1.9/Development versions

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Contents

This is a list of 1.9 development versions.

15w31a

15w31a[1] is the first snapshot released for 1.9.

Additions

Gameplay

Dominant hand option
  • An option for players to change their dominant hand on their player model.
    • Under "Skin Customization".
  • Changes the orientation of the offhand slot in the hotbar (left often suits right-hand players better and vice versa).
Dual wielding
  • Players can now use both hands at the same time to do different actions, with the left and right mouse buttons.
    • For example, if a player has a pickaxe in his/her main hand and a torch in their other hand, right clicking will place the torch.
      • This happens because a pickaxe lacks a right click use, and therefore the game tries to then treat the other item as if it's being right clicked.
      • The player cannot click both buttons at the same time.
    • This is achieved through an extra inventory slot called the "offhand" slot.
      • Pressing F (by default) will switch whatever item is selected in the hotbar with the item in the offhand (including no item).
      • The offhand slot is displayed next to the hotbar when it's not empty (left for right-hand players and vice versa).
        • It's also available in the inventory screen.
  • Only the main hand can be used for attacking.
    • Even bows can't be used in the offhand.
  • Bows can be used when something else is in the offhand.
    • Arrows in the offhand take priority over arrows in the rest of the inventory slots.
  • The offhand model is invisible in first person view, while it's empty.
  • Some attributes and enchantments will apply to the offhand item, while others will not.
Status effects

  • Levitation
    • Received when the player is hit by shulker projectiles.
    • Makes player involuntarily float high into the air.
      • Can be used to get to higher places.
    • Listed as a negative effect, due to the potential to kill from fall damage.
    • Higher levels of levitation result in faster floating, except for the last two:
      • Effect level 255 does nothing.
      • Effect level 254 results in slow fall (similar to lunar gravity).

  • Glowing
    • Received when players or mobs are hit by spectral arrows.
    • Makes player's outline glow, seen even through non-transparent blocks.
      • The outline includes the models of the currently held items.
    • Listed as a negative effect, because it prevents players from hiding from other players.
    • It becomes colored differently if the player is part of a team, to match its team color.

Command format

NBT tags
  • Added tags HandItems, ArmorItems, HandDropChances, and ArmorDropChances to Living.
  • Added tags HandItems and ArmorItems to ArmorStand.
  • Added tag Glowing to Entity.
  • Added tag Team to LivingBase.
  • Added tag DragonPhase to EnderDragon
  • Added entity Shulker, child of SnowMan.
  • Added entity ShulkerBullet, child of Entity.
  • Added entity DragonFireball, which extends FireballBase and has no unique tags.
  • Added entities TippedArrow and SpectralArrow, children of Arrow.
  • Added block EndGateway, child of TileEntity.
  • Added block Structure, child of TileEntity.
  • Added item tag Potion, child of tag.

World generation

End City
  • Generates on the new outer end islands.
  • Dungeon-type structure fashioned like a branching tower made of endstone and many of the new blocks.
    • Resembles a tree house.
  • Generates with shulkers in it.
End ship
  • It sometimes generates up in the air, right next to the end city dungeon.
    • It always generates sailing away from what appears to be a pier.
    • Composed of many of the same materials as the end city.
  • Generates with shulkers in it.
  • Has a speed beacon, a brewing stand with potions of healing, and other various loot.
Chorus trees
  • Tree-like arrangements of the new chorus plant and chorus flower blocks.
  • Generate on the outer end islands
  • The whole structure is destroyed when the bottom-most block is destroyed, like cacti.
  • Can be farmed by planting the chorus fruit flowers that come from the top of the plants.
    • Unlike cacti, chorus plants do not require the supporting block to be below it, but rather adjacent.
      • This allows the structure to grow around obstacles, like other plants.
End Gateway Portal
  • A small structure consisting of an end gateway block and two little bulbs of bedrock, at both the bottom and the top.
    • It is an alternative way of traveling to the outer end islands, without having to build or fly all the way over there.
    • Since the bulbs of bedrock only leave a one block slit on the horizontal plane, it is only accessible by throwing enderpearls at it, or by riding pigs, boats or minecarts.
      • The player will be teleported to somewhere on the outer end islands.
      • The final location of the player depends on what angle they entered or at what angle the enderpearl was thrown at.
  • One gateway is created for each dragon kill.
    • Up to 20 are possible this way.
    • Gateways spawn in a radius around the end portal.
    • Another gateway is created everytime the player teleports to a new location.
      • the created gateway is linked to the original so the player has a way back.

Blocks

Chorus flower
  • Spawn on the top of the chorus trees.
  • Breaks if the supporting block below is broken.
    • It only drops when mined directly.
  • Can only be planted on end stone in any dimension.
  • It will show a different texture when it stops growing.
Chorus plant
Dragon head
  • While a player wears the head and moves, the head's mouth opens and closes repeatedly.
  • When powered with redstone while it's placed on solid block, the jaw starts to open and close.
    • It will keep the mouth position of the exact moment it was unpowered.
End Gateway
  • A portal block used to transport the player to the new outer regions of the end.
    • The texture is identical to the end portal block, but the model is that of a full block rather than plane.
  • The player cannot use pick block or /give to obtain it.
    • It can only be set by using /setblock.
  • Naturally generates after killing the dragon and traveling someplace new in the End with it.
  • Shows yellow beacon beam when created and used.
End rod
  • Generates in the End city dungeons.
  • Placeable horizontally and vertically.
    • The model has a little base that is oriented against the block it was placed on.
      • If it's placed on top of another rod, then it will have the opposite orientation.
  • Produces white particles.
  • Used as a lighting source with the same efficacy as torches.
  • Unlike torches, they are tangible.
    • Horizontal end rods can be stepped up onto like slabs.
End stone brick
  • Generates in the End city dungeons.
  • Can be crafted with 4 blocks of end stone.
Grass path
  • Are visually 15/16 block high
  • Obtainable by right-clicking grass with a shovel.
    • Drains the shovel's durability.
  • Drops dirt, even when using silk touch.
  • Cannot be obtained in the creative inventory.
    • But unlike farmland, it can be obtained by using the pick block key in creative.
Purpur block
Purpur pillar
  • Generates in the End city dungeons.
  • Can be crafted with purpur slabs.
Purpur stairs
  • Generates in the End city dungeons.
  • Can be crafted with purpur blocks.
Purpur slab
  • Generates in the End city dungeons.
  • Can be crafted with purpur blocks.
Structure block
  • Only placable via /setblock.
  • Can be used with NBT tag parameters (/setblock or /blockdata)
    • GUI is only used by Mojang employees
  • Has a letter on the texture based on its mode.

Items

Arrows
  • New spectral arrow:
    • The tip is gold colored, but just in the item model.
    • Shows mob and player outlines in their respective team color when hit – even when invisible.
    • NBT tag for entities to disable outlines. [Tag?] (please add corresponding tag here)
    • NBT tag to force outline: {Glowing:1b}.
    • The glowing is a status effect.
    • Crafted by surrounding an arrow with 4 glowstone dust.
      • Yields 2 spectral arrows.
  • Arrows can be tipped with potions.
    • 14 new arrow types in total.
    • Each differently tipped arrow is available in the creative menu, just like enchanted books.
    • Corresponding effect is applied on hit.
Beetroot
  • Restores 1 (Half Hunger.svg).
  • Spawns naturally in villages.
  • Can be used to craft beetroot soup.
  • Can also be used to craft rose red dye.
Beetroot soup
Beetroot seeds
  • Used to grow beetroots.
Chorus fruit
  • Obtained from chorus plants.
  • Can be eaten even if the player is not hungry, similar to golden apples.
    • Teleports the player to a random nearby location when eaten (like an enderman or shulker).
    • Does not heal hunger points if the hunger bar is full.
      • Otherwise it will heal 4 (Hunger.svgHunger.svg).
  • Can be cooked in the furnace to obtain Popped Chorus Fruits.
Popped chorus fruit
Shulker spawn egg
  • Used to spawn a shulker.
  • Purple with darker purple spots.

Mobs

  • Mobs have a 5% chance to spawn left-handed, through the new LeftHanded boolean tag.
    • Mobs able to hold items, will hold them according to their dominant hand.
Shulker
  • Short for "Shell Lurker".
  • A hostile mob with the appearance of a purple block.
    • Only spawns on the ground or at the walls of end cities when they first generate.
  • When attacking, it opens its shell on a spinning animation, revealing the creature inhabiting.
    • The creature looks a like a little white cube with big eyes.
    • Its attack consists in shooting projectiles.
      • The projectiles chase the player until it's out of range.
        • They can only move along one of the three grid axes at a time and on integer steps.
      • Projectiles can be knocked away by attacking them.
      • Getting hit by a projectile causes 2 hearts of damage and inflicts the levitation status effect.
      • They take more damage while their shell is open.
    • It has an idle animation, where it opens its shells a little to peak through.
  • It can be pushed by pistons, and resists being placed on any position that isn't 3 integers (except if they are on minecarts).
  • It can teleport like an enderman.
    • It sometimes does this while being attacked or placed in unusual circumstances:
      • Removing its support block.
      • Pushing it into a non-air block (except piston heads).
      • Pushing a non-air block into its position (except piston heads).
  • It's one of the few entities (apart from boats and minecarts) that can be stood upon.
    • It even displaces the player properly during its attacking and idle animations.

Changes

General

Options
  • Removed the Broadcast Settings section, as well as Twitch integration as a whole.
  • Removed Super Secret Settings and Alternate Blocks from video settings.
Attributes
  • CustomNameVisible:true will make the name tag on mobs show in the same way as on players.
  • Entities can now be summoned straight to teams: {team="TeamName"}.
  • DropChances and Equipment tags are no longer used.
    • ArmorItems, HandItems, ArmorDropChances and HandDropChances are used instead.
Bosses
  • Proper support for multiple bosses’ health bars, so they show at the same time without obstructing each other.
Damage tooltips
  • Items can damage differently based on where they are placed to (main hand, offhand, armor slots).
Death messages
  • Death messages will now be displayed on the player's death screen as well as in the chat.
Models
  • Different models/textures can be used for each different damage values, item states, and whether the item is held in a different hand.
    • This works on compasses, clocks, and anything that can have a durability bar.
    • It also contains additional tags for bows and fishing rods.
  • Models can be put together based on block state attributes, such as fences.
    • As a result, the vanilla set of block models was reduced by almost 300.
  • Block model JSON is now strict: comments and quote-less identifiers are not allowed.
  • display tag defaults have changed, and the thirdperson and firstperson tags were replaced with thirdperson_righthand, thirdperson_lefthand, firstperson_righthand, and firstperson_lefthand.
  • parent and elements tags can coexist now, though the top level elements tag overwrites all former ones.
  • UV is now optional, and if not supplied it will automatically generate based on the element's position.
Resource packs
  • The required pack version number was changed to "2" in pack.mcmeta.
    • Older resource packs require user acknowledgment to use.
Structure data
  • Now comes from /assets/structures.

