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Dandelion.pngPoppy.pngBlue Orchid.pngAllium.pngAzure Bluet.pngRed Tulip.pngOrange Tulip.pngWhite Tulip.pngPink Tulip.pngOxeye Daisy.pngCyan Flower.png
Sunflower.pngLilac.pngRose Bush.pngPeony.png









Blast resistance





Any tool




Yes (64)



First appearances

See History



Data values

See Data values


See Data values

Flowers are naturally occurring plants that come in a variety of shapes and colors.

Obtaining[edit | edit source]

See also: Flower farming

Flowers can be instantly broken with any item (or no item). Flowers will also be broken if water runs over its location, or if a piston extends or pushes a block into its location.

Natural generation[edit | edit source]

Flowers naturally generate on dirt and grass blocks. Even in a biome covered with snow, flowers will generate naturally on dirt blocks with grass, despite the adjoining dirt blocks being covered with snow. They also need light to grow if you use bonemeal.

Drops[edit | edit source]

Iron golems drop 0 to 2 poppies upon death.

Bone meal[edit | edit source]

When bone meal is applied to a grass block, flowers have a chance of generating instead of tall grass on the targeted block and adjacent grass blocks up to 7 blocks away (taxicab distance). The generated flower depends on the biome (see below).

When bone meal is applied to a double flower, a second double flower will spawn as an item.

Flower biomes[edit | edit source]

This chart shows the types of flowers that can naturally generate in each biome, and which biomes can generate flowers when bone meal is used on grass blocks. Flowers marked "generation" only generate as part of the biome from chunk generation.

Flower Plains Sunflower Plains Swamp Forest Flower Forest Any other

Yes Yes No Yes Yes Yes

Yes Yes No Yes Yes Yes

Blue Orchid
No No Yes No No No

No No No No Yes No

Azure Bluet
Yes Yes No No Yes No

Yes Yes No No Yes No

Oxeye Daisy
Yes Yes No No Yes No

No Generation No No No No

No No No Generation Generation No

Rose Bush
No No No Generation Generation No

No No No Generation Generation No

Usage[edit | edit source]

All flowers can be used as decoration; all can be planted in grass or dirt, and one-block flowers can be planted in a flower pot.

Navigation[edit | edit source]

Sunflowers always face east, so they can be used as a direction guide.

Breeding[edit | edit source]

Dandelions can be used to breed and lead rabbits.

Crafting ingredient[edit | edit source]

Name Ingredients Crafting recipe Description

Magenta Dye

Allium or

Light Blue Dye

Blue Orchid

Dandelion Yellow

Dandelion or

Rose Red

Poppy or
Red Tulip or
Rose Bush

Light Gray Dye

Azure Bluet or
Oxeye Daisy or
White Tulip

Orange Dye

Orange Tulip

Pink Dye

Pink Tulip or

Black Flower Charge Banner

Oxeye Daisy +

Emblazons a black flower charge (flower icon)

Dyed Flower Charge Banner

Oxeye Daisy +
Any Dye +
Any Banner

Emblazons a dyed flower charge (flower icon)

Data values[edit | edit source]

ID[edit | edit source]

Block ID Name Numerical ID
Dandelion yellow_flower 37
Flowers red_flower 38
Double Flowers double_plant 175

Block data[edit | edit source]

See also: Data values

Non-dandelion flowers use data values to differentiate between flower types. They also have block states which will replace data values in the future.

Block 37
DV Description

0 Dandelion
Block 38
DV Description

0 Poppy

1 Blue Orchid

2 Allium

3 Azure Bluet

4 Red Tulip

5 Orange Tulip

6 White Tulip

7 Pink Tulip

8 Oxeye Daisy
Block 175
DV Description

0 Sunflower

1 Lilac

2 Double Tallgrass

3 Large Fern

4 Rose Bush

5 Peony

8 Top Half of any Large Plant; low three bits 0x7 are derived from the block below.

Block state[edit | edit source]

See also: Block states


Name Value Description











The type of the flower.
'houstonia' refers to Azure Bluet.


