This article is about the various blocks found in Minecraft
. For the blocking with swords that reduces damage when performed, see Blocking
Blocks are the basic units of structure in Minecraft. Together, they build up the in-game environment and can be mined and utilized in various fashions.
The textures on the faces of blocks are 16×16 pixels by default, but players can utilize resource packs that increase the resolution allowing textures to be 32×32, 64×64, 128×128, 256×256, 512×512, or (rarely) 768×768, 1024×1024 and 2048×2048 pixels. No matter what the resource pack, however, each block is proportionately one cubic meter. Most blocks have static textures, with the exception of water, lava, portal, fire, sea lantern and prismarine blocks, which have a shifting pattern for each face. All blocks, with the exception of sand, red sand, gravel, anvils and dragon eggs, ignore gravity.
Entries marked with a D require additional data values to fully define the block in the world.
Entries marked with an I have a different ID as an inventory item.
Entries marked with a B require additional inventory data to fully define the inventory item.
Entries marked with a T have tile entities associated with them to store additional data.
Items with IDs in red cannot be legitimately obtained by the player in the game; they can only be obtained using commands.
Items available only in Creative mode are in blue.
Items only obtainable through the Silk Touch enchantment in survival mode are in green.
Items only obtainable through external programs are in orange.
"Naturally generated" includes blocks that are created through the world seed.
These are blocks that were created by natural events, such as water and lava creating obsidian.
Same as "naturally generated", but these blocks are created with the "generate structures" option enabled.
These blocks are generated as part of Nether fortresses.
||You can now place and destroy blocks.
||There is now support for different block types.
|New particles are shown when you destroy a block.
|New support for dynamic blocks.
|You can now "pick" blocks.
||Added multiple sounds for blocks.
||Breaking blocks allows you to pick them up and place them, thus adding and removing them from your inventory.
||You now have to hold down the mouse button to break blocks, creating a block-breaking animation.
|0.27 SURVIVAL TEST 10
||The player began with 10 TNT blocks and could obtain dirt, cobblestone from stone, wooden planks from wood, gold blocks from gold ore, iron blocks from iron ore, stone slabs from coal ore, and white wool from sheep.
||Right click now adds blocks and left click removes them.
|The player could build with naturally occurring blocks, and can use bookshelf, sponge, colored wool, brick, obsidian and moss stone. Operators of servers could also build bedrock. Some custom servers gave the ability to place grass blocks and fluid blocks, too.
|All new block types were added.
|December 25, 2009
||You can now drop blocks on the ground.
|You can also pick up blocks that are thrown on the ground.
|January 22, 2010
||Blocks can now be placed on resource items. As a result, resource items will be pushed off.
|January 25, 2010
||New block particles.
|Pocket Edition Alpha
||Added exclusive camera and cyan flower.
||Added exclusive nether reactor and glowing obsidian.
||Added exclusive stonecutter.
Issues relating to "Blocks" are maintained on the issue tracker. Report issues there.