|“||The way I want dual wielding to work is that it uses the right click action of your off-hand item if your main-hand doesn't have its own.||„|
Usage[edit | edit source]
- See also: Tutorials/Dual wielding
Players can equip an item to the off-hand slot from the inventory, similarly to armor. Players can also select an item and press F to automatically equip it. The off-hand slot will then appear beside the HUD opposite from the main hand. If the player is in first person view, then the off-hand will appear in the screen along with the held item. Whichever hand should be the main hand is configurable in the Skin Customization menu.
The off-hand can use the item it holds when there are no usable items on the main hand (e.g. swords), or the item held on the main hand cannot be used directly (e.g. shovel or hoe with no grass nearby). Otherwise, the main hand takes priority over the off-hand. Players also cannot break blocks or attack with the off-hand, even if nothing is held in the main hand.
Combat[edit | edit source]
Arrows held in the off-hand are prioritized over other arrows in the hotbar and the inventory. Players can equip a specific arrow in their off-hand slot to fire it with a bow. If the bow is on the off-hand, then the arrow selected on the hotbar (with the main hand) is prioritized. Shields can be held in the off-hand as defense.
History[edit | edit source]
|1.3.1||Dual wielding was planned but scrapped.|
|1.9||May 28, 2015||Nathan Adams tweets a picture of dual-wielding fishes.|
|June 4, 2015||Nathan Adams tweets a short guide explaining how the dual-wielding system will work.|
|15w31a||Added dual wielding.|
Issues[edit | edit source]
Issues relating to “Dual wield” are maintained on the issue tracker. Report issues there.
Gallery[edit | edit source]
Dinnerbone dual wielding two types of fish.