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Yes (64)

First appearance

Beta 1.4

Data value

dec: 357 hex: 165 bin: 101100101



The cookie is an edible item that requires Cocoa Beans to craft, which appear in dungeon chests or on Jungle trees from Cocoa Plants.

Cookies restore Hunger.svg each, but only 0.4 of a "saturation" point. A half-stack of 32 cookies restores as many hunger points as 8 Cooked Porkchops, but the saturation of only one porkchop.


[edit] Crafting

Ingredients Crafting recipe

Wheat +
Cocoa Beans

Grid layout Arrow (small).png Cookie8
Wheat Cocoa Beans Wheat

[edit] Advantages

  • Cookies are made in batches of 8 from just a single cocoa bean and two wheat.
  • Cookies recover Hunger.svg. Therefore, they can be eaten without any waste, before the player actually loses healing ability. Thus players can constantly stay at a high enough hunger level to restore health.
  • Cocoa beans are easily farmed on jungle logs where they spawn hanging from jungle trees. Wheat is easily farmed from grass seeds from the beginning of the game. This makes cookies renewable; and makes mass-producing cookies relatively easy.
  • Per Wheat, cookies are actually a more efficient form of food than bread. In bread, 6 wheat recovers Hunger.svgHunger.svgHunger.svgHunger.svgHunger.svg plus 12 saturation points, but six wheat used in cookies, because of the number produced, recovers Hunger.svg×24, plus 9.6 saturation points, only requiring an additional three cocoa beans.

[edit] Disadvantages

  • Cookies have a quite low saturation level compared to "meatier" foods, so their effects tend to be short-lived.
  • While a single cocoa bean's worth of cookies will restore the hunger meter as much as two cooked porkchops or steaks, it's far quicker to eat 2 items than 8, and the cookies won't provide nearly as much "saturation". Stack for stack other foods provide far more effect for the inventory space, especially when saturation is considered.
  • Melons have a similar food restoration and saturation level, but unlike cookies, can be farmed automatically using a BUD switch. Melons can be crafted into seeds, whereas cookies have to be crafted using wheat and cocoa beans.

[edit] History

Since their introduction, cocoa beans were arguably the scarcest item in the game, making cookies a rare trophy. However, in version 1.3, the beans became farmable, making cookies a cheap small-change food. Especially with their increased food value, they seem likely to replace Melons in that role.

Trading for cookies
1.4 Added cookies. They were the only stackable food, but they could only be stacked to 8.
Official release
1.3.1 12w18a Cocoa beans become farmable, making cookies renewable, and much cheaper.
12w19a Cookies now heal 1 full hunger point instead of just half a hunger point, and can be stacked to 64.
12w21a It is now possible to trade emeralds for cookies with villagers.
Pocket Edition Alpha
0.9.0 build 1 Added cookies.
Console Edition
TU1 Added cookies.

[edit] Video

Note that this video was created before cocoa beans could be found in jungles, and before they could be farmed, making the information quite outdated.

[edit] References