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15w35a[1] is the fourteenth snapshot released for Java Edition 1.9.

Changes[]

Blocks[]

Command Blocks
  • Now have an option of "Needs Redstone" or "Always Active".
    • "Needs Redstone" is the previous behavior (default).
    • "Always Active" causes the command block to always behave as if it was powered.
    • Also changeable via the auto NBT tag for all command blocks.
  • New textures for command blocks.
    • Darkened outlines on the center panel.
    • The back of the arrow texture is now curved when the command block is set to conditional.

Mobs[]

Zombie Villagers
  • New VillagerProfession tag for zombie villagers is used to determine what profession the zombie is represented as, as well as what profession it will become when cured.
    • Zombie villagers now have different textures based on their profession and career.
    • The tag is always conserved upon transformation and curing.

Gameplay[]

Combat
  • Shovel base attack damage reduced from 4.5 to 2.5.
  • Pickaxe attack speed reduced from 1.5 to 1.2.
  • Axe base attack damage reduced from 8 to 7.
  • Axe attack speed increased from 0.85 to 0.9.
    • This slightly reduces the damage per second.
  • Hoe attack damage is now always 1.
  • Hoe attack speed now increases by 1 every tier, starting at 1.
Attack speed and damage
Item Attack speed Attack damage Damage/Second (DPS)
Swords 1.45 4♥♥ 5♥♥♥ 6♥♥♥ 7♥♥♥♥ 5.8 7.25 8.7 10.15
Axes[note 1] 0.9 7♥♥♥♥ 8♥♥♥♥ 9♥♥♥♥♥ 10♥♥♥♥♥ 6.3 7.2 8.1 9
Pickaxes[note 1] 1.2 2♥ 3♥♥ 4♥♥ 5♥♥♥ 2.4 3.6 4.8 6
Shovels[note 1] 1 2.5♥ × 1.25 3.5♥ × 1.75 4.5♥ × 2.25 5.5♥ × 2.75 2.5 3.5 4.5 5.5
Item Attack damage Attack speed Damage/Second (DPS)
Hoes 1♥ 1 2 3 4 1 2 3 4
  1. a b c dealing damage with an axe, pick, or shovel decreases its durability by 2.

General[]

Attributes
  • The Slot string tag within AttributeModifiers determines which slot the modifier is applied to.
  • Available slots are: "mainhand", "offhand", "feet", "legs", "torso", "head".
  • e.g.: give @p minecraft:diamond_chestplate 1 0 {AttributeModifiers:[{AttributeName:"generic.maxHealth",Name:"Test",Amount:10.0,Operation:0,UUIDLeast:1l,UUIDMost:1l,Slot:"torso"}]}.
Optimization
  • Experimental performance enhancements.
  • Fixed client memory leaks.

Fixes[]

5 issues fixed
From released versions before 1.9
  • MC-2664 – Floating mob heads above baby mobs that wear them/baby zombie hitbox too high.
  • MC-45763 – Some blocks are facing the wrong way if placed in an item frame.
From the previous development version
  • MC-86925 – Running out of memory when exiting.
  • MC-86937 – Empty chunks duplicate one-another and cause weird behavior.
  • MC-87050 – (2 bugs in one) glitch with adding attributes to items in 1.9.

Video[]

Video made by slicedlime:

Trivia[]

  • Unlike most of the first-of-the-week snapshots, this was released on a Monday instead of Wednesday.
  • This version was previously removed from the launcher for some time, but was added back in September 2018.
  • Zombies that spawn in this version don't have AI.

References[]

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