Gameplay

Inventory
  • Rearranged the survival inventory and the creative "survival tab" to accommodate for the new offhand slot.
  • Unified the orientation of many items in the inventory.
Status effects
  • Status effects icons are now displayed on the HUD on the right hand corner, instead of just in the inventory (similar to Pocket Edition).
    • They are ordered by the time of infliction from right to left.
    • Positive effects are on the top row and negative effects on the bottom row.
    • Effects that are about to run out, blink.
      • They blink faster when they are closer to running out and start fading away.
Crosshair
  • No longer shows the crosshair in 3rd person view.

Command format

NBT tags
  • Tag Equipment (under Living) has become deprecated.
  • Tag DropChances (under Living) has become deprecated.

World generation

The End
  • A set amount of differently-sized obsidian pillars are arranged in a circular fashion.
  • The exit portal is pre-generated at the center of the island, but without the dragon egg and portal blocks.
  • Now generates an great amount of islands in every direction from the main island, though separated from it in all directions by an empty gap of about 1,000 blocks.
    • Mini islands generate between the center and main islands.
    • End islands and mini end islands have chorus trees spread throughout them.
The Nether
  • Removed the Nether fog.
Villages

Blocks

Dead bushes
  • Will now drop anywhere between 0–2 sticks when broken without shears.
Fire
  • The block states flip and alt were removed, and the integer state upper was reimplemented as the byte state up.
    • This reduced the number of states representing fire from 3072 to 512.
Trapdoors
  • No longer require supporting blocks.
    • Therefore they can be moved by pistons freely.
  • An open trapdoor may be climbed like a ladder if it is directly above one and on the same side of the block.
Stairs
  • Are now rotated 90° in the inventory.
Pressure Plates
  • Have now a slightly thinner item model.
Glass panes & Iron bars
  • Glass panes/iron bars without any connecting blocks are now 2x2 pixels in footprint.
    • This is compared to the big cross configuration that was the default.
Doors
  • Changed the shading on acacia, birch, dark oak and jungle doors.

Items

Bows
  • The bow in the hotbar now shows an animation for drawing back an arrow.
  • Arrows in the off hand are prioritized over arrows in the rest of the inventory slots.
Chests
  • Unlike other blocks: chests, trapped chests and ender chests have their item model rotated, to have the front face in view of the player.
    • This made it easier to distinguish between trapped and regular chests while being held, since only their front face is different.
Ender pearls
Maps
  • Now display as a mini map when held in the off hand, or if the offhand slot is occupied.
    • The (old) large version is visible only when held in the dominant hand with both hands free.
Fishing rods
  • Casting fishing rods now has an animation in the hotbar/inventory.
Potions

Mobs

Ender dragon
  • Similar to the one on console edition.
  • The dragon can be re-spawned indefinitely by creating a creeper face configuration out of clay in the End.
    • Subsequent dragons will spawn new gateways, but won't drop XP or create new dragon eggs.
  • The dragon AI and attacks has been changed:
    • Breathes fire/purple particles on players and mobs, while on top of the portal.
    • Drops fireballs on top of the player.
    • Defends the obsidian pillars more, the further the fight progresses.
  • The dragon flies and stops over the portal sometimes, only then can the last blow be dealt.
Villagers
  • Farmer villagers now harvest beetroot.
Skeletons
  • Have an animation for lifting up and drawing back their bow.
Endermen
  • Remain aggravated towards the player despite being in contact with water.
  • Drop the block they were holding when killed.
Pigs
Chickens

Non-mob entities

Projectiles
  • Slightly altered the path of projectiles.[2][verify]
Armor stands
  • Can now be summoned to dual wield with commands in creative.

Fixes

13 issues fixed
From released versions before 1.9
  • MC-438 – Ender pearl can't be used in creative mode
  • MC-1537 – Sometimes doors in strongholds are misplaced
  • MC-1663 – Dying while having a gui window open doesn't make the death screen appear
  • MC-1956 – Arms misplaced in skeletons with a bow
  • MC-2768 – Ladder Bug with Trapdoors.
  • MC-4474 – Boss health bar temporarily viewable after respawn and loading another world
  • MC-5404 – Name Tags/XP Orbs/Splash Potions are angled in third-person mode
  • MC-42841 – Incorrect Creative Instant Health Damage value
  • MC-47526 – Ender Crystal entity spawning 1 block too low
  • MC-56268 – Breaking the bedrock below an Ender Crystal (in the End) creates performance drops, rapidly flickering light
  • MC-68062 – Boss health bar only visible when looking at boss
  • MC-69320 – Data tag output by /entitydata and /blockdata contains too many commas
  • MC-75082 – End music will stop every time the ender dragon loads out of view

15w31b

15w31b[3] is the second snapshot for 1.9, and was released to fix some bugs and crashes from 15w31a, including an important one regarding books and signs.

Changes

Commands
  • /clear now clears the offhand slot.
Status effects

  • Levitation
    :
    • Can no longer induce people from being kicked from servers.

  • Glowing
    :
    • The details on item models are now highlighted completely while held, instead of being just a box.
    • Worn armor and held items will get highlighted with the corresponding team color, instead of overriding them.
Splash water bottles
  • Can be used to put out fires, temporarily creating a little water puddle

Fixes

23 issues fixed
From the previous development version
  • MC-82808 – New arrow names
  • MC-82809 – Texture errors for Spectral Arrow
  • MC-82819 – Levitating for too long kicks the player
  • MC-82842 – Multiplayer whenever someone mines the body of another player shakes
  • MC-82859 – You get a stack of the new arrow upon picking it up on the ground
  • MC-82863 – Item box instead of outline when highlighted by spectral arrow
  • MC-82873 – Cannot get property on Rails
  • MC-82874 – When you do /kill with a left arm set it goes to a right arm
  • MC-82876 – Hide particles not working
  • MC-82880 – Cannot get property while planting cocoa beans.
  • MC-82896/clear doesn't clear slots other than main inventory
  • MC-82907 – Signed Book and Quil messed up result
  • MC-82938 – Enderman missplaced arm plus head
  • MC-83015 – Normal rails don't adjust to attach to other types of rails
  • MC-83041 – Armor slots in /replaceitem do not work as intended
  • MC-83143 – Glowing effect does not have team color around armor or held items
  • MC-83187 – Signs show opening and closing quotes on each line
  • MC-83313 – Failed to save chunk: java.io.UTFDataFormatException: encoded string too long: 65541 bytes
  • MC-83336 – Enchantments broken - items are enchanted, but receive no properties
  • MC-83623 – Item models break when tools with durability use the Unbreakable tag
  • MC-83709 – Scrolling in the "Miscellaneous" creative inventory tab skips one row
  • MC-83818 – [Resource Pack Bug] Crash when using cull faces with multipart blockstates
  • MC-83838ShulkerBullet NBT gets corrupted when (Owner,) Target and Pos position are equal

15w31c

15w31c[4] is the third snapshot for 1.9, and was released to fix some bugs and crashes from 15w31a and 15w31b.

Changes

  • The levitation effect no longer overrides the fall damage reduction of the jump boost effect.
  • Offhand slot can now stack whatever item the player is holding by picking them from the ground.
  • The collision height of the grass path block is now the same as the model height, 1516 of a block.
  • The item model of all chest variants were reverted back, to be consistent with the rest of blocks.
    • It is believed the previous change was made to make it easier to distinguish between regular and trapped chests.
  • Subsequent ender dragon deaths no longer produce any more eggs.
  • Re-added the nether fog.

Fixes

30 issues fixed
From released versions before 1.9
  • MC-2835 – Resizing the Minecraft window while dead grays out the Respawn/Exit to Menu buttons and several other screens
  • MC-2963 – Left hand covers corner of held map when riding an entity and switching the perspective
  • MC-67952 – XP Orbs have graphical bugs when looking straight down
  • MC-77686 – Weird pixels in top-left corner of hand-held maps
  • MC-84262 – Zombies Still Follow in Creative
From the 1.9 development versions
  • MC-82821 – Levitation potion is named "potion.levitation"
  • MC-82824 – Picking up items doesn't stack them into the offhand slot.
  • MC-8282814 of stairs get rendered incorrectly on one side while in hotbar
  • MC-82832 – End Portal Spawns position changes
  • MC-82846 – enchant effect outlines full inventory tile
  • MC-82870 – Chorus Plant Hitbox
  • MC-82901 – Slight player offset when on Grass Path Block
  • MC-82928 – Items being slightly pushed down in the screen.
  • MC-83004 – Player in the Inventory is not displaying correctly when not holding an item in the first slot!
  • MC-83068 – Fire floats above block
  • MC-83079 – Chest model in hand tilted awkwardly
  • MC-83163 – Purpur double slabs drop nothing when broken
  • MC-83239 – Respawned dragon doesn't have a health bar
  • MC-83241 – Chorus flower in hotbar looks like Chorus Plant
  • MC-83702 – Subsequent dragons drop another egg when killed
  • MC-83943 – When I use pick block on double purpur slab blocks it doesn't do anything
  • MC-83971 – Ender Dragon can't die sometime with tag HealF:0
  • MC-84000 – Holding enchanted armor gives same effects as wearing it
From the previous development version
  • MC-83871 – Water arrow has incorrect name
  • MC-83883 – Using banner on cauldron creates another banner of last stage
  • MC-83906 – Map in offhand shows arms when invisible
  • MC-83970 – enderpearl goes faster/higher in creative mode
  • MC-84131 – Potion of water breathing missing and fire resistance (8:00) not working as expected
  • MC-84191 – Shulker looks weird when it rides on minecart
From the current version, hotfixed
  • MC-84532 – Invisible Side of Purpur slab

15w32a

15w32a[5] is the fourth snapshot released for 1.9.

Additions

World selection screen
  • Worlds now display the version they were last played in, or "unknown" if the version was older than snapshot 15w32a.
    • If the world hasn't been opened in one of the (1.9) snapshots yet, there will be an exclamation mark (!) next to the world's name on the far right that displays text when hovered over: "Don't forget to backup this world before you load it in this snapshot."
Statistics
  • sneakTime
    • Tracks the amount of ticks the player has held the sneak key, regardless if the player was moving.
Keyboard shortcuts
  • F3+N now toggles between creative and spectator mode, when the player is in either of them.
    • The player needs to be allowed to use /gamemode for this to work.

