15w35a[1] is the fourteenth snapshot released for Java Edition 1.9.
Changes[]
Blocks[]
- Now have an option of "Needs Redstone" or "Always Active".
- "Needs Redstone" is the previous behavior (default).
- "Always Active" causes the command block to always behave as if it was powered.
- Also changeable via the
auto
NBT tag for all command blocks.
- New textures for command blocks.
- Darkened outlines on the center panel.
- The back of the arrow texture is now curved when the command block is set to conditional.
Mobs[]
- New
VillagerProfession
tag for zombie villagers is used to determine what profession the zombie is represented as, as well as what profession it will become when cured.- Zombie villagers now have different textures based on their profession and career.
- The tag is always conserved upon transformation and curing.
Gameplay[]
- Combat
- Shovel base attack damage reduced from 4.5 to 2.5.
- Pickaxe attack speed reduced from 1.5 to 1.2.
- Axe base attack damage reduced from 8 to 7.
- Axe attack speed increased from 0.85 to 0.9.
- This slightly reduces the damage per second.
- Hoe attack damage is now always 1.
- Hoe attack speed now increases by 1 every tier, starting at 1.
Item | Attack speed | Attack damage | Damage/Second (DPS) | ||||||
---|---|---|---|---|---|---|---|---|---|
Swords | 1.45 | 4 | 5 | 6 | 7 | 5.8 | 7.25 | 8.7 | 10.15 |
Axes[note 1] | 0.9 | 7 | 8 | 9 | 10 | 6.3 | 7.2 | 8.1 | 9 |
Pickaxes[note 1] | 1.2 | 2 | 3 | 4 | 5 | 2.4 | 3.6 | 4.8 | 6 |
Shovels[note 1] | 1 | 2.5 × 1.25 | 3.5 × 1.75 | 4.5 × 2.25 | 5.5 × 2.75 | 2.5 | 3.5 | 4.5 | 5.5 |
Item | Attack damage | Attack speed | Damage/Second (DPS) | ||||||
Hoes | 1 | 1 | 2 | 3 | 4 | 1 | 2 | 3 | 4 |
General[]
- The
Slot
string tag withinAttributeModifiers
determines which slot the modifier is applied to. - Available slots are: "mainhand", "offhand", "feet", "legs", "torso", "head".
- e.g.:
give @p minecraft:diamond_chestplate 1 0 {AttributeModifiers:[{AttributeName:"generic.maxHealth",Name:"Test",Amount:10.0,Operation:0,UUIDLeast:1l,UUIDMost:1l,Slot:"torso"}]}
.
- Optimization
- Experimental performance enhancements.
- Fixed client memory leaks.
Fixes[]
- 5 issues fixed
- From released versions before 1.9
- MC-2664 – Floating mob heads above baby mobs that wear them/baby zombie hitbox too high.
- MC-45763 – Some blocks are facing the wrong way if placed in an item frame.
- From the previous development version
- MC-86925 – Running out of memory when exiting.
- MC-86937 – Empty chunks duplicate one-another and cause weird behavior.
- MC-87050 – (2 bugs in one) glitch with adding attributes to items in 1.9.
Video[]
Video made by slicedlime:
Trivia[]
- Unlike most of the first-of-the-week snapshots, this was released on a Monday instead of Wednesday.
- This version was previously removed from the launcher for some time, but was added back in September 2018.
- Zombies that spawn in this version don't have AI.