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Carrot

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Carrot
Carrot.png
Carrot-animated.gif
Carrot
Type

Food

Restores

Hunger.svgHunger.svg

Cookable

No

Stackable

Yes (64)

First appearance

12w34a

Data values
Block
dec: 141 hex: 8D bin: 10001101
Item
dec: 391 hex: 187 bin: 110000111
Name
Block
carrots

A Carrot is a food item that can be planted and consumed. When consumed, it restores four hunger points (Hunger.svgHunger.svg) and 4.8 saturation. However, it only restores three (Half Hunger.svgHunger.svg) in the 1.8 snapshots. Carrots can be used to breed and attract Pigs.

Carrots are a rare drop from zombies, and are found as crops in Villager farms. Along with potatoes, carrots require farmland in order to grow, but do not have an accompanying seed item. A carrot item is instead planted directly in farmland, and upon maturing will yield 1 - 4 identical carrot items which can again be used or replanted.

A carrot can be used to craft a Golden Carrot, which can be used to make Potions of Night Vision and breed Horses.

Contents

[edit] Farming

Carrots can be farmed and harvested on farmland. When farmed, they will take 8 stages to grow. However, there are only 4 distinct textures, so only 4 visible stages: every two stages have the same texture, except that growth stage 7 keeps the same appearance as stages 5–6, so that only stage 8 has the final, 'mature' appearance. Mature carrot crops drop 1-4 carrots. Bone meal can be used on carrots, but it will take an average of 2-3 uses to advance the crop to the final stage, and using a Fortune-enchanted tool increases the number of carrots dropped. It is fairly easy to make automated Carrot farms with Water, Dispensers, and a Hopper. Also, the Carrot on a Stick can be used to steer pigs, although since 1.6, Horses are a better alternative for riding.

[edit] As a crafting ingredient

Name Ingredients Crafting recipe

Carrot on a Stick

Fishing Rod +
Carrot




Grid layout Arrow (small).png Carrot on a Stick
Fishing Rod


Carrot

Golden Carrot

Gold Nugget +
Carrot

Gold Nugget Gold Nugget Gold Nugget Grid layout Arrow (small).png Golden Carrot
Gold Nugget Carrot Gold Nugget
Gold Nugget Gold Nugget Gold Nugget

[edit] Video

[edit] History

Official release
1.4.2 12w34a Added carrots.
August 28, 2012 Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots,[1] but Dinnerbone eventually decided on carrots.[2]
1.4.2 12w36a Carrots can now be found in villages.
Carrots are now used to breed pigs.
12w37a Carrots changed to singular carrot, with the tooltip changed to reflect this. Carrot texture also changed from Carrots.png to Carrot.png. The item sprite now only shows 1 carrot.
1.5 13w04a Bone meal only grows carrots by 1 stage instead of fully growing it. You might not see it grow, because some stages look the same.
Upcoming
1.8 14w02a Now restore 3 hunger points (Half Hunger.svgHunger.svg), instead of 4.
Pocket Edition Alpha
0.8.0 Carrots can now be obtained by killing Zombies.

[edit] Gallery

[edit] See also

[edit] References