Changes

Ender Dragon
  • Ender acid fireballs now spread ender acid upon exploding.
    • No longer light the ground on fire.
  • The charge attack has been given a great amount of knockback.
  • Dragon wings and tail now damage the player, prevent side and back melee attacks when the dragon lands on the portal.
  • Dragon breath now shoots out farther.
  • Dragon will now immediately charge at the player after finishing its dragon breath attack.
  • The dragon will no longer stop its attack on a single hit.
  • Will now fly back to portal before finishing its death animation.
  • No longer takes damage from snowballs, eggs, or fishing rods.
Shulker
  • Projectiles no longer follow the player in spectator.
Creepers, skeletons & zombies
  • Must be closer to notice players wearing their corresponding mob head.
    • Does not apply to wither skeletons.
    • Specifically, the detection range is halved.
      • This reduction stacks with the reductions from sneaking and invisibility.
NBT tags
  • Tags and DataVersion tag can now be applied on entities
  • Changed the Fuse tag's type for the PrimedTnt entity from "Byte" to "Short".

Fixes

7 issues fixed
From released versions before 1.9
  • MC-48730 – Nametags still show while player is invisible and on a team
From the 1.9 development versions
  • MC-82833 – Shulker projectiles follows player in spectator mode and creative mode
  • MC-83951 – Ender dragon movement stutters in dimensions other than the End.
  • MC-84078 – When fishing rod is cast, all fishing rods look like they were cast out to sea, too
From the previous development version
  • MC-84253 – Almost all potion and tipped arrows are black
  • MC-84515 – Particles don't show when a beacon is running / splash potion is thrown
  • MC-84584 – Placing End Rod on End Rod sends "hslsdjfksdlk" to output log twice

15w32b

15w32b[6] is the fifth snapshot for 1.9, and was released to fix some bugs and crashes from 15w32a, along with adding and changing some features.

Additions

Scoreboard
  • Added /scoreboard players tag ...
    • You can add and remove tags for any entity based on NBT tags of that entity/player.
      • For example /scoreboard players tag @a add test {OnGround:0b} will add the tag "test" to all players that are in the air.
    • Tags can be accessed by using the parameters after the selector; /give @a[tag=test] stone 1 will give 1 stone to all players that have the tag "test".
    • You can use /scoreboard players tag <player> list to see what tags are on an entity. (Note that in this current version, you can't use tab to get "list")
    • Tags are stored in the playerdata file as strings, not in the scoreboard files.
      • This means that any tag the player binds, has to be bound to an existing online player or an existing entity.
      • Unlike objectives, tags cannot be displayed on the sidebar or anywhere else.
        • Only via the list subcommand can you see which tags an entity has.
  • Added three new objective types: XP, hunger and oxygen.
    • "xp" can be used to track the players exact amount of XP points.
    • "food" can be used to track the hunger level of the player (ranges from 0 to 20).
    • "air" can be used to see for how long the player has been underwater.
      • Starts at 300 (out of water) and then decreases 1 per tick as long as the player's head is underwater (resets when the player exits the water).
      • The water breathing effect freezes the timer and the respiration enchantment slows down the countdown each time more with each level.
World selection screen
  • Now displays a thumbnail per world showing a glimpse of the world (it takes a screenshot when you have just created or opened it for the first time in this snapshot or higher).
    • When the world hasn't been opened in snapshot 15w32b or before, or if the game couldn't make a screenshot thumbnail, there will be a gray-scale image.
    • The thumbnail will be saved in the world folder under .minecraft/saves with the name "icon.png".

Changes

Shulker
  • No longer teleport by themselves if NoAI is set to 1.
  • Can now be teleported using /tp or /spreadplayers.
Creative Inventory
World selection screen
  • The exclamation mark from last snapshot, indicating that the world has not been played in the current snapshot yet, will now be shown on top of the thumbnail.
    • It will also warn if a world was played in a newer version of minecraft before, telling the player that the world may corrupt, if they open it in an older version.
      • The version number will now display in red if it has been played in a newer version before.
  • The player can now click the play arrow on the thumbnail, just like a server, to open the world.
Ender dragon
  • The dragon will now fly over the portal and die if the final hit is applied elsewhere.
NBT Tags
  • Entity tags now work on spawn eggs.
    • The corresponding mob will spawn with the assigned tags.

Fixes

9 issues fixed
From the 1.9 development versions
  • MC-82925 – Potions in new snapshot turn into water bottles with no texture / missing texture
  • MC-82968 – Kicked from server when in certain area: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 1
  • MC-83309 – Unable to open the inventory on riding a horse.
  • MC-83448 – Dragon respawns in old world
  • MC-83604 – Shulker teleports despite NoAI:1b
  • MC-83894/replaceitem cannot place non-armor items into Armor Stands' head slot
  • MC-84035 – Enderdragon can't die unless perched on portal
From the previous development version
  • MC-85110 – Crash on shooting ender dragon with an arrow
  • MC-85152 – Command block minecarts despawn after loading world

15w32c

15w32c[7] is the sixth snapshot for 1.9, and was released to fix some bugs from 15w32a and 15w32b, along with changing some aspects of the game.

Changes

Particles
  • Are no longer entities.
    • Will reduce memory usage to increase performance.
  • Increased range and count limit.
    • Specifically the count limit is (always) 16384 particles now (seen next to the P in the F3-menu).
    • The range limit is 32 blocks (when the command /particle is used along with the force mode, the limit is 512 blocks).
End ships
NBT Tags
  • Introduced a limit on the amount of tags an entity can have (1024 tags).
    • When surpassed it will display an error saying: "Cannot add more than 1024 tags to an entity."
World Selection Screen
  • When the edit button is clicked, there are two new options:
    • Reset icon: This allows the player to delete the icon without going into the save folder.
    • Open folder: This will open up the world folder, under .minecraft.

Fixes

3 issues fixed
From released versions before 1.9
  • MC-4491 – Cast Fishing Rod Looks Like Stick in 3rd Person
From the 1.9 development versions
  • MC-83136 – Spawning a Shulker spawns 2.
  • MC-85242 – Armor stands with "EntityTag" don't spawn

15w33a

15w33a[8] is the seventh snapshot released for 1.9.

Additions

Splash text
  • "More Digital!"
Lingering Potion
  • Thrown like a splash potion.
    • Leaves a patch of the potion particle effect.
      • Entities that walk into it get the effect.
  • Has all the potion types, and works with potions whose effect are instant, like harming.
  • Brewed with dragon's breath and the corresponding splash potion.
  • The cloud duration can be controlled through a data tag.
  • Doesn't stack, like other potions.
Dragon's Breath
  • Found in the brewery section of the creative inventory.
  • Can be used to brew lingering potions by brewing it with a splash potion.
  • Can be obtained by right clicking with a glass bottle while the dragon breathes the homonymous attack.
  • Stacks to 64.
Statistics
  • Per-item statistics for number dropped and number picked up.
    • stat.pickup and stat.drop.
Scoreboard
  • New objective types: armor and level.
    • "armor" tracks the armor bar, that indicates the total protection from all currently worn armor pieces.
    • "level" tracks the level of the player which is the number above the experience bar and not the amount of xp points.
NBT tags
  • Added entity AreaEffectCloud (ID 3), child of Entity.
  • Added tags Age, Duration, WaitTime, ReapplicationDelay, DurationOnUse, RadiusOnUse, RadiusPerTick, Radius, OwnerUUIDLeast, OwnerUUIDMost, Particle, Color, and Effects to AreaEffectCloud.
  • Added ExactTeleport to EndGateway.
  • Added Linger to ThrownPotion.

Changes

End Gateway block
  • Changed texture to be both angle and face independent.
    • The footprint of the visible faces, will always display the same texture without deforming due to perspective.
      • Therefore any edges of the block that are not part of the footprint will be invisible.
  • Changed the beam texture to be unique
Mobs
  • The HealF Float tag has been renamed to Health.
    • As a result, the original Health tag is now a Float type rather than Short.
Ender Dragon
  • Now shoots the previously added ender acid entities.
    • A fire charge like projectile.
    • On impact it spawns dragon breath and lights the ground on fire.
      • The dragon breath acts like a lingering potion, creating a special entity cloud.
        • Players in the cloud will get damaged.
  • Arrows get deflected and set on fire while the dragon is on top of the portal.
Potions
  • Extended potion of poison, potion of poison II, and extended potion of regeneration had their duration reduced.
  • Potion of strength changed from 130% bonus to damage to 3 (Heart.svgHalf Heart.svg) of bonus damage (from relative to absolute).
  • Potion of weakness changed from 0.5 (Heart.svg × 14) reduction to damage to 4 (Heart.svgHeart.svg).
  • Throwable potions now behave like other projectiles when used in dispensers.
    • They travel a much greater distance.
Pick block
  • In survival, pick block now works on items outside of the hotbar but inside the player's inventory.
  • In creative, using pick block normally will give the player a new one instead of existing ones with NBT.
  • ctrl+middle click no longer replaces items.
    • Existing items are put into the inventory instead of being deleted.
NBT tags
  • CommandStats can be used to obtain the number of scoreboard tags an entity has via QueryResult
    • Example: /scoreboard players tag <targetname> list will return the number of "scoreboard tags" applied to the target.
      • If the target previously had 3 tags added, a score of "3" is returned.
  • Removed DataVersion from Entity. It is now only applied to Player only, child of LivingBase.
  • HealF under LivingBase has become deprecated.
  • Health under LivingBase has changed from type "Short" to "Float".
  • Life renamed to Age for EndGateway entity.
  • Equipment removed from ArmorStand and Living entity, its usage replaced by HandItems and ArmorItems which were added earlier.
Spawn Eggs
  • Can no longer address spawn eggs by numeric data id, like: give @p spawn_egg 1 50
    • The spawnable item from a spawn egg is now addressed by a datatag: give @p spawn_egg 1 {EntityTag:{id:"Creeper"}}
Tooltips
  • Now show absolute damage instead of damage increase
Command Block
  • The character limit is now 32500 instead of 32767

Fixes

7 issues fixed
From the 1.9 development versions
  • MC-82945 – UUID error: Tried to add entity with duplicate UUID spam
  • MC-83731 – Using /kill on the Ender Dragon doesn't end the fight
  • MC-84509 – End gateway block effect looks weird in third person
  • MC-85288 – "Save World" and "Cancel" Button have been switched
  • MC-85382 – Attempting to use a spawn egg on a block thats out of range throws error
  • MC-85542 – Enderdragon can destroy end_portal and end_gateway blocks
From the previous development version
  • MC-85397 – Adult mobs spawned with mob eggs are "invalid", they can't be selected with @e

15w33b

15w33b[9] is the eighth snapshot for 1.9, and was released to fix some bugs and crashes from 15w33a.

