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13w16a

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13w16a
Type

Snapshot

Release date

April 18, 2013[1]

Snapshot for

1.6.1

Download

Client (.json)
Server
.exe

13w16a is the first snapshot released for 1.6.1.

Additions[edit | edit source]

  • Added horses
    • Ridable by right-clicking them, move with usual movement keys, maximum speed and jump height differ between horses
    • Have various amounts of maximum health, use wheat and carrots to heal them
    • Drop leather when killed
    • Can be bred using wheat – baby horses can be grown using apples, golden apples, wheat, and hay bales.
    • Players can make them jump by holding and pressing the space bar
    • They naturally step up over 1 block, which enables you to walk up hills
    • They can also use ladders, when steered towards them
    • Creation assisted by DrZhark (Creator of the Mo' Creatures mod)
    • There is a Undead and Skeleton version of the horse included in the code, although they require NBT editing to view ingame
  • Added donkeys
    • Like horses, but can carry chests on their back although no inventory is currently available
    • Mules can be obtained by breeding a Donkey and a Horse
  • Added horse armor
    • Exist in diamond, iron and gold variants
    • Crafted with six iron/gold/diamond, and a wool block
  • Added horse saddle
    • Stack to 32
    • Crafted with five leather and three iron ingots
  • Added horse spawn egg
    • When used, a different horse breed is created each time
    • Works like any other spawn egg
  • Added hay blocks
    • Can be placed in all orientations, just like wood
  • Added leads
    • Can be used to bind mobs to fences or lead them around
    • Right click mob first, then right-click fence or right-click the mob again to get the leash back
  • Added carpets
    • Carpets are made using 2 of your desired colors of wool in a horizontal line

Changes[edit | edit source]

  • Riding improvement
    • Add mob's health bar to the Heads-up display when riding on it (both pigs and horses).
    • When riding something, like a mob or a boat, dismounting is only possible using the Sneak key, ⇧ Left Shift by default
  • Improved Respiration enchant
    • Now also helps seeing underwater (this depends on the enchantment level, ranging from 1-3)
  • Changed the idea of mob difficulty[2]
    • Regional difficulty: The longer you spend in one area, the harder it gets
    • Scales with difficulty – Items, enchants or AI improve with difficulty
  • Credits
    • Added Mo' Creatures developers to credits.txt
  • .minecraft directory structure is changed:
    • "assets" folder; stores resources such as language packs and sounds.
      • All music discs now use .ogg format instead of .mus format.
    • "library" folder; stores Java libraries such as LWJGL and jinput.jar.
    • "versions" folder; there are file "versions.json" (meta data) and folders that stores minecraft.jar for each versions (but its name is same as its version. e.g. for 13w16a, "versions/13w16a/13w16a.jar").

Fixes[edit | edit source]

2 bugs fixed

From released versions before 1.6.1

  • MC-1123 – SMP: Anvils change level for nothing when using languages other than English
  • MC-4253 – Endermen are rendered hostile if they take environmental damage

References[edit | edit source]

  1. http://mojang.com/2013/04/minecraft-snapshot-13w16a/
  2. https://twitter.com/Dinnerbone/status/322109941634695168