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13w22a is the tenth snapshot released for Java Edition 1.6.1.

The server version of 13w22a was reuploaded.

Additions[]

Mobs[]

Donkeys
  • New sounds implemented.
Horses
  • New sounds implemented.
Mules
  • New sounds implemented.
Skeleton horse
  • New sounds implemented.
Villager
  • Sounds implemented.
    • This includes several variants of idle, yes, no, haggle, and hit sounds, as well as a single death sound.
Zombie horse
  • Sounds implemented.

Changes[]

Items[]

Leads
  • Have a higher tolerance to stress, making it more difficult for leads to break.

Fixes[]

20 issues fixed
From released versions before 1.6.1
  • MC-2200 – Sleeping while in a minecart produces a graphical glitch.
  • MC-9355 – Argument "team" do not work with "!" for other players.
  • MC-11385 – Scoreboard problem with "seeFriendlyInvisibles".
  • MC-14757 – Stacked entity spawner creating mass duplicate ghost entities.
From the 1.6.1 development versions
  • MC-13723 – The horses do not make any sound but do open their mouths.
  • MC-13731 – Horse can climb ladders/vines.
  • MC-13788 – Horses graze on non-grass blocks, also underwater.
  • MC-14114 – Leashes break when riding a horse.
  • MC-14604 – Cannot tie wild horses and foals.
  • MC-14930 – Horse armor not keeping enchantments when dropping from a horse.
  • MC-15423 – Crash due to corrupt pack.png in texture pack.
  • MC-16051 – horses break lead when being lead when they stop to eat grass.
  • MC-16156 – Unable to move previously ridden horses after reloading the world.
  • MC-16168 – Opening inventory on wild horse allows you to saddle it up.
  • MC-16182 – Problem with horse movement.
  • MC-16196 – Horses not running fast in creative.
  • MC-16229 – Horse – shift key locking.
  • MC-16381 – Tamed donkey/mule drops 2 saddles on death.
  • MC-16415 – IllegalStateException: Server tried to update attributes of a non-living.
  • MC-16421 – Horse speed does not remain constant.

References[]

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