Changes

Pick block
  • Now works on survival for items that are in the player's inventory, but not in their hotbar.

Fixes

14 issues fixed
From released versions before 1.9
  • MC-40452 – Missing "pack.mcmeta" on Mac OSX
  • MC-47080 – Spectators count as "players" for purposes of sleeping in SMP
  • MC-48621 – Regular Pick block after Ctrl and PB selects the block with data in it.
  • MC-50304 – Experience orbs too low to the ground
  • MC-51984 – Picking blocks in Creative replaces enchanted tools in hand
  • MC-74234 – Inconsistent ctrl plus pick-block behavior
  • MC-79710 – Pick block moves items and removes their nbt
  • MC-80863 – Pick block not exchanging items on Survival
From the 1.9 development versions
  • MC-85109 – Brewing Stand Block Model size of a full block
From the previous development version
  • MC-85285 – Entities removed from world unless in mine carts
  • MC-85837 – Crash or chunk corruption on turning "text" into Components
  • MC-85839 – Crashing when summoning a mob
  • MC-85869 – CommandBlock Previous Output broken
  • MC-85884 – Lingering potion shows incorrect time values

15w33c

15w33c[10] is the ninth snapshot released for 1.9, and was released to fix some bugs and crashes from 15w33a and 15w33b, along with adding and changing some features.

Additions

Shields
  • New tool used for blocking incoming attacks.
    • Holding right click while being attacked reduces damage on the player and the durability of the shield.
      • This works when the shield is either in the main hand or in the offhand.
        • The player can hold 2 shields at once, but it does not affect the damage taken.
  • Can be combined with banners of the same base color to transfer its pattern.
    • This does not consume the banner.
  • The player cannot attack while blocking.
  • Crafting recipe: One column of wool (of the same color), one column of planks (any kind), an iron ingot in the middle of the last column.
  • Can only be repaired on the anvil.
  • Cannot be enchanted on the enchanting table, but can have Unbreaking added via an enchanted book.

Changes

Ender dragon
Brewing stands
End Ships
  • No longer generate with a pumpkin.
  • The middle iron block has been replaced with a hopper.
    • Inside, there is a book written by Searge.
      • It reads: "We will have something else here soon..."
Ender crystals
  • New BeamTarget tag for ender crystals.
    • Used to specify a custom target for the beam.
    • Example: /summon EnderCrystal ~ ~1 ~ {BeamTarget:{X:1,Y:2,Z:3}}
Fire charges
  • Now shoot as ender dragon fireballs when ejected from a dispenser, appearing purple and casting dragon's breath.
    • Before this, they had shot as blaze fireballs.
    • This was reverted in 15w44b to shoot as blaze fireballs once again.
Pick block
  • Respects the tags of items in item frames while holding Ctrl.
Skeletons, creepers, & zombies
  • Detection range for players wearing the corresponding mob head adjusted to be 37.5% of the normal range.
Swords
  • Can no longer be used for blocking, since shields now serve that function.

Fixes

22 issues fixed
From released versions before 1.9
  • MC-10447 – Pick up framed enchanted items with "Pick Block (MOUSE 3)" don't give you the enchanted item
  • MC-68399 – Pressing the '<' key takes screenshot on certain keyboard layouts
  • MC-73474 – Rail duplication Glitch
From the 1.8 development versions
  • MC-48732Ctrl plus pickblock overwrites selected item
From the 1.9 development versions
  • MC-82855 – Invisible Shulker shows white box until relog
  • MC-82875 – Right-clicking with sword still blocks
  • MC-82986 – Stackable items of same id and meta value but different NBT tags will stack in creative menu
  • MC-83350 – Entities teleporting through a portal disappear instead of teleporting.
  • MC-83945 – Item counts can go negative when interacting with entities, allowing duplication
  • MC-84320 – Respawned Ender Dragon doesn't drop experience
  • MC-84681 – If in block when you log out, you spawn 1 block lower
  • MC-85500 – Syntax for '/scoreboard players' doesn't include 'tag' parameter
  • MC-85801 – Ender Dragon dieing randomly at portal
  • MC-85834 – Pick-Block on mobs gives you a blank spawn egg
  • MC-85865 – Can't put splash potions in brewing stands
  • MC-86007 – Both the Bottle and Dragon's Breath are Consumed when making Lingering Potions
From the previous development version
  • MC-85925 – Problems while loading NBT [AreaEffectCloud]
  • MC-85973 – Modifying the 'Age' tag of an 'AreaEffectCloud' entity will result in the 'Effects' tag being duplicated
  • MC-85999 – NBT Tag "Peek" is broken
  • MC-86066 – Mob spawner spawns skeletons without bow
  • MC-86082 – Cannot summon an entity with a custom UUID
  • MC-86085 – Potions and Spawn Eggs still show data values in tooltips.

15w34a

15w34a[11] is the tenth snapshot released for 1.9.

Additions

NBT tags
  • Added the powered and conditional byte tags to Control tile entity for command blocks.
  • Added the life (Integer) and power (List/Double) tags to FireballBase.
  • Added the id string tag inside SpawnData for the MobSpawner tile entity.
  • Added the powered byte tag to Music tile entity for note blocks.

Changes

Combat
  • New attack speed combat mechanic.
    • A meter shows up after switching items or attacking.
      • Damage done depends on the fullness of the meter.
      • Fills in 0.25s for non-weapons, 0.8s for swords, pickaxes, and shovels, and 1.2s for axes.
      • The meter can be displayed next to the hotbar (left or right based on the player's main hand), under the crosshair or turned off.
        • Looks like the icon for the
          strength
          effect on the side of the hotbar, or like a dagger under the crosshair.
        • This is controlled in video settings.
  • Delay when selecting a sword, pickaxe, axe or shovel into the main hand.
Maps
  • Now start at a wider zoom level (1:4 instead of 1:1).
  • New recipe for zooming in on a map: Shears and a map together in any shape.
    • Zooms in on the lower-right quadrant of the original map.
    • This causes the shears to lose durability.
Command blocks
  • New textures that now vary depending on what direction they are placed from, similar to dispensers and pistons.
    • It consists of a front, a back and a side texture (looks like arrows), so the orientation can be easily determined.
    • The texture is animated - the colored "buttons" in the middle change color.
    • The middle panel texture has a black outline.
  • 3 modes: impulse, chain, and repeat - color changes based on mode.
    • Impulse mode (orange): Command is run once on rising edge.
      • Same behavior and color as previous versions.
    • Chain mode (green): Command is run whenever another command block pointing into it executes, and the command block in question is powered.
      • The chain signal is forwarded until the blocks get out of loaded chunks.
      • The signal is independent of the powered state of any block in the chain, as well as the command (or lack thereof) inside.
    • Repeat mode (blue): Command is run every game tick while powered.
    • Each new mode has its own block id and is obtainable with /give and pick block.
  • Power received is now a data tag, allowing command blocks to have such a state under control, independent of any nearby redstone signal.
  • Command block contraptions from earlier versions will still work.
  • The "Done" button is now always available to press, even when the command line is empty.
Minecarts with command blocks
  • The "Done" button is now always available to press, even when the command line is empty.
Note blocks
  • Their power state is controlled through a tag, and can therefore be controlled independent on any redstone signal.
Zombies and zombie pigmen
  • Now lift their arms slightly when becoming hostile.
NBT tags
  • EntityId for the MobSpawner block entity has been deprecated.
Optimizations
  • Optimized mob AI, path finding and block ticking.
    • 15% tick speed increase on 16 render distance.

Fixes

7 issues fixed
From released versions before 1.9
  • MC-86152 – Records lose their custom name when placed in a record player
From the 1.9 development versions
  • MC-83471 – "CustomPotionEffects" Inoperable with Splash / lingering Potions
  • MC-84260 – tipped arrows show no potion particles
  • MC-85115 – Dragon Fireball doesn't have a name (entity.DragonFireball.name)
  • MC-85592 – Default log4j2.xml is suboptimal
From the previous development version
  • MC-86137 – Crash when breaking heads
  • MC-86138 – Pick block on Mob (Dragon) Head / Structure block crashes the game

15w34b

15w34b[12] is the eleventh snapshot for 1.9, and was released to fix some bugs from and extend features of 15w34a.

Changes

All mobs
  • Give off brown heart particles when hurt.
    • The amount depends on the damage dealt.
Command blocks
  • Improved handling of flow with failing commands.
  • 2 new settings - Unconditional and Conditional.
    • Defaults to unconditional.
    • When conditional is set, it will only execute when the command block behind it was successful in execution.
  • Now supports tab auto-completion.
Attributes
  • New 'Attack Speed' attribute, generic.attackSpeed, measuring fully-charged attacks per second. Base is 4.0, meaning the bar refills in 0.25s.
    • Swords, pickaxes, and shovels have a modifier of -2.75, resulting in a value of 1.25 (bar refilling in 0.8s).
    • Axes have a modifier of -3.2, resulting in a value of 0.8 (bar refilling in 1.25s).
    • The
      haste
      effect increases the attack speed by 10%, while
      mining fatigue
      decreases it by 10%.
Armor
  • Armor points now depend on armor durability.
    • When armor reaches half durability, armor points will go to 1 (half an armor bar).
Minecarts with command blocks
  • Now have the impulse command block variant texture.

Fixes

4 issues fixed
From released versions before 1.9
  • MC-185 – Creating or loading a singleplayer world shows the main menu for a brief second
From the previous development version
  • MC-86619 – Hand moves up and down when scrolling through empty hotbar
  • MC-86625 – When summoning Giants (or Giants already in the game) they are invisible.
  • MC-86640 – Cursor does not appear on zoomed out / zoomed in maps

15w34c

15w34c[13] is the twelfth snapshot for 1.9, and was released mainly to extend features added in 15w34a and 15w34b.

Additions

Particles
  • New sweepAttack particle.
    • Used for the new defensive “sweep” attack.

