- See also: Crop farming
Carrots can be farmed and harvested on farmland. Planted carrots take 8 stages to grow. However, there are only 4 distinct textures, so only 4 visible stages: every two stages have the same texture, except that growth stage 7 keeps the same appearance as stages 5 and 6, so that only stage 8 has the final, "mature" appearance. Mature carrot crops drop 1 to 4 carrots. Bone meal can be used on carrots. Using a tool enchanted with fortune increases the number of carrots dropped by 1 per level.
Zombies can rarely drop a carrot when killed by the player.
Carrots generate naturally as crops in Villages.
- See also: Hunger management
Fishing Rod +
The fishing rod must not be damaged to craft the carrot on a stick.
Gold Nugget +
|1.4.2||12w34a||Added carrots. They could only be obtained as a rare drop from zombies.|
|August 28, 2012||Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots, but Dinnerbone eventually decided on carrots.|
|1.4.2||12w36a||Carrots can now be found in villages.|
|Carrots are now used to breed pigs.|
|12w37a||Carrots changed to singular carrot, with the tooltip changed to reflect this. Carrot texture also changed from to . The item sprite now only shows 1 carrot.|
|1.5||13w04a||Bone meal only grows carrots by 1 stage instead of fully growing it. You might not see it grow, because some stages look the same.|
|1.8||14w02a||Now restore 3 hunger points instead of 4.|
|Carrot crop block was removed from the
|Pocket Edition Alpha|
|0.8.0||build 2||Carrots can now be obtained by killing Zombies.|
|0.9.0||build 1||Carrot crops now naturally spawn in villages.|
Issues relating to "Carrot" are maintained on the issue tracker. Report issues there.
First image released by Dinnerbone of pigs being controlled with a Carrot on a Stick
Carrots and Potatoes found growing naturally in a NPC Village