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Button/th

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This page is part of the Thai translation project.
Button
Stone Button.pngWooden Button.png
ButtonWooden Button
Type

Non-solid Block

Physics

No

Transparency

Yes

Luminance

No

Blast resistance

2.5

Tool

This block can be broken with any tool, but a sword is the quickest; however it still takes double damage

Renewable

Yes

Stackable

Yes (64)

Flammable

No

Availability

?

First appearances
Stone Button
Alpha 1.0.1
Wooden Button
12w34a
Drops

Itself

Data values
Stone Button
dec: 77 hex: 4D bin: 1001101
Wooden Button
dec: 143 hex: 8F bin: 10001111
Name

button

ปุ่มกดคือ สวิทช์ เช่นเดียวกับคันโยก,แผ่นแรงดันและตะขอเกี่ยวมันส่ง สัญญาณเรดสโตน to adjacent blocks when pressed. However, a button can only be activated by being pressed and will only stay pressed for 1.0 seconds (10 repeater ticks). After this, the charge to the object will be lost and the button will pop out, ready to be clicked again. However, with the creation of a T Flip-flop redstone circuit, it can be used as a lever substitute. Unlike levers and torches, a button can only be placed on the side of a block.

Like any object that gives charges, it must be next to the object receiving the charge (doors, rails, etc.) or connected to it by a length of redstone wire.

The button is one of five switches currently in the game. As a momentary-contact switch, it can be useful for resetting redstone circuits. Note that the wooden button can be shot by an arrow to become activated, unlike a stone button which much be physically pressed by hand.

When submerged in water, Buttons are destroyed, rather than merely becoming unattached, like torches.

Also like torches, buttons can be placed to a side of a chest, dispenser, workbench, or furnace in the same fashion. This is done by placing any solid block above the one you want to place the button on, and right clicking it on the bottom with a button in hand. The button can't attach to the bottom of blocks, and will relocate to an available space. This lets you place the button on a block's side without right clicking it.

Mobs (excluding the player) cannot press buttons.

Contents

[edit] Natural occurrence

Stone buttons can be found naturally in Strongholds right next to iron doors.

[edit] Crafting

Before Snapshot 12w34b the crafting recipe for Stone Buttons was as imaged below.

Ingredients Input » Output
Stone



Grid layout Arrow (small).png Button

Stone

Stone

Beginning with Snapshot 12w34b, Wooden Buttons were added and the recipe was changed to prevent a conflict with the Stick recipe.

Ingredients Input » Output
Stone or Wood Planks



Grid layout Arrow (small).png ButtonWooden Button

StoneWooden Plank



Grid layout Shapeless.png

[edit] History

This section requires expansion.
You can help us by expanding it.

The Button was introduced in the Seecret Friday Update 3. The Button appears in Alpha, Beta and the game's Full Release.

Since Beta 1.5_01, it appears that the hitbox for the button is off. You need to click a space in front of the button for it to be pressed. This was fixed in 1.6.6, with the side effect that you cannot punch through doors anymore.

On servers, lag could cause buttons to stick for longer than their intended time. This issue was fixed in the fifth 1.9 pre-release.

Wooden Buttons were added in snapshot 12w34a. They could be triggered by arrows as well as players. In this snapshot there was no crafting recipe for this button. This was changed in 12w34b where a new crafting recipe was created for both stone and wooden buttons.

[edit] Trivia

  • When sitting in a minecart and looking down at a slight angle at a button, sometimes you cannot press it even though it is in the crosshairs. This is caused by the hitbox of the minecart.
  • Since buttons have the same texture as the blocks they are produced from, buttons can be placed on those blocks to make "camoed" switches.