Changes

Combat
  • Added the attack speed tooltip.
  • When an attack is blocked by a shield, the attacker may be knocked back.
  • Different attack speeds and damages for different tools.
    • Hoes are the fastest, but only slightly more powerful than before, axes are much more powerful, but are also the slowest.
Attack speed and damage
Item Attack speed Attack damage Damage/Second (DPS)
Swords 1.45

4 (Heart.svgHeart.svg)

5 (Heart.svgHeart.svgHalf Heart.svg)

6 (Heart.svgHeart.svgHeart.svg)

7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)


5.8

7.25

8.7

10.15
Axes[note 1] 0.85

8 (Heart.svgHeart.svgHeart.svgHeart.svg)

9 (Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg)

10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)

11 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg)


6.8

7.65

8.5

9.35
Pickaxes[note 1] 1.5

2 (Heart.svg)

3 (Heart.svgHalf Heart.svg)

4 (Heart.svgHeart.svg)

5 (Heart.svgHeart.svgHalf Heart.svg)


3

4.5

6

7.5
Shovels[note 1] 1

4.5 (Heart.svgHeart.svgHalf Heart.svg)

5.5 (Heart.svgHeart.svgHalf Heart.svg)

6.5 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)

7.5 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)


4.5

5.5

6.5

7.5
Hoes 4

1 (Half Heart.svg)

1.33 (Half Heart.svg)

1.67 (Half Heart.svg)

2 (Heart.svg)


4

5.32

6.66

8
  1. a b c dealing damage with an axe, pick, or shovel decreases its durability by 2.
Swords
  • New defensive attack while crouching or standing and having a full damage bar.
    • Mobs near the one hit (bounding box expanded by 1 block horizontally and 0.25 vertically) and within 3 blocks of the attacker are knocked back without damage. Knockback is 80% of that done by Knockback I, and is not affected by the Knockback enchantment.
      • Creates a sweep attack particle.
Axes
  • New offensive attack.
    • Hitting another player who is blocking with a shield has a chance to disable the player's shield for 5 seconds.
      • 25% base chance, plus 5 percentage points for each level of Efficiency on the axe, plus 75 percentage points if sprinting.
      • This is visible on the shield icon through a "rolling curtain" animation.
Ender pearls and chorus fruit
  • Now have a cool down everytime they are used.
    • Have the same animation as the shields.
  • Chorus fruits can no longer teleport the player on top of the nether roof.

Fixes

3 issues fixed
From released versions before 1.9
  • MC-69108 – Command `/time query daytime` not resetting after day night cycle.
  • MC-78761 – Noteblock doesn't remember that it is powered on unloading a chunk.
From the 1.9 development versions
  • MC-84198 – Chorus Fruit can teleport you to the roof of the Nether.

15w34d

15w34d[14] is the thirteenth snapshot for 1.9, and was released to fix a memory allocation crash found in 15w34c.

Changes

Hoe
  • Now takes damage while attacking with it.

Fixes

7 issues fixed
From released versions before 1.9
  • MC-55654 – Mobs transported from the Nether to the Overworld cannot be identified through commands.
  • MC-80228 – Major Projectile Bug.
  • MC-80629 – Changing spawner with SpawnData using spawn egg does not work.
From the 1.9 development versions
  • MC-85627 – Empty lines on signs rendered as "null" when upgrading from 1.7.10 -> 1.8.8 -> 15w32c
  • MC-86744 – When you close your world and then open it your Attack Indicator turns off.
From the previous development version
  • MC-86906 – No Durability for Hoe.
  • MC-86911 – Minecraft crashes with Shield and enderpearl.

15w35a

15w35a[15] is the fourteenth snapshot released for 1.9.

Changes

Zombies
  • New VillagerProfession tag for zombie villagers is used to determine what profession the zombie is represented as, as well as what profession it will become when cured.
    • Zombie villagers now have different textures based on their profession and career.
    • The tag is always conserved upon transformation and curing.
Command Blocks
  • Now have an option of "Needs Redstone" or "Always Active."
    • "Needs Redstone" is the previous behavior (default).
    • "Always Active" causes the command block to always behave as if it was powered.
    • Also changeable via the auto NBT tag for all command blocks.
  • New textures for command blocks.
    • Darkened outlines on the center panel.
    • The back of the arrow texture is now curved when the command block is set to conditional.
Combat
  • Shovel base attack damage reduced from 4.5 to 2.5.
  • Pickaxe attack speed reduced from 1.5 to 1.2.
  • Axe base attack damage reduced from 8 to 7.
  • Axe attack speed increased from 0.85 to 0.9.
    • This slightly reduces the damage per second.
  • Hoe attack damage is now always 1.
  • Hoe attack speed now increases by 1 every tier, starting at 1.
Attack speed and damage
Item Attack speed Attack damage Damage/Second (DPS)
Swords 1.45

4 (Heart.svgHeart.svg)

5 (Heart.svgHeart.svgHalf Heart.svg)

6 (Heart.svgHeart.svgHeart.svg)

7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)


5.8

7.25

8.7

10.15
Axes[note 1] 0.9

7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)

8 (Heart.svgHeart.svgHeart.svgHeart.svg)

9 (Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg)

10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)


6.3

7.2

8.1

9
Pickaxes[note 1] 1.2

2 (Heart.svg)

3 (Heart.svgHalf Heart.svg)

4 (Heart.svgHeart.svg)

5 (Heart.svgHeart.svgHalf Heart.svg)


2.4

3.6

4.8

6
Shovels[note 1] 1

2.5 (Heart.svgHalf Heart.svg)

3.5 (Heart.svgHalf Heart.svg)

4.5 (Heart.svgHeart.svgHalf Heart.svg)

5.5 (Heart.svgHeart.svgHalf Heart.svg)


2.5

3.5

4.5

5.5
Item Attack damage Attack speed Damage/Second (DPS)
Hoes 1 (Half Heart.svg)

1

2

3

4


1

2

3

4
  1. a b c dealing damage with an axe, pick, or shovel decreases its durability by 2.
Optimization
  • Experimental performance enhancements.
  • Fixed client memory leaks.
Attributes
  • The Slot string tag within AttributeModifiers determines which slot the modifier is applied to.
  • Available slots are: "mainhand", "offhand", "feet", "legs", "torso", "head".
  • e.g.: give @p minecraft:diamond_chestplate 1 0 {AttributeModifiers:[{AttributeName:"generic.maxHealth",Name:"Test",Amount:10.0,Operation:0,UUIDLeast:1l,UUIDMost:1l,Slot:"torso"}]}

Fixes

5 issues fixed
From released versions before 1.9
  • MC-2664 – Floating Mob Heads above baby mobs that wear them / Baby zombie hitbox too high.
  • MC-45763 – Some blocks are facing the wrong way if placed in an Item Frame.
From the previous development version
  • MC-86925 – Running out of memory when exiting.
  • MC-86937 – Empty Chunks duplicate one-another and cause weird behavior.
  • MC-87050 – (2 bugs in one) Glitch with adding attributes to items in 1.9.

15w35b

15w35b[16] is the fifteenth snapshot for 1.9, and was released to fix various bugs, including problems with zombie AI being disabled, block rendering in the end, and ender crystal respawning.

Changes

Zombie
  • Fixed zombie AI being disabled.[17][18]
    • Zombies spawned during 15w35a will still have no AI.

Fixes

6 issues fixed
From released versions before 1.9
  • MC-77163 – Alternate Models Selection Issue
From the 1.9 development versions
  • MC-82816 – Ender Dragon didn't spawn.
  • MC-86071 – Ender crystals not respawning when respawning a dragon
  • MC-86234 – Opening a world, player appears to have quickly turned/swiveled from the South.
  • MC-86984 – Newly placed blocks in the End are invisible in new chunks.
From the previous development version

15w35c

15w35c[19] is the sixteenth snapshot for 1.9, and was released to fix some issues that occurred in 15w35b. It was mainly released to fix some issues with villages and chunks.

Fixes

6 issues fixed
From the 1.8 development versions
  • MC-66376 – Slimes don't obey the Rotation command
From the 1.9 development versions
  • MC-87078 – Using a sweep attack sends lasdjfhlsdhjflsdij to output log
  • MC-87194 – Oak and cobblestone stairs placed or generated (NPC villages) in 15w35b are invisible
  • MC-87196 – Generated or placed doors are half or complete invisible after relog
From the previous development version
  • MC-87223 – Changing command block type crashes game (impulse, chain, or repeat)
  • MC-87524 – Repeating Conditional Command Blocks have very strange chaining properties.

15w35d

15w35d[20] is the seventeenth snapshot for 1.9, and was released to fix some crashes that occurred in 15w35c.

Fixes

3 issues fixed
From the previous development version
  • MC-87563 – Punching a wolf crashes your game
  • MC-87567 – Riding a Pig with a Carrot on a Stick and clicking the right side of the mouse crashes the game
  • MC-87569 – Killing A Named Silverfish Crashes Your Game

15w35e

15w35e[21] is the eighteenth snapshot for 1.9, and was released to fix potential world corruption.

Fixes

4 issues fixed
From released versions before 1.9
  • MC-49578 – Sumoning Endercrystals causes extreme lag (Multiplayer only)
  • MC-79990/tellraw @a null Not crashing anymore \ Error
From the 1.8 development versions
  • MC-48920Ctrl-Click on jukeboxes with discs, place empty (bugged) jukeboxes
From the 1.9 development versions
  • MC-85863 – Lingering potion thrown in fire / lava creates a huge fire

15w36a

15w36a[22] is the nineteenth snapshot released for 1.9.

Additions

Scoreboard
  • collisionRule added as a team rule to the scoreboard.
    • It determines whether or not entities can push each other, and whether or not it's team dependent.
    • Subcommands: always, never, pushOtherTeam, pushOwnTeam

Changes

Entities
  • Most entities can now be pushed by other entities.
    • The exceptions being: items, paintings, ender crystals, areaEffectCloud, item frames and xp orbs.
    • These can be overridden for mobs and players through a team rule.
    • The same class of entities are now "magnetic" to the fishing rod bobber, and in the case of mobs/players will no longer suffer from knockback or pseudo-damage.
Armor
  • Armor protection calculations have been nerfed:
    • Max (20) armor points damage reduction reduced from 80% to 66%. (Changed back again in 16w02a)
    • Armor points count for less as the attack strength increases: Each 2 (Heart.svg) done by the attack reduces the effective defense points by 1 (Half Armor.svg).
Enchanting
  • Sharpness and Protection enchantments have been nerfed.
    • Each sharpness level now adds 1 (Half Heart.svg) damage to the base damage at level I and an additional 0.5 (Heart.svg × 0.25) for each additional level, down from a flat 1.25 (Half Heart.svg) per level.
    • Protection enchantment bonuses are now linear instead of quadratic.
Command Blocks
  • Can no longer be placed by players who are unable to use commands.
Mobs
All mobs
  • No longer reset their AI when hit.
  • Due to MC-87946, all hostile mobs can now draw line of sight through solid blocks in order to track the player.
Skeletons, creepers, and zombies
  • Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range again.
Performance
  • Optimized memory usage when connected to servers.[23]

Fixes

7 issues fixed
From released versions before 1.9
  • MC-7980 – Enderman teleportation and behavior irregular.
  • MC-59098 – Enderman only make the 'stare' noise as long as the player is close to the Enderman.
  • MC-64591 – Wither Skeletons wield sword incorrectly.
From the 1.9 development versions
  • MC-82955 – Left hand items render incorrectly on Alex model skins.
  • MC-86840 – Armor durability affecting protection is not working right.
  • MC-87611 – Chains of conditional Command Blocks don't work properly.
From the previous development version
  • MC-87759 – Hopper: java.lang.NullPointerException: Loading entity NBT.