Name Value Description



Name Value Description

The half of the plant contained in this block.

Double Tallgrass
Large Fern
Rose Bush

The direction the plant is facing. This is currently unused in-game.
Upper-half blocks are always 'north', and lower-half blocks are always 'east'.

Video[edit | edit source]

History[edit | edit source]

0.0.20 Yellow flowers and roses added.
Flowers could be placed on all block types, including lava and on top of each other. Flowers would also "float" when the block beneath them was broken.
0.24_06 Flowers now generate naturally in worlds.
1.6.6 Flowers can now be regrown. Bone meal was given the ability to generate them as well as tall grass when used on a grass block.
1.8 Yellow flowers became more abundant.
Official release
1.7.2 13w36a Flowers are now discentered like tall grass.
Renamed roses to poppies. Texture changed from Rose.png to Poppy.png.
Yellow flower renamed to dandelion.
Many new flowers were added: blue orchid, allium, azure bluet, tulip (red, orange, white, pink), oxeye daisy, sunflower, lilac, rose bush, and peony.
Flowers are now flammable.
1.8 14w17a Dandelions generate in flower forest biomes.
14w27a Dandelions can be used to breed tamed rabbits.
14w30a Oxeye daisies can be used to apply patterns to banners.
1.8.1 pre1 Added facing state to minecraft:double_plant, though without visible effect.
Pocket Edition Alpha
0.1.0 Cyan Flower.pngCyan flower added.
0.4.0 Added dye recipe for dandelions.
0.5.0 Added names to items, giving the cyan flower the official name of Rose.
0.8.0 build 5 The position of flowers is now randomized.
0.9.0 build 1 Added new flowers: blue orchid, allium, azure bluet, tulip (red, orange, white, pink), oxeye daisy, sunflower, lilac, rose bush, and peony.
Replaced Cyan Flower.png Rose with Poppy.png Poppy.
build 3 Added dye recipes for all flowers.
0.13.0 build 1 Which flowers are created using bonemeal now depend on the biome.
Upcoming Pocket Edition
0.14.0 build 1 Using bonemeal on a double flower will spawn another of that flower as an item.
build 3 Hit boxes of flowers no longer occupy the entire block.
Console Edition
TU1 CU1 1.00 Added yellow flowers and roses.
TU25 CU14 1.17 Roses have been replaced by poppies. However, only the texture was changed.
TU31 CU19 1.22 Added new flowers.
Rose fully removed, replaced by poppy.

Trivia[edit | edit source]

  • Due to the nature of the flowers' generation algorithm, it is possible (but relatively rare) to find naturally-generated flowers and grass in lava, caverns or abandoned mine shafts.
    • Also, it is possible to find flowers and seeds dropped as an item on the ground naturally, due to failure to generate on an acceptable block.
  • Like other non-solid transparent blocks, flowers can break falling objects, like sand.
  • Jeb noted that peonies were the flowers that were used for his wedding.[1]
  • Neither roses nor rose bushes apply damage when walked through, despite roses having thorns.
  • Two-block tall flowers can hide you from mobs since the flowers are as tall as a player is and mobs cannot see through transparent blocks like plants.
  • Avoid using /give to get two tall flowers, as the wrong number can corrupt your map beyond recovery.
  • Flowers generated from bone meal in a flower forest biome depend only on the horizontal position; the world seed has no effect. The flowers generated with the chunk do depend on the world seed.
    • The flowers generate along a gradient: dandelion, poppy, allium, azure bluet, red tulip, orange tulip, white tulip, pink tulip, oxeye daisy.
  • Allium is a genus composed of bulb vegetables such as onions, garlic and related vegetables, which have large, pink inflorescences resembling that of the flower item.
  • Using bone meal on any small flower in Pocket Edition will generate more flowers around it, without grass.

Gallery[edit | edit source]

References[edit | edit source]