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Button

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[edit]Button
Stone Button.pngWooden Button.png
ButtonWooden Button
Type

Non-solid Block

Physics

No

Transparency

Yes

Luminance

No

Blast resistance

2.5

Hardness

0.5

Tool

Any tool

Renewable

Yes

Stackable

Yes (64)

Flammable

No

First appearances
Stone Button
Alpha 1.0.1
Wooden Button
1.4.2 (12w34a)
Drops

Itself

Data values
Stone Button
dec: 77 hex: 4D bin: 1001101
Wooden Button
dec: 143 hex: 8F bin: 10001111
Name
Stone
stone_button
Wooden
wooden_button

A button is a non-solid block which can provide temporary redstone power.

Contents

[edit] Obtaining

Buttons can be crafted from stone or wood planks, and stone buttons can be found in strongholds.

[edit] Crafting

Name Ingredients Crafting recipe

Button

Stone




Grid layout Arrow (small).png Button

Stone



Wooden Button

Any Wood Planks




Grid layout Arrow (small).png Wooden Button

Oak Wood PlanksSpruce Wood PlanksBirch Wood PlanksJungle Wood PlanksAcacia Wood PlanksDark Oak Wood Planks



[edit] Natural generation

Stone buttons are generated naturally in strongholds next to iron doors.

[edit] Usage

A button can be used as a temporary power source.

[edit] As a redstone component

See also: Redstone circuit

A button is a monostable switch which deactivates shortly after being activated.

A button can be attached to the side of most opaque blocks. In 1.8, buttons can also be attached to the tops and bottoms of blocks.

A player can activate a stone or wooden button by right-clicking it, and a wooden button can also be activated by a fired arrow. A stone button stays activated for 1 second (10 redstone ticks), while a wooden button stays activated for 1.5 seconds (15 redstone ticks) or, if activated by a fired arrow, until the arrow despawns after one minute or is picked up.

While activated, a button and its attachment block both power any adjacent redstone dust (including beneath the button, or beneath or on top of the block), and any adjacent redstone comparator or redstone repeater facing away, to power level 15. They also activate any adjacent mechanism components (including above or below) such as pistons, redstone lamps, etc.

Mobs cannot activate buttons directly, but arrows fired by skeletons or dispensers can activate wooden buttons.

If a button's attachment block is removed, or if water flows into the button's space, the button will be destroyed and drop itself as an item. If lava flows into a button's space, it is destroyed without dropping itself as an item.

[edit] Video

[edit] History

Alpha
1.0.1 The Button was introduced in the Seecret Friday Update 3.
Beta
1.5_01 The hitbox for the button was off. The space in front of the button had to be clicked for it to be pressed.
1.6.6 The hitbox error was fixed, with the side effect that you cannot punch through doors anymore.
Official release
1.0.0 Beta 1.9-pre5 Fixed lag causing buttons to stick for longer than their intended time on servers.
1.4.2 12w34a Wooden buttons were added. They could be triggered by arrows as well as players.
12w34b A new crafting recipe was created for both stone and wooden buttons to avoid conflict with the sticks recipe.
Upcoming
1.8 14w04a Buttons are now able to be placed on the top and bottom of blocks.
Console Edition
TU1 Added buttons (the original stone ones).
TU9 Added wooden buttons. Unlike its original launch in the PC version, they could not be activated by shooting them with arrows.
Stone button now crafted using one block of stone instead of two.
TU14 Wooden buttons can now be triggered by arrows.

The pre-1.4.2 crafting recipe for the stone button required two stone blocks:

Ingredients Crafting recipe

Stone




Grid layout Arrow (small).png Button

Stone

Stone

[edit] Issues

Issues relating to "Button" are maintained on the issue tracker. Report issues there.