15w36b

15w36b[24] is the twentieth snapshot for 1.9, and was released to fix some bugs and crashes from 15w36a.

Changes

Snowballs and eggs
  • Now produce particles when thrown at an entity.

Fixes

5 issues fixed
From released versions before 1.9
  • MC-669 – Failing to place blocks in creative mode causes an animation
  • MC-43601 – Hunger is lost when standing in close proximity to mobs / stat.walkOneCm increases
  • MC-67573 – Snowballs and eggs do not produce particles when hitting entities.
From the 1.9 development versions
  • MC-87128 – Minecraft does not create world icon if it is missing
From the previous development version
  • MC-87869 – Crash after stepping off Pressure Plate.

15w36c

15w36c[25] is the twenty-first snapshot for 1.9, and was released to fix a crash involving endermen, as well as the beacon beam rendering and shulker's appearance while on a spawner.

Fixes

4 issues fixed
From released versions before 1.9
  • MC-4465 – Floating Ghast Bombs / Wither skulls / Fire Charges
From the 1.9 development versions
  • MC-85007 – Beacons are 2D
  • MC-85928 – The mini mob of a Shulker Spawner rotates outside of the spawner cage
  • MC-87881 – Crash when looking at enderman

15w36d

15w36d[26] is the twenty-second snapshot for 1.9, and was released to fix some bugs and crashes from 15w36a, 15w36b, and 15w36c, along with some balances and minor changes.

Additions

Attributes
  • Armor protection is now an attribute (generic.armor), ranging from 0 (no protection) to 30.

Changes

Commands
  • The player can now edit the offhand slot of mobs via /replaceitem.
    • The item displays according to the dominant hand of the mob.
Armor
  • Removed armor durability decreasing defense points.
  • Armor defense points are now shown in the tooltip.
Command blocks
  • Each command block type now appears as a different color on maps.
Enchanting
  • Changed the sharpness calculation from Level + 0.5 * (Level - 1) to 1 + 0.5 * (Level - 1).

Fixes

10 issues fixed
From released versions before 1.9
  • MC-78716 – Summoned entities have invalid / wrong dimension tag.
  • MC-81586 – Entities duplicate on server when no players are logged in due to fire at the edge of spawn chunks.
From the 1.8 development versions
  • MC-57508 – Sign with /tellraw score storaged in NBT in inventory cause no update when placed.
From the 1.9 development versions
  • MC-83040 – Two Handed Map Bug: Offhand map doesn't update.
  • MC-83841/replaceitem slot.weapon.offhand not working for mobs.
  • MC-86923 – Holes in the Ground.
  • MC-87871 – Iron Golem attacks peaceful mobs and player for no reason.
  • MC-87878 – End Void does not deal damage to the player / Can't fall into the void.
From the previous development version
  • MC-87916 – Server warning: Tried to assign a mutable BlockPos to tick data.
  • MC-87979 – Hopper: java.lang.NullPointerException: Starting integrated server.

15w37a

15w37a[27] is the twenty-third snapshot released for 1.9.

Additions

Gamerules
  • spectatorsGenerateChunks
    • Boolean to control whether or not spectators generate chunks on their own.
      • Defaults to true.
Biomes
  • "The Void" is now a biome with id 127.
    • No mobs randomly spawn in the biome.
    • Generates a single structure: a stone platform with a cobblestone center block at spawn.
Superflat
  • New superflat preset: The Void.
    • Spawns the player on a stone platform with a cobblestone center block, with the rest being air blocks and the void biome present everywhere.
NBT Tags
  • MinecartHopper entity.
    • Enabled (byte): Determines whether or not the minecart hopper will pick up items into its inventory.
      • Example: /summon MinecartHopper ~ ~1 ~ {Enabled:1b}

Changes

Hardcore
  • Upon death, the player now has the choice to respawn in spectator mode, rather than the world being deleted immediately.
Combat
  • Bows can now be used when in the offhand, in the absence of a usable item in the main hand.
  • Sword attack speed increased from 1.45 to 1.6.
  • Axe attack speed is now based on the type, rather than 0.8 for all (similar to the hoe).
    • Wooden and stone axes have as speed of 0.8.
    • Iron axes have a speed of 0.9.
    • Gold and diamond axes have a speed of 1.
  • Certain attack damage values were changed.
    • Stone and diamond axes now deal 9 damage, instead of 8 and 10 respectively.
Shields
  • Now have a new crafting recipe, requiring 6 planks and an iron ingot (this removes the need for wool).
    • As a result, they now lack a base color by default: The new texture shows a wooden face.
      • Crafting a shield with a banner still yields a patterned shield.
  • Arrows can now ricochet off a shield to hit other entities.
Golden Apples
  • Enchanted Golden Apple regeneration level has been reduced from V to II.
  • Enchanted Golden Apple regeneration time has been reduced from 30 seconds to 20 seconds.
    • Its absorption level has been increased from I to IV to balance this.
  • Golden Apple regeneration level has been reduced from II to I.
Chorus Fruit
  • Teleportation range reduced from ±32 to ±8.
Farmland
Performance
  • Improved chunk generation, loading and sending.[28][29]
    • Improved rendering "by building a chunk only once where it was rebuilt up to 5 times in worst case".[30]

Fixes

19 issues fixed
From released versions before 1.9
  • MC-46710 – 4 blocks wide paintings need 5 blocks space / Paintings popping off wall when blocks around it are broken.
  • MC-58073 – Farmland has missing texture in inventory.
  • MC-79980 – Skeletons and Creepers flee endlessly.
  • MC-86513 – Sneak mode ends after using inventory.
  • MC-88095 – Nights don't get skipped when the last player is set to spectator mode.
  • MC-88098 – When unloading a hopper minecart it gets unlocked.
From the 1.8 development versions
  • MC-59061 – Zoom animation when entering (new generated) world.
From the 1.8.2 development versions
  • MC-76679 – Wrong hand position after going through portal / loading world (combined with missing item).
  • MC-77604 – Pushed WitherSkulls become invisible.
From the 1.9 development versions
  • MC-82923 – Bow in Offhand does not work properly.
  • MC-86486 – Offhand sneak placing doesn't work like main hand sneak placing.
  • MC-86811 – Digging with axes, shovels, and pickaxes cause the new reload/attack animation to appear.
  • MC-86989 – World/map save dates are not recorded in the newer snapshots.
  • MC-87851 – When durability on bow it is 0 / 384 and shoot one more time to bugs.
  • MC-87872 – Can't open command blocks after death and respawn or changing dimensions.
  • MC-87877 – Command block break particles don't appear after death and respawn.
From the previous development version
  • MC-87918 – Animation not playing when placing command blocks after death and respawn
  • MC-88206 – Stairs / leaves disappear or replaced by doors / beetroot.
  • MC-88277 – Hopper: java.lang.NullPointerException: Updating screen events.

15w38a

15w38a[31] is the twenty-fourth snapshot released for 1.9.

Additions

Statistics
  • Added "Times Slept in a Bed" (stat.sleepInBed) to track the amount of times a player has used a bed.
NBT tags
  • SkeletonTrap (byte): Indicates whether the horse is a skeleton trap (i.e. whether or not the horse will spawn 4 undead horsemen in its place when a player gets within 10 blocks of it)
    • /summon EntityHorse ~ ~1 ~10 {SkeletonTrap:1b}
  • SkeletonTrapTime (integer), incremented each tick when SkeletonTrap is set to 1. The mob automatically de-spawns when it reaches 18000 (15 minutes). This will prevent the hostile horses from overflowing the world, similar to chicken jockeys.
    • /summon EntityHorse ~ ~1 ~10 {SkeletonTrap:1b,SkeletonTrapTime:17980}

Changes

Blocks

Crops
  • Improved drop chances for seeds (average 1 57 per crop harvested instead of 1 35), potatoes and carrots (average 2 57 per crop harvested instead of 2 35), and beetroot seeds (average 2 per crop harvested instead of 45).
Fire
  • Fire goes out less often under the rain.
    • The chance of going out each fire tick is reduced from 100% to 0–45%, depending on the age property.
End rod
  • The player can no longer step up onto an end rod as if it were a slab.

Mobs

All mobs
  • General improvements to mob AI.
Skeletons
  • Have new idle sounds.
  • Skeletons can now walk, strafe and shoot at the same time.
    • They walk away from players that are too close and towards players that are too far.
      • They will also sprint towards the player when very far away.
  • Now can spawn riding "skeletal horses" through the new "skeleton trap" horse.
Horses
  • Added "skeleton trap" horses. When a player approaches to within 10 blocks, the following will happen:
    • The SkeletonTrap flag is cleared.
    • Lightning strikes the horse.
    • The horse will become skeletal if it isn't already.
    • The horse becomes tame.
    • The horse becomes fully grown (if a baby) and the breeding cooldown is reset.
    • A skeleton is spawned riding the horse.
      • If on peaceful, the Skeleton will not spawn, while the Horse will.
      • The skeleton has damage immunity for 3 seconds.
      • The skeleton will not despawn since they have the tag PersistenceRequired set to true.
      • The skeleton will be wearing an iron helmet, unless it randomly spawned with some other headgear.
      • The skeleton's bow and helmet will be enchanted as if on an enchantment table at level 5–22.
        • The level is higher depending on regional difficulty; on Easy it will always be a level-5 enchantment.
    • Three additional skeletal horses with riders will be spawned in the vicinity.
Villagers
Tamed Ocelots and Wolves
  • Deaths (and killers) are now announced to their owners on chat, even if unnamed.

Non-mob entities

Lightning
  • Natural lightning strikes may spawn a "skeleton trap" style skeletal horses.
    • Chance is calculated from the regional difficulty score: 5% * raw regional difficulty score
      • 3.75–7.5% chance on Easy, 7.5–20% chance on Normal, 11.25–33.75% chance on Hard.

