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Reason: Sorted based on Minecraft properties
dec: 03 hex: 3 bin: 11
Coarse Dirt is a variation of dirt that will not grow grass.
Dirt will drop as an item when broken with any tool or by hand, but a shovel is the fastest way to break it.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds.
Dirt is found at any altitude, and comprises the majority of the upper terrain layers in most overworld biomes.
There are approximately 1,850 dirt per chunk in Plains, Forest, Tundra, Jungle, and Extreme Hills biomes. There can be as many as 3,000 in chunks with high mountains. Dirt generates in pockets underground as well. Dirt also generates naturally in the butcher's shop and in some houses in villages.
Coarse dirt can be found in mega taiga, mesa and savanna biomes.
Dirt based blocks
Farmland will drop dirt when broken. It will also turn into dirt if either a mob jumps on it, or if nothing is planted on it and it is not within four blocks of water.
Coarse dirt can be tilled to become dirt.
In pocket edition, grass path blocks drop dirt when broken.[upcoming]
Dirt's primary use is for farming, but it can also be used as a highly available building block.
Using a hoe on dirt will turn it into farmland, enabling wheat seeds, pumpkin seeds, melon seeds, potatoes, and carrots to be planted on it. If you use a hoe on coarse dirt, it will turn into dirt instead.
Grass and mycelium spreading
- See also: Grass Block
When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it will eventually be converted into a grass block at random intervals.
Mycelium spreads in similar fashion, but requires a light level of at least 9.
Neither mycelium nor grass will spread onto coarse dirt.
Dirt has only one possible tile name:
minecraft:dirt, which it shares with Podzol and Coarse Dirt. The tile data field defines which block is displayed.
||If true, Podzol in particular uses a snowy side and top texture.
In-game, this is true when dirt has snow or snow (layer) on top.
|rd-160052||Dirt was added. Grass would grow on dirt when under light.|
|February 6, 2010||Dirt can now be tilled with a hoe into farmland.|
|June 17, 2010||Dirt is now generated naturally underground, along with gravel, for more varied caves.|
|1.8||1.8-pre1||Dirt now generates naturally in villages.|
|1.0.0||Beta 1.9-pre1||Mycelium is introduced and now spreads to dirt.|
|Beta 1.9-pre5||The texture was changed, having a very slightly different arrangement of grains around the sides.|
|1.4.2||12w38a||Dirt was given new sounds for being placed and walked upon.|
|1.7.2||13w36a||A "grassless dirt" variant was added that grass would not spread onto. Its Block ID was minecraft:dirt/1.|
|1.8||Ryan Holtz revealed a new coarse dirt block, including its crafting recipe. "This will be a transparent switch-over in terms of world generation, as the coarse dirt block uses the same block ID and data value as the original grassless dirt block. As a result, even old worlds with the grassless dirt blocks should have them seamlessly change over to coarse dirt."|
|14w25a||Added coarse dirt as a craftable and visually distinct replacement for 'grassless dirt'. Its Block ID is still minecraft:dirt/1. It could be tilled with a hoe into farmland.|
|14w27b||Dirt's textures now rotate randomly due to the addition of arrays to the block model format.|
|14w32a||Coarse dirt is now tilled into regular dirt.|
|Pocket Edition Alpha|
|0.1.0||Dirt was added.|
|0.4.0||Dirt can now be hoed into farmland.|
|0.8.0||The textures on dirt are now randomly rotated.|
|0.9.0||Grassless dirt and podzol are added.|
|Upcoming Pocket Edition|
|0.11.0||build 1||Dirt can be obtained by breaking grass path blocks.|
|TU1||Dirt was added.|
|0.1.1||Dirt was added.|
Issues relating to "Dirt" are maintained on the issue tracker. Report issues there.