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1.0.0

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1.0.0
NewGame.png
Release date

November 18, 2011

Development versions

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Other editions of 1.0.0

1.0.0 is the first non-development release of Minecraft 1.0 (also known as the second part of the Adventure Update or the Lost Update), adding brewing, enchanting, the End, hardcore mode, breeding and more. It was released at 21:54:50 UTC on 2011/11/18, during MineCon 2011.

Additions[edit | edit source]

General[edit | edit source]

Hardcore mode
  • Locks the difficulty to Hard and forces users to delete the world's save data upon death
  • The health bar changes appearance to indicate the game is in Hardcore mode

Gameplay[edit | edit source]

Status effects
  • Inflicts positive or negative effects on players and mobs
  • Strength and duration
    • Strength boosts effects
    • Duration controls the time of the effect
Item Repair
  • Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
Brewing
  • Produce potions
Enchanting
Breeding
  • Wheat attracts and feed animals
  • Feeding animals makes them enter "love mode"
    • Hearts will come out of animals while in love mode
  • Breeding will produce baby animals
    • Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
End Poem/Credits
  • Appears after entering the End portal in the End

World Generation[edit | edit source]

The End
Mushroom island
Nether Fortress
  • Generates in the Nether
End Portal
  • Generates in strongholds
  • At most 12 Eyes of Ender to activate
  • Takes the player to the End.

Blocks & Items[edit | edit source]

Items
Blocks

Mobs[edit | edit source]

Ender Dragon
  • Boss mob
  • Spawns only once in the End
Mooshroom
  • Only spawns in mushroom islands
Villager
Snow Golem
  • Can be crafted
  • Melts in hot biomes
  • Spreads snow around when it walks
  • Passive, but throws snowballs at enemies
Magma Cube
  • Hostile Nether mob
  • Behaves similarly to slimes
Blaze
  • Hostile Nether mob
  • Flies and throws fireballs at players

Changes[edit | edit source]

General[edit | edit source]

Commands
  • /give can now set the damage value of the wanted item (/give <playername> <item> [amount] [metadata])

Gameplay[edit | edit source]

Experience
  • Can be used for enchantments
  • Each Experience orb is worth one Score Point.
New achievements
Death
  • Amount of experience orbs dropped by players on death now limited
  • A proper score is given based on how many experience orbs players have collected
Armor system
  • New/improved armor system
  • Increased armor durability
View points
  • Pressing F5 toggles between three states (first person, third person back, third person front)
Jumping
  • Slight delay between jumps when holding down the jump button
    • Player no longer bounces between ceiling and floor in two-block-high spaces
Blocking
  • Now moves the player's arm, rather than the sword floating right in front of the player
Sun & moon
  • Sun and moon now rise in the east
  • Moon phases
Rain
  • Changed sound

World Generation[edit | edit source]

Swamp
Stronghold
  • Random loot chests now generate

Blocks & Items[edit | edit source]

Tooltip
  • Labels for items have a blue border
Bow
  • Appears larger in third person view when held
  • No longer have an infinite number of uses (385 shots before breaking)
  • Additional bow sounds
Doors
  • New sounds
Glowstone
  • Changed material type from "glass" to "stone".
    • A pickaxe is now needed to drop items.
    • Redstone, torches, levers, etc. can now be placed on the block.
    • No longer acts as a redstone vertical (downward) diode.
Water & Lava
  • If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
Flowing Lava
  • When flowing lava hits a water source directly from above, it creates stone
    • Previously, lava would flow through the water
Ender pearl
  • Now able to be thrown
    • The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
    • Unable to be thrown in Creative mode.
Golden apple
  • Now glows purple in the inventory
Fence
  • Now connect to solid blocks
  • No longer blocks players from moving onto their space
    • Players can now stand next to them, similar to glass panes and iron bars
Block of Iron
  • Changed texture from Iron Block-Pre Beta 1.9pre5.png to Block of Iron.png
Monster Spawner
  • Darkened texture
Shears
  • Added shear sounds
Weapons and tools
  • Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
  • Tool breaking sounds
Blocks
Minecart
  • Added minecart sounds

Mobs[edit | edit source]

Health & armor
Endermen
  • Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
  • True sounds of endermen
Skeleton
  • Improved walking sounds
Slime
  • Big slimes (size +4 slimes) have deeper jump sounds
Silverfish
  • True sounds of silverfish
Ghast fireball
  • Changed texture from Snowball.png to Fire Charge.png

Trivia[edit | edit source]

  • Originally, this update was planned to be released as Beta 1.9, but after a few pre-releases were pushed out, it was decided that 1.0.0 would be the version name, and to push the release date back to during MineCon 2011.
  • This update is also the first update to have release candidates.
    • Arguably, this update has the most release candidates for any major update so far, at two release candidates.