Fixes

29 issues fixed
From released versions before 1.9
  • MC-1230 – Players and mobs can fall through extending/retracting pistons.
  • MC-1635 – Hitboxes for some blocks are broken.
  • MC-1720 – Dropped items bounce on stairs, cauldrons, carpets and full / locked hoppers.
  • MC-32850 – Server GUI Text box is empty (.exe only).
  • MC-69652 – Mobs de-aggro After Punching Them.
  • MC-73302 – Block collision box issues (mobs glitch through blocks and more).
  • MC-77972 – No large red mushrooms in mushroom biomes 1.8.2 onwards.
  • MC-78759 – Hopper splitting items into "Minecart with chest"s next to each other.
  • MC-79995 – Too many banners items (in chests) will become invisible after 6-7 chests.
  • MC-81738 – Crash: IndexOutOfBoundsException on Tesselating block in world.
  • MC-88101 – Retracting blocks don't move/bounce entities correctly.
  • MC-88480 – Minecarts accept items from hopper 2 blocks above.
From the 1.9 development versions
  • MC-83002 – Villagers don't pick up Beet Roots or Beet Root Seeds.
  • MC-83266 – Beetroot Farming non-sustainable.
  • MC-86253 – In multiplayer, when a player is blocking with a shield, other players see the shield as the normal state.
  • MC-86845 – Minecart Command Blocks kick players from servers.
  • MC-87802 – Excessive banners (as blocks) do not render.
  • MC-87946 – Monsters see you through walls.
From the previous development version
  • MC-88357 – Crash when going outside height limit or into the void with F3.
  • MC-88365 – Shift-clicking combined shields+banners moves the whole banner stack to the inventory, but only removes one banner from the crafting grid, duplicating the rest.
  • MC-88377 – Crash when crafting an Empty Shield with a Banner.
  • MC-88396 – Pistons do not move unextended pistons.
  • MC-88428 – Pistons Can Push Obsidian.
  • MC-88438 – Vines cannot be placed on blocks in Creative or Survival mode.
  • MC-88446 – Unconditional impulse command blocks interact unexpectedly with conditionMet.
  • MC-88470 – Joining a multiplayer game within render distance of player causes "invisibility".
  • MC-88499 – Breaking top vine growing ON jungle tree stem removes all lower vines.
  • MC-88812 – Hopper: java.lang.NullPointerException: Rendering screen.
  • MC-88815 – Can't place Paintings bigger than 2x2.

15w38b

15w38b[32] is the twenty-fifth snapshot for 1.9, and was released to fix some bugs, along with adding a new splash.

Additions

Splash text
  • "doot doot"

Fixes

9 issues fixed
From released versions before 1.9
  • MC-88100 – Slime blocks moved by pistons don't move entities (but only set the motion).
From the 1.9 development versions
  • MC-85730 – When player dies all their Scoreboard Tags are cleared.
  • MC-88764 – JSON signs with scoreboard objectives in them regenerate the chunks when the world is reloaded.
From the previous development version
  • MC-88832 – White Banner + Shield = Black Shield.
  • MC-88833 – Pistons don't move/bounce entities.
  • MC-88843 – Items don't move up when stuck in block.
  • MC-88863 – Cobblestone Walls collision box messed up.
  • MC-88870 – Flowers hitboxes are too big.
Private issues

15w39a

15w39a[33] is the twenty-sixth snapshot released for 1.9. This development version tweaks the dimensions of some mobs.

Changes

Creepers
  • Are slightly shorter (1.7 blocks tall rather than 1.8).
Skeletons
  • Are slightly taller (1.99 blocks tall rather than 1.95).
Wither skeletons
  • Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide).
Cows and Mooshrooms
  • Are slightly taller (1.4 blocks tall rather than 1.3).
Iron golems
  • Are slightly shorter (2.7 blocks tall rather than 2.9).
Squids
  • Are slightly smaller (0.8 blocks square rather than 0.95).
Villagers
  • Are slightly taller (1.95 blocks tall rather than 1.8).
Wolves
  • Are slightly taller (0.85 blocks tall rather than 0.8).

Fixes

7 issues fixed
From released versions before 1.9
  • MC-51987 – Minecart/Activator Dismount Location is Inconsistent in Cardinal Directions.
  • MC-52274 – Dismounting does not work to the South, South east, and South west, and is offset in negative quadrants.
From the 1.9 development versions
  • MC-84060 – Trapdoor placement is awkward.
  • MC-84335 – Input lag from mouse and WASD controls.
  • MC-86391 – Acacia Leaves and Dark Oak Leaves pick block function links errors.
  • MC-87658 – Shield patterns offset by 1 pixel.
From the previous development version
  • MC-88929 – Items lost when shift clicking in full container / inventory.

15w39b

15w39b[34] is the twenty-seventh snapshot for 1.9, and was released to fix a bug with buckets.

Fixes

3 issues fixed
From the 1.9 development versions
  • MC-86142 – Click with a spawn egg on an adult mob doesn't spawn baby mobs
  • MC-88824 – Hopper: java.lang.NullPointerException: Ticking entity
From the previous development version

15w39c

15w39c[35] is the twenty-eighth snapshot for 1.9, and was released to fix several bugs and improve performance.

Changes

Dispensers
Performance
  • Redstone and piston contraptions visibly update much faster.
  • Better performance on older computers.

Fixes

10 issues fixed
From released versions before 1.9
  • MC-8199 – Mob heads and Pumpkins cannot be equiped by Dispenser / through shift-click
  • MC-44959 – Zombie and Skeleton horses don't count as undead.
  • MC-54120 – Wrong Creeper Hitbox & Eye Level
  • MC-54615 – Villagers' and Skeletons' hitbox needs to be adjusted
From the 1.9 development versions
  • MC-82835 – Spamming ender pearls in creative temporarily loses them
  • MC-83746 – Framerate drop in 1.9 snapshots
  • MC-86289 – The statistics of shields will show "item.shield.name" instead of the "Shield"
  • MC-87411 – Zombie villager leg has transparent pixels
  • MC-88315 – Consistent chunk updates after respawn
  • MC-89302 – Block lag

15w40a

15w40a is the twenty-ninth snapshot released for 1.9.[36]

Changes

Mobs
  • Changes to mob pathfinding.
    • Mobs now avoid cacti and fire.
    • Passive mobs following a player holding food will now go around water, if possible.
  • Entities panicking and on fire will preferentially run towards water within ±5 blocks horizontally and ±4 blocks vertically, even if they can't actually reach it.
  • Shulkers
    • No longer attack in peaceful difficulty.
      • Shulker bullets despawn in peaceful, but not shulkers themselves.
Health
  • Health regenerates 1 (Half Heart.svg) every half-second instead of 1 (Half Heart.svg) every 4 seconds, when saturation is not empty.
    • Regenerating health increases exhaustion by 4 points rather than 3.

Fixes

6 issues fixed
From released versions before 1.9
  • MC-68403 – Entities become invisible after death & respawn
From the 1.9 development versions
  • MC-84537 – Signed written book doesn't open when in off hand
  • MC-86946 – Pick block in survival on items that are not on the hotbar causes client/server desync
  • MC-88847 – Upside-down stairs are messed up.
  • MC-89602 – Minecart chests spewing out items
From the previous development version
  • MC-89593 – The Void required for Adventuring Time

15w40b

15w40b is the thirtieth snapshot for 1.9, and was released to fix a bug that made it impossible to connect to servers, amongst other bugs.[37]

Fixes

8 issues fixed
From released versions before 1.9
  • MC-16487 – Player-placed falling sand vs. Spawned falling sand discrepancies
  • MC-48023 – Can't trade with villagers that have a custom name after dying
  • MC-53912 – stacked minecarts with TNT not exploding properly.
  • MC-56648Replace in Fill using /execute in a command block fails
  • MC-58910 – Bowsound loops, when Skeleton is not shooting
From the 1.9 development versions
  • MC-89263 – Blocks will not visually update unless looking downwards
From the previous development version

15w41a

15w41a is the thirty-first snapshot released for 1.9.[38]

Additions

Elytra
  • They function according to hang glider aerodynamics.
    • You don't receive fall damage if you fall from a small height while flying slowly (not nose-diving).
    • You still receive fall damage if you nose-dive directly into the ground.
  • Have to be equipped in the “chestplate” slot in order to work.
  • Have 431 uses and can be repaired on an anvil using leather.
    • When the durability reaches 1/432, will not break or take damage anymore. Instead the elytra will stop working and the texture changes to broken looking elytra.
  • Can be given the Unbreaking enchantment using an anvil or commands.
  • Legs will make a “walking movement” animation when you are stalling in the air.
  • Found on End Ships within an item frame, replacing the beacon/Searge's book
  • Wings fold while not gliding
  • Cape not displayed while wearing
  • Takes damage at a rate of 1/s
  • Similar to the Wing Cap item from Super Mario 64.
NBT Tags
  • All entities
    • Passengers (list): Replaces the original "Riding" compound tag. It has the ability to specify multiple passengers at equal depths, unlike "Riding". Instead of the deepest-nested "Riding" entity being the bottom-most in the stack of riding entities, the entity at the root of the data is at the bottom of the stack. For example, the armor stand in the following command is at the bottom of the stack while the cow and pig are at the same depth:
      • /summon ArmorStand ~ ~1 ~ {Passengers:[{id:"Cow"},{id:"Pig"}]}
    • Riding (compound): The "Riding" tag has been removed in favor of the new "Passengers" tag.
  • Players
    • RootVehicle
      • With the introduction of the "Passengers" tag, this new compound holds a copy of the entity the player is currently riding. "AttachLeast" and "AttachMost" are the UUIDLeast and UUIDMost of that entity, while "Entity" holds the actual data.
      • /testfor @a {RootVehicle:{AttachLeast:1l,AttachMost:1l,Entity:{id:"Boat",CustomName:"Test"}}}
  • Boats
    • Type (string): Determines the wood material of the boat that is displayed. Values are: oak, spruce, birch, jungle, acacia, dark_oak.
      • e.g. /summon Boat ~ ~1 ~ {Type:"acacia"}

Changes

Capes
  • Mojang cape texture modified. The capes will also will not be seen if you're wearing the Elytras.
Multiplayer
  • Improved cheat detection.
Boats
  • Now are larger, somewhat slower (until 15w42a), and have oars which the player rows.
  • Six different kinds of wood boats are available, corresponding to the types of wood.
    • Only oak boats may be crafted, due to MC-89942.
  • Changed how player movement is sent and processed by the server, making boats much less susceptible to client/server position desync than they had been.
  • Boats are now much less fragile, no longer being destroyed by collisions while in the water, though they can still be destroyed by fall damage onto the ground.
  • Crafting recipe now includes a wooden shovel for the oars.
  • Now require oar movement to move, using the left and right keys – these controls were changed in a later snapshot, 16w04a.
    • The left key will paddle the left oar, turning the boat to the right – and vice-versa.
    • Holding both left and right will paddle both oars, propelling the player forward. Rapidly pressing left and right in alternation will make the boat travel even faster
    • Using the mouse, the player can look fully to the left or to the right, but not behind. This does not turn the boat.
    • Holding the forward, back or sprint keys no longer have any effect.
  • The player cannot use or attack with items in hand while the boat is in motion. This was changed in 15w42a.
  • Using the mouse, the player can now look fully to the left or to the right – but not behind. This does not turn the boat.
  • All entities can go into boats, with a maximum of two entities (including the player)
End ships
  • Removed hopper with book
  • Removed iron blocks
  • Extended the obsidian pattern on the floor
  • Added an item frame containing the elytra
Trading
  • Clerics now sell ender pearls (for 4–7 emeralds) instead of Eyes of Ender.
    • This means it is no longer possible to travel to the End without visiting the Nether.

