14w10a is the fourteenth snapshot released for Java Edition 1.8.
Additions[]
Command format[]
showDeathMessages
- Toggles whether or not death messages are visible (in chat).
General[]
- Added "So sweet, like a nice bon bon!"
- Added "Popping tags!"
stat.crouchOneCm
- Detects how many cm the player has moved while crouching.
stat.sprintOneCm
- Detects how many cm the player has moved while sprinting.
stat.timeSinceDeath
- Detects how much time has passed (in ticks) since the player's last death.
Changes[]
Blocks[]
- Block models
- Converted more blocks: repeaters, comparators, beds, hoppers, doors, melon/pumpkin stems, cake, and lily pads.
- Changed trapdoor models.
- Rotation can now be done in increments of 22.5 degrees on a single axis.
- Being able to override not just a model, not just a block's model, but an individual block variant's model.
- F3+T and F3+S now reload models.
- The missing model has changed from to , and is now much more widely used as many more blocks have been converted to use models.
- Improved position handling.[more information needed]
Mobs[]
- Will now display death messages in chat to their owner.
- Flee when being attacked by wolves, instead of fighting back.
- Will now attack skeletons automatically, like how they attack sheep automatically.
- Will now display death messages in chat to their owner.
Command format[]
- Minor tweaks to make it more reliable.
- Testing for scores now also works in
@e
entity selector. - Added scoreboard team property to disable death messages:
/scoreboard
with optionsnever
,hideForOtherTeams
,hideForOwnTeam
,always
. - Command
/scoreboard players (add|enable|get|list|operation|remove|reset|set)
can now filter by NBT data.
Gameplay[]
- Players in creative mode can now damage entities even if they are flagged invulnerable.
- Item tooltips
- The NBT
HideFlags
now has a 5th bit (value of 32) that hides potion effects
- A new NBT
rewardExp
, which can be set to true or false, that controls villagers giving xp for trading.
General[]
- Twitch broadcasting
- Twitch-broadcasting now requires a confirmation before starting.
- UUID
- All player lists will now be converted to be UUID-based automatically.
Removals[]
General[]
- Almost certaintly as a result of the block model conversion, lily pads no longer appear glitched at exactly 8,388,608 blocks out and invisible from 8,388,609 blocks and beyond.
Fixes[]
- 32 issues fixed
- From released versions before 1.8
- MC-208 – Paintings & item frames can overlap / Z-fighting when overlapping.
- MC-3450 – While lying in bed nearby mobs will look above the player.
- MC-3493 – Item frames "jumping" (actually fixed in 1.7)
- MC-6095 – There is a very small gap at the hopper block model.
- MC-10387 – The bottom of a Hopper becomes dark while being broken.
- MC-11681 – Players' nameplates are too low while sleeping in beds.
- MC-31047 – Use item stat corresponds to left-click, not right-click.
- MC-45375 – Improper cake texture.
- From the 1.8 development versions
- MC-44851 – Wither cant be killed with
/kill
while invulnerable. - MC-46207 – Phantom floating mobs are generated by any spawner (including natural dungeon spawners).
- MC-46223 –
@a
,@p
,@e
or@r
doesn't include dead player. - MC-46426 – Held items in spectator mode are visible in third-person.
- MC-46428 – Armor doesn't hide for the player, themself, in spectator mode.
- MC-46430 – Spectator mode can throw item in every place, but can't take them.
- MC-46596 – In spectator mode, mobs can still follow the player.
- MC-47028 –
@e
selector does not accept scoreboard parameters in non-player entities. - MC-47431 – Hand shifts to the side when crouching/sneaking.
- MC-47571 – Fishing line casts below the player.
- MC-47646 – Player 2 blocks higher when sleeping in bed and noclip.
- MC-47656 – Other player's arms aren't moving when watching them mining/placing blocks.
- MC-47696 – Block sounds are distorted if walking with left and right keys.
- MC-47736 – When in spectator mode, items in your hand are misplaced.
- MC-47744 – Cannot disable experience from villager trades.
- MC-47967 – Workbench destroying animation is bugged.
- MC-48160 – Cannot hide potion effect tooltips using
HideFlags
. - MC-48476 – Falling sand doesn't display when summoned.
- MC-48503 – Placing a sign with NBT tags doesn't apply the tags to sign.
- MC-48512 – Vines no longer have a back face texture.
- MC-48544 – Baby cow eye height is misplaced and causes them to suffocate in 1-high areas.
- MC-49057 – Command block T flip flop (command crash game).
- From the previous development version
- Other fixes
- Fixed
stat.useItem
for many items.- Foods, milk, potions, bows, carrots on a stick, fishing rods work with
stat.useItem
. - Empty buckets augment
stat.useItem
when used to pick up water or lava, but not when milking a cow. - Armors, leads, saddles, taming, breeding, lava and water buckets, and wooden bowls still don't work with
stat.useItem
.
- Foods, milk, potions, bows, carrots on a stick, fishing rods work with
- Fixed debug rendering of bounding boxes for many entities.
- Fixed potential "infinite" recursion issue with the
/blockdata
command in command blocks.
Trivia[]
- 14w10a was previously removed from the launcher for some time, but was added back in September 2018.