End Portal (block)
Partial (doesn't block light)
dec: 120 hex: 78 bin: 1111000
End Portal (End Portal Frame in the Console Editions) is a block. It resembles an end stone with a decorative bluish-green top, with sides decorated in hollow rounded rectangles with the same color as the top.
The end portal blocks are indestructible, except by using creative mode or cheats.
The end portal generates naturally in stronghold portal rooms over a pool of lava with a staircase containing a silverfish spawner. It generates end portal blocks in a 5×5 square border, without the corners. Each end portal block generates facing inwards. End portal blocks may randomly contain from 1 to 5 eyes of ender when generated.
Each Stronghold only contains one end portal, and each world only contains three strongholds, so a total of 36 end portal blocks are generated. In the console edition, there is only one portal per world, so only 12 are generated.
Using eyes of ender on end portal blocks inserts them to the top of the blocks. Once an eye of ender has been inserted in all 12 blocks, the end portal will activate and the player can pass through to access the End.
End portal blocks will output a redstone comparator signal of 15 when an eye is present. If there is no eye in the frame, it outputs a signal of 0.
End portals emit a light level of 1.
The bottom two bits determine which "side" of the whole portal frame this block is a part of. To make the frame activate, each of the portal frame blocks in the pattern must "face" toward the middle. Since the image is near-symmetrical, it is difficult to tell which direction an individual block is actually facing, but if the block isn't facing in that direction and that is the last frame block where the Eye of Ender is placed, the frame won't activate.
Direction vectors for the blocks are the following:
- 0: To the south
- 1: To the west
- 2: To the north
- 3: To the east
0x4 is a bit flag: 0 is an "empty" frame block, 1 is a block with an eye of ender inserted.
||If true, the portal frame block contains an Eye of Ender.|
||The direction of the End Portal.
The opposite from the direction the player faces while placing the End Portal frame block.
A working portal frame must have all blocks 'facing' inward,
for example, the northern three blocks must all face south, and so on.
Note: This video was made before the end portals gave off a redstone signal.
|1.0.0||Beta 1.9-pre3||End portal frames used a different texture and emitted a blue shaded light at level 15.|
|When the frame was spawned the frame blocks had a cracked texture to them , using an eye of ender on end portal frames would 'repair' them, causing the texture to change to a clean version of the block .|
|Although it could not be mined, an explosion would cause the block to drop. They also had no tooltip, indicating that them dropping at all was a bug.|
|Beta 1.9-pre4||The End Portal Frame now has a different texture and can no longer be broken with TNT.|
|1.3.1||12w23a||The End Portal is available in the Creative inventory or with the pick block option, with the tooltip End Portal.|
|1.6.1||13w18a||The End Portal now gives off a redstone signal based on whether there is an Eye of Ender in it.|
|TU7||Added End Portal Frames.|
|TU9||End Portal Frames can now be used to access the End.|
|Pocket Edition Alpha|
|0.9.0||build 1||Added the End Portal Frames. They cannot be used to access the End.|
Issues relating to "End Portal (block)" are maintained on the issue tracker. Report issues there.
- When an end portal block is broken after being activated, the portal itself will not be deactivated.
- When broken, these blocks make the same breaking noise as glass blocks.
- An interesting feature of the end portal frame (and the monster spawner and slime block) is that they are transparent in their rendering only - unlike all other transparent blocks, they can have torches and redstone placed on them, conduct a redstone current, will suffocate mobs, and more.