dec: 333 hex: 14D bin: 101001101
A boat is both an item and a vehicle entity.
Boats can be retrieved by attacking them.
Any Wood Planks
Press the use item button on the boat to mount it. A boat can be exited by pressing the sneak key.
Boats move according to the player's control or water currents. Boats move significantly faster than a player can walk on land or water, but are slower than minecarts. If on land, a boat may still be controlled but extremely slowly.
Boats are controlled by using the forward key to turn it in the direction the player is facing. Boats also respond to the back key, to which the boat moves quickly in the opposite direction the player is facing. When moving fast enough, there will be "water spray" visual effect representing the bow wake.
Boats are entities. They can be pushed around slowly on solid blocks, are easily pushed around by water currents, and always face the direction they last moved. Boats act like solid blocks in that they can sit on top of mobs, items and players, and entities can stay on top of them.
If a boat runs slowly into another entity such as a player, another boat, or a mob, it will normally bounce off and change direction. Running into a block will merely stop movement (if the boat does not break). If one crashes a boat into another boat, the boat being ridden will be destroyed while the other one will just bump away.
Boats take damage by being hit or crashing into blocks at high speed, excluding thin blocks like lily pads and flat snow. After taking enough damage over a short interval, the boat will break. Boats do not break when running into soul sand at water level, because it has a lower top surface so that the boat merely runs aground rather than crashing.
Downward flowing water causes boats to be stuck at the bottom.
Creeper explosions will not disintegrate boats being ridden; rather, the boat will return to its item form and the player will fall into the water. This does not, however, prevent explosion damage to the player.
If a boat is placed on land near another block, riding in it can and will cause suffocation damage.
|1.0.6||Boats first appeared.|
|1.6.6||Crashing into soul sand on a boat will kill the player, but keep the boat intact.|
|1.8||It is possible to score a critical hit against a boat.|
|1.3.1||12w15a||Boats can be shot out from dispensers.|
|12w21a||Boats will no longer take damage when colliding with lily pads. Instead, the lily pads themselves will break.|
|12w23a||Boats can accelerate to faster than previous speeds, and are now easier to control.|
|12w27a||Boats will now drop their item instead of wood planks and sticks if broken by a player.|
|1.6.1||Boat controls have been changed from the left, back and right keys to mouse control.|
|Boats will now break when colliding with a few lily pads at higher speeds.|
|1.7.2||13w43a||No longer inflict fall damage when running aground - replace existing boats to fix them.|
|Slightly improved boats being broken by lily pads.|
|Boats have been reverted to the previous, pre-1.6.1 controls.|
|Players can now "sprint" in boats, which speeds them up slightly.|
|TU12||Increased maximum amount of boats in a world to 40.|
|Boats will now break when it hits land hard.|
|TU14||Are not broken by lily pads anymore, instead they run straight through the lily pad now, breaking and sometimes dropping it.|
|When they crash they can sometimes drop themselves.|
|Are less glitchy and more responsive now.|
|Increased maximum speed.|
|When exiting, players will be moved from the boat.|
|When broken by a player, they drop a boat now.|
Issues relating to "Boat" are maintained on the issue tracker. Report issues there.
- Using a splash potion of fire resistance can cause boats to be immune to fire.
- When riding a boat through lava without it dying, it will attach to the nearest block and will not be ridden like a boat on water.
- Sand, gravel, anvils and dragon eggs drop when they fall onto a boat.
- If a mob is stacked on top of a boat in water (such as with the
/summoncommand), the boat can be controlled by that mob.