|Block Entity ID||
Obtaining[edit | edit source]
Brewing stands can be mined using any pickaxe. If mined without a pickaxe, it will drop nothing.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds.
Crafting[edit | edit source]
Natural generation[edit | edit source]
As of 1.9[upcoming], brewing stands generate in end cities. They can have two Instant Health II potions in their holders. Also upcoming, it can generate in the basement of the new igloo structure with a splash potion of Weakness in it.
Usage[edit | edit source]
Brewing stands cannot be pushed by pistons.
Brewing[edit | edit source]
The main purpose of brewing stands is to allow for brewing potions. Its interface can be opened by pressing use on them. Brewing stands require blaze powder to operate,[upcoming] with each piece fueling 20 operations.
Light source[edit | edit source]
Brewing stands emit a light level of 1.
Data values[edit | edit source]
ID[edit | edit source]
|Brewing Stand||ID Name||Numerical ID|
Block data[edit | edit source]
- See also: Data values
The bottom three bits are bit flags for which bottle slots actually contain bottles.
|0x1||The slot pointing east|
|0x2||The slot pointing southwest|
|0x4||The slot pointing northwest|
Block entity[edit | edit source]
- See also: Block entity format
A brewing stand has a block entity associated with it that holds additional data about the block. The brewing stand's block entity ID is
Block entity data
CustomName: Optional. The name of this container, which will display in its GUI where the default name ordinarily is.
Lock: Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string.
Items: List of items in the container.
: An item in the brewing stand, including the slot tag:
Slot 3: Where potion ingredient goes.
BrewTime: The number of ticks the potions have been brewing for.
Fuel[upcoming]: Remaining fuel for the brewing stand.
Block state[edit | edit source]
- See also: Block states
||True when a bottle is in slot 1.|
||True when a bottle is in slot 2.|
||True when a bottle is in slot 3.|
Video[edit | edit source]
History[edit | edit source]
|1.0.0||Beta 1.9-pre1||Cauldrons are planned to be used to brew potions, but do not currently have this functionality.|
|September 30, 2011||Jeb reveals that brewing will be done through a brewing stand instead of a cauldron.|
|Beta 1.9-pre3||Added brewing stands, where brewing potions took 30 seconds.|
|When the first brewing stand appeared, it had an additional 2D sub-stand for bottles, (see the first picture in the gallery) but now the stands for bottles have been designed in 3D.|
|1.1||12w01a||Brewing time was reduced to 20 seconds.|
|1.7.2||13w37a||Block ID 117 (brewing stand) was removed from the
|1.8||14w11a||The model was slightly changed due to the 22.5º rotation limit.|
|1.9||15w31a||Now generate in end cities.|
|15w33a||Can now brew lingering potions.|
|15w33c||Fixed a bug where one couldn't put in a splash potion to make a lingering potion.|
|15w42a||Brewing stands now require blaze powder to operate.|
|15w43a||Now generate in the basement of igloo.|
|Each blaze powder now fuels 20 operations rather than 30.|
|15w47b||Added sounds for brewing stands.|
|Pocket Edition Alpha|
|0.12.1||build 1||Added brewing stands.|
|TU7||Added brewing stands.|
Issues[edit | edit source]
Issues relating to “Brewing Stand” are maintained on the issue tracker. Report issues there.
Trivia[edit | edit source]
- Even when the brewing stand is not in use, there is still smoke coming out of the top of it.
- When a brewing stand is broken, particles from the bottle will appear, even if no bottle is in the stand.
- No matter what potion is in the stand it always looks red.
- Brewing stands will always face east, no matter what direction it was placed.
- Even if there is an empty bottle in the brewing stand, it will still look like there is water in it.
Gallery[edit | edit source]
The first picture of a brewing stand. A giant mushroom is also seen in this picture.