a Armor on Giants is now rendered. This originated from a bug in 14w05a which caused all mobs to render worn armor. In repairing this bug, Grumm allowed Giants to render armor.
Giants no longer move


Issues relating to "Giant" are maintained on the issue tracker. Report issues there.
Note: keep in mind this is not a supported mob.


  • Giants can be considered the least visually detailed mob. One pixel is 3/8th the size of a block.
  • Iron Golems and Snow Golems will attack a giant, as if it were a hostile mob.
  • Despite using the same skin as Zombies, Giants are not considered an undead mob, so they are damaged by Potions of Harming and healed by Potions of Healing.
  • In the code, giants need to have a light level both less than 8 and greater than 11 to spawn, but since that can't happen, they don't spawn from monster spawners. However, this spawn condition can be bypassed with a custom spawner, if it attempts to spawn an entity with valid spawn conditions riding a giant.
  • The giant has the highest hitpoints of any hostile mob, of any non-boss, and of any removed mob.