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Console Edition exclusive features

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This is the list of features exclusive to Console Edition.

General[edit | edit source]

Splitscreen
The Mansion in the 1.3-1.4 (TU7-TU11) Tutorial World.
Tutorial
DLC
Achievements
Skins
Leaderboards
Mini games
  • Tumble mini-game
  • Battle mini-game
  • Glide mini-game
Sleeping
  • New sleeping animation.

World generation[edit | edit source]

World types
  • Large, medium and small option due to the lack of infinite worlds (Xbox One and PS4 along with Classic).
Biome Scale
  • Small, medium, and large option. The small option is the default due to the lack of infinite worlds, so one world can have more biomes.
  • There is a "Find Balanced Seed" option, selected by default, which makes the game randomly select seeds that have a better variety of biomes.
Superflat Interface
  • An interface for creating superflat worlds.
The Nether
  • Has limited size, and is slightly larger with a larger world size.
  • The Nether-Overworld portal ratio is larger depending on world size: 1:3 in Classic and Small; 1:6 in Medium; and 1:8, like other versions of Minecraft, in Large.
  • The edge of this dimension is made of bedrock.
  • The Nether is hollow, with a flat ground, when using a superflat world.
The End
  • The maximum number of end gateway portals is four, rather than twenty.
  • Each end gateway portal leads to only one island, which is as big as the main island. One of the four outer islands is guaranteed to spawn an end city.
  • The size does not change with regard to world size. Even on Classic, the islands are so far apart that they are all on different Maps.
  • Each of the five islands are surrounded by invisible walls, making it impossible to go between them without the use of end gateways.

Options[edit | edit source]

Command-like options
  • All "/gamerule" command options except "reducedDebugInfo","randomTickSpeed" and some others with an interface.
Game options
  • Online Game
  • Invite Only
  • Allow friends of friends
  • Player vs Player
  • Host Privileges
  • Daylight Cycle
  • Weather Cycle
  • Keep Inventory
  • Mob Spawning
  • Mob Griefing
  • Mob Loot
  • Tile Drops
  • Natural Regeneration
  • Biome Scale Slider
  • Find Balanced Seed
  • Auto-jump
HUD Options
  • Interface Opacity
  • Interface Sensitivity
  • Display HUD
  • Display Hand
  • In-Game Tooltips
  • In-Game Gamertags
  • Splitscreen Gamertags
  • Hud Size
  • Hud Size (Splitscreen)
Other options

Blocks and items[edit | edit source]

Cake
  • Stacks to 64.
Nether Wart
Maps
  • The Player always begins a new world with a map. This was changed in TU31/CU19/1.22 to be an empty map.
  • Maps will display the coordinates that the player is located at.
  • Maps are only available in 1024x1024 area size (1:8 scale, zoom step 3) maps.
  • Cannot be zoomed out or in.
  • Are snapped to a grid different from Java Edition and Pocket Edition.
Glass Panes
Grass Paths
Frosted ice
  • Can be picked up with Silk Touch.
Banners
  • Have an automatic crafting option
Music discs
  • The music disc "Wait" is named "Where are we now".
  • After the music disc "Cat" finishes playing, the soundtrack "Dog" starts playing.
Fireworks
  • Pre-crafted fireworks are available in Creative Mode.

Mobs & entities[edit | edit source]

Wither skeletons
  • Spawn in all parts of the Nether rather than only in Nether fortresses.[1]
Blazes
  • Blazes drop 0-2 glowstone dust when killed.
Minecarts
  • Twice the speed than in Java Edition.

History[edit | edit source]

Console Edition
TU1 CU1 1.00 Patch 1 Patch 1 Added a simplified crafting manual.
Added Splitscreen.
Added Tutorial.
The Player will always spawn in the world with a map.
TU6 Made cake stackable to 64.
TU7 Superflat Nether.
Nether wart has random generation around the nether rather than in nether fortresses only.
TU8 Blazes now drop 0-2 glowstone dust when killed.
TU9 Added the end, with all exclusive features in it.
TU12 Added Texture Packs and Mash-up packs.
TU13 Doubled minecart speed.
TU19 CU7 1.12 Added Donkey and mule spawn eggs.
Fireworks in creative inventory.
TU24 1.20 Added 30 achievements, with 20 already in game, making 50 total vs. Java Edition's 34. (Xbox 360 and PS3)
TU36 CU25 1.28 Patch 7 Added Battle mini-game.
TU41 CU30 1.33 Patch 11 Added Tumble mini-game.
TU43 CU33 1.36 Patch 13 Added automatic banner crafting interface.
Grass paths in creative inventory.
Frosted Ice is obtainable with Silk Touch.
New sleeping animation.
TU46 CU36 1.38 Patch 15 Added automatic firework crafting interface.
TU51 CU41 1.44 Patch 20 Patch 3 Added Glide mini-game.
TU54 CU44 1.52 Patch 24 Patch 4 Added Biome Scale slider and Find Balanced Seed option.
Added separate dye crafting interface.
Added woodland mansions, and made them and ocean monuments generate more frequently.

References[edit | edit source]

  1. MCCE-4165 resolved as Works as Intended