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Solid Block







Blast resistance





A wooden pickaxe or better is required to mine this block




Item: Yes(64)
Block: Yes (64)



First appearances

See History



Data values
dec: 118 hex: 76 bin: 1110110
dec: 380 hex: 17C bin: 101111100


A Cauldron is a block that can hold water.

Obtaining[edit | edit source]

Cauldrons can be mined using any pickaxe. If mined without a pickaxe, it will drop nothing. When a cauldron is destroyed, any water inside it will be lost.

Hardness 2
Breaking time[note 1]
Hand 10
Wooden 1.5
Stone 0.75
Iron 0.5
Diamond 0.4
Golden 0.25
  1. Times are for unenchanted tools in seconds.

Crafting[edit | edit source]

A cauldron can be crafted from iron ingots.

Ingredients Crafting recipe

Iron Ingot

Natural generation[edit | edit source]

A naturally occurring cauldron inside of a witch hut.

A single empty cauldron is generated in each witch hut.

Usage[edit | edit source]

How cauldrons look with the three different levels of water in them (and empty for comparison).
An example of a cauldron used in a redstone circuit.

To fill a cauldron with water, press use on the cauldron with a water bucket. A cauldron also has a chance to fill up with water when rained upon.

With water in it, a cauldron can be used to fill glass bottles (turning them into water bottles), wash dye off of leather armor or remove the top-most pattern layer of a banner. To use the cauldron, press use on the cauldron with the glass bottle, leather armor or banner.

A cauldron will extinguish mobs on fire (including players) who fall into it. Each use (including extinguishing mobs) causes the water level in the cauldron to decrease by one-third. After it has been used three times, it will be empty and must be refilled before additional uses. Endermen in a filled cauldron don't take damage from the water in it.

A cauldron cannot be used to fill an empty bucket, and water bottles cannot be used to refill a cauldron. A cauldron can be filled from a water bucket in the Nether.

Redstone component[edit | edit source]

See also: Redstone circuit

A cauldron can act as a power source for a redstone comparator. With a cauldron behind it (possibly separated by an unpowered solid block), a comparator will output a signal strength proportional to how full the cauldron is: 0 for empty, 1 for one-third full, 2 for two-thirds full, and 3 for completely full.

Data values[edit | edit source]

Cauldron's fullness is defined by their block data. In future, it is planned to replace block data with block states.

ID[edit | edit source]

Block ID name ID number
Cauldron minecraft:cauldron 118
Item ID name ID number
Cauldron minecraft:cauldron 380

Block data[edit | edit source]

See also: Data values
DV Description
0 Empty
1 ⅓ filled
2 ⅔ filled
3 Fully filled

Block state[edit | edit source]

See also: Block states
Name Value Description

0–3 Water level in a Cauldron, "0" being empty and "3" being full.

Video[edit | edit source]

History[edit | edit source]

How potions were brewed in Beta 1.9 Pre-Release 2, if enabled through a mod.
Official release
1.0.0 Beta 1.9-pre2 Added cauldrons. Originally intended to be used for the creation of potions, cauldrons were not assigned a block ID, hence making potions unobtainable. Cauldrons could be made to work with a mod, where the following was revealed:
  • Cauldrons could be filled with a water bucket.
  • Applying a potion ingredient to the water would cause it to change to a differently-colored lava texture, and adding any further potion ingredients to the filled cauldron would cause the liquid to change color.
  • Scooping out a potion with ingredients applied would cause the potion to have an effect related to the ingredient, e.g. a potion brewed with a magma cream would have Fire Resistance as an effect.
Beta 1.9-pre3 The system was deemed too complex and not user-friendly;[1] hence the cauldron's ability to brew potions was replaced with the brewing stand.[2][3] Cauldrons were given a Block ID and Item ID and made craftable, but all abilities to apply potion ingredients to a cauldron filled with water were removed.
1.3.1 12w22a Cauldrons fill with water if placed outside during rain or a thunderstorm.
1.4.2 12w34a Holding a piece of dyed leather armor and right-clicking a water-filled cauldron will wash away all dyes applied to the leather armor.
12w40a Cauldrons can be found in witch huts.
1.6.1 13w18a When used with a redstone comparator, cauldrons now output a signal varying in strength according to the amount of water inside.
1.7.2 13w37a Block ID 118 (cauldron) was removed from the /give command.
13w43a Cauldrons now extinguish burning entities.
1.8 14w06a Now has extra planes inside the feet. It is now rendered solid so you cannot see through the water.
14w10a The cauldron's feet now have planes on all sides
14w30a Right-clicking a non-empty cauldron with a banner will remove the top-most pattern layer.
Console Edition
TU7 Added cauldrons.
TU12 Water will no longer be removed from a water bucket when filling a cauldron in Creative Mode.
TU14 Cauldrons fill with water if placed outside during rain or a thunderstorm.

Issues[edit | edit source]

Issues relating to "Cauldron" are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • Arrows "stick" to the water in a cauldron.
  • Flaming arrows fired at the side of a full cauldron will cause the water to deplete.
  • If you try to sneak over a cauldron, you can still fall in.
  • Inside a cauldron is 0.3125 (5/16) block tall.
  • While a cauldron that contains water is being broken, the water will show cracks as if it were a block.
  • If an item is thrown into a cauldron with a hopper underneath it, the hopper will receive the item.

References[edit | edit source]