Armor Stand
| Type |
Decorations |
|---|---|
| Durability |
N/A |
| Renewable |
Yes |
| Stackable |
Yes (16) |
| Internal ID |
30 |
| Network ID |
78 |
| Entity ID |
armor_stand |
| Health points | |
| First appearances |
See History |
| Data value |
dec: 416 hex: 1A0 bin: 110100000 |
| Name |
armor_stand |
Armor stands are entities that are able to hold and display wearable items.
Contents
Obtaining[edit | edit source]
An armor stand can be broken by attacking it twice quickly.
Crafting[edit | edit source]
| Ingredients | Crafting recipe |
|---|---|
| Stick + Stone Slab |
Usage[edit | edit source]
Players can use armor stands to hold armor, mob heads and pumpkins, and commands can be used to give them other items. The stand does not have a GUI, so players interact with it directly. Armor stands are also able to be placed in different orientations, similar to banners or signs. Armor stands are entities, allowing them to be pushed by pistons, transported by minecarts, moved by flowing water, and bounced by slime blocks.
Using armor on the stand will place the armor, if done on a bare spot. Conversely, clicking on armor with a bare hand will remove the armor and place it in the highlighted hot-bar slot. By default, it is not possible to take or place items from the armor stand's hands.
Armor, a mob head or a pumpkin can be automatically placed on armor stands with a dispenser.
Armor stands can be customized further to have arms, pose, disobey gravity, dual wield and other things by summoning them using /summon with NBT tags.
Behavior[edit | edit source]
Because armor stands are entities, they obey gravity, allowing them to fall and rest on non-full blocks such as enchanting tables, snow layers and slabs.
Armor on the stand will drop when the stand is broken. Armor stands are able to accurately render enchanted and all forms of dyed armor. The effects of enchanted armor have no effect when on an armor stand, except for Frost Walker which works if an armor stand is pushed with a piston.
Armor stands are not damaged by cactus. An armor stand destroyed by an explosion will not drop as an item. An armor stand in water and lava at the same time will not be consumed by the lava.
The stand will wobble slightly when being hit by the player.
Data values[edit | edit source]
Armor stands have entity data associated with them that contain various properties of the entity. Their entity ID is armor_stand.
Entity data
ID[edit | edit source]
| Object | ID name | ID number |
|---|---|---|
| Item | armor_stand |
416 |
| Entity | armor_stand |
30 |
Video[edit | edit source]
History[edit | edit source]
| Official release | ||||
|---|---|---|---|---|
| 1.8 | August 5, 2014 | Searge tweeted a picture of an armor stand. The appearance was changed before release. | ||
| August 5, 2014 | Searge tweeted a picture of the crafting recipe, which was changed before release too. | |||
| 14w32a | Added armor stands. | |||
| 14w32b | Pick-block can now be used on armor stands. | |||
| Armor stands can no longer be crafted using slabs other than stone slabs. | ||||
| 14w32c | Added a NoBasePlate tag. |
|||
| 14w33a | Added breaking particles. | |||
| 1.9 | 15w31a | Can now dual wield. | ||
HandItems and ArmorItems tags added, intended to replace the Equipment tag. |
||||
| 15w33a | Equipment tag removed. |
|||
| 15w47a | The armor stand now wobbles when hit by the player. | |||
| 1.11 | 16w32a | The entity ID is changed from ArmorStand to armor_stand. |
||
| Console Edition | ||||
| TU31 | CU19 | 1.22 | Patch 3 | Added armor stands. |
| TU43 | CU33 | 1.36 | Patch 13 | Added sounds for armor stands. |
Issues[edit | edit source]
Issues relating to “Armor Stand” are maintained on the issue tracker. Report issues there.
Gallery[edit | edit source]
-
Armor stands can wear blocks on their heads. This is accessible with commands such as
/replaceitem.

