Air

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Air
Transparency

Yes

Luminance

No

Blast resistance

0

Tool

None

Renewable

N/A

Stackable

N/A

Flammable

N/A

Drops

N/A

Data value

dec: 0 hex: 0 bin: 0

Name

air

Air is the block present in otherwise empty space.

Obtaining[edit | edit source]

Air cannot be kept in the inventory and can only be destroyed or created by the placement or removal of other blocks respectively.

Natural generation[edit | edit source]

Most generated structures generate air. Air is also generated in any space not occupied by another block.

Usage[edit | edit source]

Air, shown at right, is represented by blue cubes within structures. Red cubes represent structure void.

Air, like any non-solid blocks, are spaces the player and other mobs are allowed to move within without suffocating.

Air can be visualized with the use of structure blocks in save mode. With "Show invisible blocks" enabled, air is represented as small blue cubes.

History[edit | edit source]

Pre-classic
Pre 0.0.0 Air was added, but it wasn't internally a block.
Indev
? Air affected liquid blocks that were horizontally adjacent to it. If air was touching the fluid block, there was a 23 chance the fluid block would disappear and make the pool recede and a 13 chance the fluid block would fill the air, making the pool spread.
Official release
1.7.2 13w38b Air is now internally a block[1] and can be kept in the inventory. It has a missing texture.
13w38c Air cannot be kept in the inventory anymore, but is internally still handled as a block.
1.10 16w20a Air can now be visualized with the use of structure blocks.
Pocket Edition Alpha
0.1.0 Air added.
Console Edition
TU1 CU1 1.00 Patch 1 Air added.

Issues[edit | edit source]

Issues relating to “Air” are maintained on the issue tracker. Report issues there.

References[edit | edit source]

  1. https://twitter.com/Dinnerbone/status/381055646806077440