The End is a dimension with a stark, empty plane containing a single floating planet-like island made of a unique material known as end stone, dotted with obsidian pillars. These islands float in the Void.
The starless sky and the Void of the End are both composed of a blank, static pattern (though the Void retains a particle effect). The day-night cycle is absent in the End, similar to the Nether, being replaced by a constant dim light. Most items and blocks (including fluids) function in the End exactly as they do in the Overworld, with a few notable exceptions. Fluids may function as normal in the End, and plant growth is unaffected. Compasses will be unable to find the original spawn point, as it cannot be set to a place within the End, and clocks cannot determine the position of the sun and moon, because it is in another dimension (as in the Nether, compasses and clocks will instead flail randomly in the End). Maps don't seem to map correctly, only mapping static; as in the Nether, beds will explode and cause fire when used, and Nether portals will not activate in the End.
Once one enters the End, there is no way out without dying, except to defeat the Ender Dragon, whose health is displayed in a meter at the top of the screen. The Ender Dragon will spawn naturally and float around above a number of obsidian pillars, each of which has an ender crystal on top of them. These crystals regenerate the Ender Dragon's health, and as such it is much more difficult to kill the Ender Dragon with any of them active. To destroy these crystals, you need to hit them somehow; they explode on destruction, so it is advisable to shoot them with a bow and arrow. Once all of the Crystals are destroyed, the Ender Dragon will be vulnerable. However, defeating it is still very difficult, even with a number of players working together. Once defeated, the Ender Dragon will dissolve, and create an exit portal. On top of it there is a dragon egg, which is a unique prize, but useless and moderately tricky to collect unless you cover the exit portal with something to prevent the egg from falling in. When the player goes through the exit portal, the "End Poem" and the credits will roll shortly afterwards, thus completing Minecraft and earning the player the "The End." achievement.
The player then re-spawns in the Overworld and may return to the End through the same portal. The End remains in the state as the player left after the Ender Dragon is slain, devoid of the Ender Dragon and featuring the portal back to the Overworld.
Traveling to the End
In singleplayer, the player must collect up to 12 ender pearls by killing Endermen, and craft them into eyes of ender. Blaze powder is required to craft them, although an alternate method that the player can use is to trade with villagers for the eyes of ender.
Then the player needs to return to the Overworld and locate a stronghold. They can use an Eye of Ender to locate one by tossing it into the air, and following the direction the eye flies towards until it lands on the ground to be recollected. The player is advised to craft a few extra eyes, as they will occasionally disappear. The eyes of ender will take you straight to the end portal frame blocks. If a ravine or an abandoned mine shaft intersects with the room, some portal frame blocks may be missing and the end portal will not be usable. For the End Portal to activate, the player must insert an eye of ender on each of the empty frame blocks. Up to 12 Eyes may be needed, but some portals will require fewer than 12.
An activated End Portal allows the player to enter the End immediately, appearing on top of a five by five Obsidian platform in the End. The center of this platform is always at the co-ordinates 100,50,0. Note that different End Portals in the Overworld will all travel to the same version of the End. Anything the player builds on the five by five platform will be destroyed if the player re-enters the zone, so if you want to place an ender chest or a protected fort nearby, make sure it is off the platform.
A player in creative mode can create an End Portal using End Portal Frames and Eyes of Ender.
Unusual spawns in the End
Floating obsidian platform
Often, you will spawn on a platform off the island. You need to make a path to the floating island without the Ender Dragon breaking the path or knocking you off, making you fall into the Void. Even if you hold the sneak key, the Ender Dragon can still launch you off the bridge. While building the bridge, look around to make sure the dragon is not coming. If it is, shoot at it or look at it directly to make it fly away for a short while.
Even better than obsidian is bringing an ender pearl or two, as you can avoid all danger of being knocked into the Void by simply teleporting to the island.
Inside the island
You may spawn inside the island, in which case you will need to make a staircase up through the end stone to get to the surface.
Just like the Nether, compasses and clocks will spin randomly. Beds will explode when the player tries to sleep. Maps created in the Overworld will not show the player's position in any other dimension. For Maps to display the End, they must be created there. Unlike maps in the Nether, the indicator will not spin wildly and point in random directions. Unfortunately, maps in The End are just as in the Nether Maps (they show a kind of gray-brown static).
Bedrock in the End acts like netherrack; fire set on top of it will burn indefinitely. This was added to make the bedrock base of Ender Crystals stay lit without the game having to relight them every x number of seconds (ender crystals DO relight themselves when the fire is put out manually, such as dumping water on them).
|S||Requires additional data from the saved game's Data array to fully define the block.|
|E||Requires a block entity to store additional data.|
|Red||Cannot be legitimately obtained. Only available using the /give command or via inventory editors.|
|Light Blue||Unobtainable in all situations.|
|Blue||Available in Creative mode by item list.|
Naturally Generated includes blocks that are created through the world seed.
