14w07a is the twelfth snapshot released for Java Edition 1.8.
Additions[]
Blocks[]
- Can only be opened and closed using redstone, similar to an iron door.
- Crafted by placing iron ingots in a 2×2 pattern, yields 1 iron trapdoor.
Command format[]
- Allows commands to be run from the position of specified entities using.
- Example:
/execute @e[type=Chicken] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 minecraft:glass
.
- Example:
- Compares two areas of a world.
- Example:
/testforblocks 100 64 100 107 69 107 0 64 0 masked
.
- Example:
- Scoreboard objectives for fake players with a name starting with # will never show up on the sidebar.
- New
/scoreboard
subcommands:/scoreboard operation
and/scoreboard test
.- The
operation
subcommand can apply arithmetic operation to scores (+ – * / %) and accumulate player scores.- Example:
/scoreboard players operation #teamscores redScore += @a[team=red] blueKills
adds every red player's count of kills on blue to the red team's score of kills.
- Example:
- The
test
subcommand can be used to test if a scoreboard value is between a min and a max value.- Example:
/scoreboard players test #global anObjective 12 19
checks whether the global score of the given objective is between 12 and 19, inclusive.
- Example:
- The
- Different teams can now have different objectives displayed in the sidebar.
- Example:
/scoreboard objectives set display sidebar.team.yellow objectiveName
(referring to team color, not team name).
- Example:
- Teams can now have settings on how the nametags are to be shown -
/scoreboard teams option red nametagVisibility hideForOtherTeam
. Also possible: hideForOwnTeam, never, always (default).
- New selector parameters for entity selectors to detect entity rotations with rxm – x rot min, rx – x rot max, rym – y rot min, ry . y rot max.
- Example:
@a[rxm=-15,rx=15,rym=-45,ry=45], /say @a[rxm=30,rx=90] , don't look down!
.
- Example:
Changes[]
Blocks[]
- General
- Updated the block model format.
- Now less exploitable.
- UV has to be [0,1] (Textures can no longer be "borrowed" from neighboring block textures).
- Planes need to have 1 axis 'identical' (so aligned to either x, y, or z).
- Plane rotation can only be -45/45 on a single axis.
- From/to and uv coordinates are now in 'pixelspace' (multiples of 1/16th of a block).
- Now show the entity (@e) parameter.
- Can now place command blocks with pre-configured commands, rather than dispensing it
- Now have an angled top side when placed on walls.
Items[]
- Are now held similarly to tools.
- Ladders facing in no direction obtained with commands now appear as the missing texture cube.
Command format[]
/testfor
,/testforblock
,/clear
- Can now test for partial matches of NBT lists.
- Example:
/testfor @p {Inventory:[{Slot:6b,id:"minecraft:diamond_sword"}],SelectedItemSlot:6}
.
- Example:
- Can now insert values from scoreboards into messages.
- Example:
/tellraw @p {text:"Have ",extra:[{score:{name:"Searge",objective:"reward"}},{text:" diamonds"}]}
.
- Example:
Gameplay[]
- Creative mode
- Players can create a copy of a block entity in their hotbar, including all NBT data, with ctrl+Pick Block key (ctrl+middle mouse button by default).
- Players can now share LAN.
General[]
- Looking at a block in the world will show the coordinates of that block on the debug screen.
- BlockItem instances can now hold a custom NBT tag that is merged into a block entity when it's placed.
- Example:
/give @p command_block 1 0 {BlockEntityTag:{Command:"setblock ~ ~ ~ minecraft:diamond_block"}}
.
- Example:
- Inventory system
- Rewrote the inventory system.
- Reverted before the full release of Java Edition 1.8.[1]
- Fixes some bugs, improves performance and allows easier improvements.
- Allows custom NBT that isn't handled by the game to be added onto items.
- Custom tags will remain even if the items NBT is changed in-game. (i.e. by renaming).
- Resource packs can now be bundled with a world, put it in the map save directory and name it "resources.zip".
- Example:
.minecraft/saves/TheMapWithTheThing/resources.zip
.
- Example:
Fixes[]
- 33 issues fixed
- From released versions before 1.8
- MC-1818 – Skullowner is lost when "picking" the skull in Creative.
- MC-4837 – Zombie/player held beacon experience Z-fighting.
- MC-7133 – Texture of burning furnace (ID62) shows no face in Inventory.
- MC-11270 – Scoreboard don't work with offline / non-existant players.
- MC-36947 –
/weather clear <time in seconds>
doesn't clear weather for anywhere near the amount given. - MC-41594 – Game crashes when Ender crystal is stacked on top of horse.
- MC-44829 – Unable to load Twitch libraries.
- MC-46431 – Iron golem breaks lead.
- From the 1.8 development versions
- MC-46696 – Too many flowers near lake .
- From the previous development version
- MC-44489 –
/kill @e
doesn't kill ender dragons. - MC-45106 – Mipmapping strength is not applied to non-standard blocks.
- MC-45571 – Farmer type villagers don't generate on superflat without grass.
- MC-45773 – Chest not spawning in monster dungeons.
- MC-46400 – Player arm invisible after using F5 in spectator mode and switching to creative.
- MC-46559 – Spectating a mob leaves the player at two blocks tall view.
- MC-46838 –
/testfor
NBT parsing error. - MC-47212 –
/testfor
+ inventory bug. - MC-47520 – Standing under block with water/lava on top will apply blue/red filter.
- MC-47543 – Items stacked with items that have
PickupDelay
set to 32767 can no longer be picked up. - MC-47545 –
CanPlaceOn
does not work with wooden doors. - MC-47555 – Cannot place boats.
- MC-47596 – Items of the same type (IE, stone, and stone) ignore data values and stack anyway.
- MC-47598 – The color of sugar canes doesn't change depending on the biome.
- MC-47642 –
Hopper: java.lang.ArrayIndexOutOfBoundsException: 4
. - MC-47653 – Torches causing missing texture when placed on bottom side of block.
- MC-47685 –
Hopper: java.lang.ArrayIndexOutOfBoundsException: 3
. - MC-47796 – Leaves, grass, and tall grass all have a more brightly colored tint.
- MC-47817 – Baby zombie pigman running with strange speed.
- MC-47821 – Ghasts do not despawn in Peaceful mode
- MC-48043 – Held blaze rod not in hand.
- MC-48341 – Locking chests, furnaces, etc.
- MC-48357 – Cubic selectors return out-of-order (per-chunk?) results. (
/kill
). - MC-48784 – Duplication of items using gravity.
Trivia[]
- 14w07a was previously removed from the launcher for some time, but was added back in September 2018.