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Apple

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Apple
Apple2.png
Apple
Type

Food

Restores

Hunger.svgHunger.svg

Cookable

No

Stackable

Yes (64)

First appearances
PC
Indev (January 11, 2010)
Pocket Edition
Alpha 0.4.0
Data value

dec: 260 hex: 104 bin: 100000100

Name

apple

Apples are food items that can be eaten by the player.

Obtaining[edit]

Trees[edit]

Oak and dark oak leaves have 0.5% (1200) chance of dropping an apple. This amounts to approximately 25% chance to get an apple from an oak tree and 60% chance from a dark oak tree. Breaking leaves with a tool enchanted with the fortune enchantment will increase the chances of dropping an apple: 0.556% (1180) with Fortune I, 0.625% (1160) with Fortune II, and 0.833% (1120) with Fortune III.

In the pocket edition, the chance is higher.

Natural generation[edit]

Apples can be found in chests found in strongholds and villages in stacks of 1 to 3, and in the bonus chest in stacks of 2 to 3.

Trading[edit]

Villager farmers may offer to sell apples in exchange for emeralds. 5 apples can be bought per emerald as one of their third tier trades.

Usage[edit]

See also: Hunger management

To eat an apple, press and hold use while it is selected in the hotbar. Eating one restores 4 (Hunger.svgHunger.svg) and 2.4 hunger saturation.

Crafting ingredient[edit]

An apple can be used to craft a golden apple or an enchanted golden apple.

Name Ingredients Crafting recipe

Golden Apple

Gold Ingot +
Apple

Gold Ingot Gold Ingot Gold Ingot Grid layout Arrow (small).png Golden Apple
Gold Ingot Apple Gold Ingot
Gold Ingot Gold Ingot Gold Ingot

Enchanted Golden Apple

Block of Gold +
Apple

Block of Gold Block of Gold Block of Gold Grid layout Arrow (small).png Golden Apple
Block of Gold Apple Block of Gold
Block of Gold Block of Gold Block of Gold

Video[edit]

Note: The video shows golden apples being crafted with gold nuggets. This is outdated, as they are crafted with ingots on PC and Pocket editions.

History[edit]

Indev
January 11, 2010 Added apple. When Indev was still new, apples were items brought in to replace brown mushrooms to heal health. The player would spawn in an Indev House by a chest containing 99 apples and other tools. In later updates, the chests inside the house were removed (and eventually the house itself), making apples impossible to obtain.
Infdev
A player named JTE jokingly put that Notch dropped an apple when killed at the bottom of a crafting guide he made.[1]
This is presumed to be why Notch programmed his avatar to drop an apple when killed (see below).
Alpha
1.0.15 Apples remained impossible to obtain (without inventory editing) until Survival Multiplayer, in which one could be obtained by killing Notch. In addition to his inventory, Notch would drop an apple.
Beta
1.7.3 Notch no longer drops an apple on death.
1.8 Apples can now be found in chests in strongholds.
Apples now restore 4 (Hunger.svgHunger.svg) instead of 4 (Heart.svgHeart.svg)
Apples are now stackable
Official release
1.1 11w48a Oak leaves now have a 1/200 chance of dropping an apple when destroyed.
1.3.1 12w16a Apples can now be found in bonus chests.
12w21a Apples can now be purchased from villagers with emeralds.
1.4.2 12w37a Texture changed from 1.3.2 apple.png to 12w37a apple.png (The item sprite no longer has a dark outline and now has a more detailed look).
1.5 13w09b The Fortune enchantment now increases the chance of dropping apples.
Pocket Edition Alpha
0.4.0 Added apples.
0.8.0 Changed their texture.
Console Edition
TU1 Added apples.
TU5 Apples are now stackable and restore 4 (Hunger.svgHunger.svg) instead of 4 (Heart.svgHeart.svg)
TU12 Texture changed from 1.3.2 apple.png to 12w37a apple.png (The item sprite no longer has a dark outline and now has a more detailed look).

Issues[edit]

Issues relating to "Apple" are maintained on the issue tracker. Report issues there.

Trivia[edit]

Gallery[edit]

References[edit]