Naturally Created means a combination of events that cause a new block to be placed by natural causes, not the player.
|119||77||minecraft:end_portal||End Portal E|
|Icon||Achievement||In-game description||Prerequisites||Actual requirements (if different)||Version restriction||Xbox points earned||Trophy type (PS)|
||The End?||Locate the End||Into Fire||Enter an end portal.||PC & PS||N/A||Gold|
||The End.||Defeat the Ender Dragon||The End?||Enter the end exit portal while in the End.||PC & PS||N/A||Gold|
|In an earlier stage of development, the third playable dimension was known as the Sky Dimension, and had Overworld blocks and mobs, as well as a sky similar to that of the Overworld.|
|Notch first mentioned the End with his comment regarding the theoretical name-change of the Endermen - some players complained that the name was too similar to that of "the Slender Man", a fictional cryptid created online, and petitioned Mojang to have the mob renamed "Far Landers", a reference to the area of every generated map nicknamed the Far Lands. He joked that instead of renaming the mobs Far Landers, he was more likely to change the name of the Far Lands to "the End". In later Beta versions, the Far Lands were removed and the End was revealed as the native land of the Endermen.|
|1.0.0||Beta 1.9-pre4||Added the End. Notch tweeted "raqreqentba," which could be decoded using the ROT13 cypher, translating to "enderdragon." A Reddit user under the name of "cptqwashi" posted the idea that the new dimension accessed by the new "Crystal Block Portal", would be called "the Ender", and would be home to the Endermen and Ender Dragons. Notch soon gave more information and said that cptqwashi was "100% correct," mentioning that it would be called "the Ender" and that there would be Ender Dragons. However, it was later revealed that it was just called "the End" and that there would be only one Ender Dragon there. In 1.9pre4, an Ender Dragon spawned near a portal that it would destroy, but End Portal blocks would continue to function even if the frame was destroyed. The ability to create End Portal frame blocks in Creative Singleplayer mode was also removed.|
|1.3.1||12w23a||Added End Portal blocks to the Creative inventory.|
|12w25a||The End's sky is now a dark shade of purple static instead of the multicolor noise it originally was.|
|1.8||14w17a||The End's biome name is now "The End" instead of "Sky"|
|TU9||Added the End. The world is not infinite, but has a block placement limit similar to that of the Nether. Obsidian pillars are generated in a spiral circling. The bedrock shell of the Exit portal spawns when you enter the End but is only activated when the Ender Dragon is killed.|
|TU14||The End's sky is now a dark shade of purple static instead of the multicolor noise it originally was.|
File save location
The End is saved in the same way normal worlds are, but instead of mixing the world files inside the save folder, the files for the End are stored in *Minecraft Folder*/saves/*world name*/DIM1, whereas normal world files are in *Minecraft Folder*/saves/*world name*. Note that DIM1 does not contain its own level.dat, as the same level.dat in the upper folder is used for the Overworld, the Nether, and the End. Also, note that the Nether's folder is "DIM-1".'
Issues relating to "The End" are maintained on the issue tracker. Report issues there.
- The End—an endless noised sky with a central mass of end stone—appears to be an inversion of the Nether, an endless cave filled with masses of air.
- Mob behavior, plant growth, potion brewing, and enchanting are not visibly affected by being in the End, with the exception of luring animals with wheat, which no longer works well in the End.
- At Y coordinates close to and below 0, particles to the Void are still present, like the Overworld and Nether.
- If an Enderman stands on one of the crystals, it will burn and die due to the fire on the bedrock block below.
- Unlike the other dimensions, the End's landmass isn't "infinite". Only the central end stone landmass is generated and finite. The rest is just infinite empty space.
- Occasionally, smaller islands generate along with the main island. These small islands can even include an Obsidian Pillar.
- If you use a water bucket in the End, the water will spread at an extremely fast rate.
- You can destroy an ender crystal by throwing an egg at it, or even a snowball.
- With the introduction of the End, this is the first time since the 2010 Halloween update that a player can kill himself by falling in the Void outside Creative mode without cheating, exploiting glitches or taking advantage of chunk generation errors.
- Nether Portal frames can be constructed in the End. However, they cannot be activated.
- Deleting the DIM1 folder will reset the end. All of the buildings there will be deleted and the Ender Dragon will respawn.
- You can fight the Ender Dragon on peaceful difficulty.
- The End has its own soundtrack that you can only hear in the End.
- If weather wasn't disabled in the End, it would snow, as opposed to raining or no precipitation, due to it being classified as a "cold" Biome.
- Although it would be extremely tedious, you could mine the whole end and be left with the exit portal, the entry platform and eight small bedrock blocks from the ender crystals (which can be removed with the dark oak bug). You can then build a whole base there, with an extremely effective enderman farm.
What happens when you attempt to use a bed in the End.
The exit portal, with the dragon egg, created directly below the Ender Dragon on its death.