Fixes

6 issues fixed
From the 1.9 development versions
  • MC-84155 – The End stops generating around X/Z ~= 524200
  • MC-84753 – The outer islands of the end have terrain glitches after around 9,975,300 x
  • MC-87041 – Kicked from server, Console spams "Netty Epoll Server IO #6/ERROR"
  • MC-88016 – Multiplayer problems
  • MC-89125 – Items sit on top of hoppers instead of going in them
  • MC-89699 – 1.9 snapshots resetting chunks with tamed cats

15w41b

15w41b is the thirty-second snapshot for 1.9, and was released to fix a crash that affected some users on launch.[39]

Fixes

7 issues fixed
From released versions before 1.9
  • MC-856 – Stepping sound loops when 2 or more players are standing on the same block.
  • MC-16435 – Boats still break on lily pads
  • MC-65421 – Open Lan unlock difficulty world if is locked
  • MC-66557 – Boat velocity changes in 14w32b
From the 1.8 development versions
  • MC-59261 – Villagers with some blocks in head slot either display incorrectly or are not able to be placed
From the 1.9 development versions
  • MC-86166 – No Bow Animation on Multiplayer
  • MC-89894 – Mobs riding slimes cause the game to crash

15w42a

15w42a is the thirty-third snapshot released for 1.9.[40]

Additions

Splash text
  • "Falling with style!"
  • "There's no stopping the Trollmaso"
  • "Throw yourself at the ground and miss"
Enchanting
  • "Treasure" enchantments
  • New "treasure" enchantment: Frost Walker
    • Turns water into frosted ice.
    • Different tiers:
      • Level I creates a circle of frosted ice around the player with a radius of 2 blocks.
      • Each additional level adds 1 to that radius.
    • Works while riding mobs
    • Will not turn water into frosted ice if an entity is in that spot.
    • Works as long as you are with in one block above a solid block.
    • Flowing water will also turn into frosted ice, making one bucket of water enough to make an infinite water source.
    • Cannot be combined with Depth Strider enchantment.
  • New "treasure" enchantment: Mending
    • Any experience collected while holding the item repairs it instead of going to the experience bar.
      • Mainhand, offhand, and armor slots all count as held.
      • If multiple held items have the enchantment, one will be chosen at random for each XP orb collected.
      • Repairs at a rate of 2 durability per XP.
      • If the amount of repair needed is less than the value of the XP orb, the extra XP will go to the experience bar.
      • Shields cannot be enchanted with mending using /enchant or a survival anvil.
        • Mending enchantment does affect the shield when using creative anvil or NBT commands.
Blocks
  • Frosted Ice
    • Created when using "Frost Walker" enchantment.
    • Cannot be obtained in inventory, neither with silk touch nor with commands. (Can only be placed using /setblock)
    • Despawn after a few seconds.
      • Despawning takes place in four breaking stages (blockstates: age:0, age:1, age:2, age:3). Still decay with randomTickSpeed set to 0, but a higher number will make them decay faster.
      • Despawns faster with a higher light level (doesn't despawn at night).
NBT Tags
  • Brewing stands
    • Fuel (byte): Stores how much fuel is remaining in a brewing stand
      • e.g. /setblock ~ ~1 ~ minecraft:brewing_stand 0 replace {Fuel:127b}

Changes

Anvil repairing
  • Renaming an item does not increase the repair cost for a future repair/rename any more.
Boats
  • Now slightly faster than sprinting.
    • This makes them similar in speed to the old boats, though with less momentum.
  • Players can now use items and attack immediately after they stop rowing.
  • All types of boats are now craftable.
    • Due to MC-90590, the dark oak boat cannot be crafted.
Brewing Stand
  • Requires blaze powder to be able to use
    • One piece of blaze powder allows for 30 ingredients to be brewed in the brewing stand (tag: Fuel:30b).
      • To be exact, it removes 1 from fuel (1 blaze powder = 30 fuel) everytime you put an ingredient in. (If you take it out and put it back in, it takes another fuel)
    • Can be automated by putting a hopper feeding in the side of the block like water bottles.
Elytra
  • Nerfed - the player is no longer able to go higher than where they started.
  • New sneaking animation.
  • The player can now fit through one block high gaps while gliding.
  • Horizontal collisions now deal damage, new death message: "Player experienced kinetic energy".
Enchanting
  • Enchantments with max 1 level will no longer display the level, e.g. "Infinity" rather than "Infinity I".
  • When multiple pieces of Thorns armor are worn, one will now be chosen at random instead of always using the "bottommost" piece.
Players
  • When crouching, players are 1.65 blocks tall (versus 1.8 blocks normally).
  • When flying with elytra, players are now only 0.6 blocks tall.
Splash text
  • Changed "0% sugar" to "1% sugar".
  • Removed "SOPA means LOSER in Swedish!".

Fixes

18 issues fixed
From released versions before 1.9
  • MC-1565 – Silk touch and Fortune enchantments do not activate on last use
  • MC-11883 – Cured zombie villagers don't keep their profession
  • MC-12845 – Skeletons unable to damage the player when in a 2x1x2 area
  • MC-46164 – Zombie hit animation is only when they hold an item. (Should be every time they hit)
  • MC-55593/clear won't remove items 'in hand' in the inventory screen
  • MC-62485 – When using an invalid enchantment ID, /enchant says "<text> is not a valid number".
  • MC-81507 – Right clicking non placeable item give wrong animation
From the 1.8 development versions
  • MC-69097 – Flying into an unloaded chunk flashes random biomes.
From the 1.9 development versions
  • MC-83897 – Enchanted Books found in chests or fished don't have enchants.
  • MC-88646 – Spider Jockeys are broken - skeleton does not move
  • MC-89127Netty Epoll Server IO #26/ERROR
  • MC-90012 – Boats will paddle once when getting in for the first time
  • MC-90013 – Excessively slow boats.
From the previous development version
  • MC-89923 – No AI Mobs from Natural Mob Spawners.
  • MC-89942 – Can only craft oak boats
  • MC-89975 – Elytra stationary while sneaking.
  • MC-89988 – Nether portals causing fall damage
  • MC-90099 – Player flying with Elytra has incorrect hitbox.

15w43a

15w43a is the thirty-fourth snapshot released for 1.9.[41] Most notably, Chinese, Japanese and Korean (and likely other IME languages) can now be input into chat thanks to bug MC-2781 being fixed. Igloos were also added in this version.

Additions

Loot tables
  • All loot from mobs, chests etc. is now based on loot tables, excluding block drops.
    • Can be changed by mapmakers by adding a json file within the "WORLD/data/loot_tables" folder, however it's broken in 43a.
Generated structures
NBT Tags
  • Chests/Minecart chests
    • LootTable (string): Loot table to be used to fill the chest when it is next opened or destroyed. When the chest is part of a double chest, only the half corresponding to the tagged single-chest will be affected.
      • e.g. /setblock ~ ~1 ~ minecraft:chest 0 replace {LootTable:"minecraft:chests/simple_dungeon"}
    • LootTableSeed (long): Seed for generating the loot table. Used in vanilla survival to replicate chest content in new worlds with same seeds. 0 or omitted will use a random seed.
      • /setblock x y z minecraft:chest 0 replace {LootTable:"chests/simple_dungeon",LootTableSeed:12345}
  • All mobs
    • DeathLootTable (string): Determines which loot table will be used when the mob is killed.
      • e.g. /summon Creeper ~ ~1 ~ {DeathLootTable:"minecraft:chests/simple_dungeon"}
    • DeathLootTableSeed (long): The deterministic seed for grabbing data from the loot table. Used in vanilla survival to replicate chest content in new worlds with same seeds. Must not be 0.
      • e.g. /summon Creeper ~ ~1 ~ {DeathLootTable:"minecraft:chests/simple_dungeon",DeathLootTableSeed:123l}

Changes

Debug screen
  • Now shows more information.
    • F3+Q gives help.
      • Shows all F3 + key combinations.
    • F3+F now increases render distance by 1 (Min and Max are 2-32).
    • F3+⇧ Shift+F now decreases render distance by 1 (Min and Max are 2-32).
    • Shows if the pie chart and FPS chart are shown on screen.
    • Shows text in chat when you reload chunks, sounds, etc.
    • Does not open the F3 screen when you use a specific key combination like F3+N, F3+B, etc.
    • Removed F3+S, which previously reloaded sounds.
      • F3+T now reloads all resource pack content, including sounds.
Generated structures
  • Stronghold
    • Increased number of strongholds to 128 per world, rather than 3.
Blocks
Commands
  • /gamemode
    • Now displays in chat the gamemode the player switched to.
Trading
  • Librarians charge double for books with "treasure" enchantments.
Enchantments
  • Frost Walker no longer works on flowing water.
Brewing
Sounds
  • 150+ new sound events[42]
  • New wooden button and iron/gold/wooden pressure plate sounds
Mobs

Note: many changes below were reverted or modified in 15w43b and 15w43c, with the exception of the change to the drop chances from guardians, the change of elder guardians dropping dry rather than wet sponges, the addition of Looting affecting chicken and rabbit meat drops, and the change to how Looting affects spider eye drops. Also, as of 15w34c horses again drop their items, but always 1 rather than 0–2.

  • Mobs wearing armor or carrying weapons no longer drop the equipment, i.e. HandDropChances and ArmorDropChances are ignored.
  • Chickens and rabbits now drop more than one meat item when killed with Looting.
  • Rabbits no longer rarely drop feet.
  • Spiders and cave spiders drop eyes more often (now 50% chance, previously a 33% chance normally and 66%/77%/82.5% with Looting) and the amount is now increased by Looting.
  • Pigs no longer drop worn saddles.
  • Endermen no longer drop the held block.
  • Sheared sheep now drop wool when killed.
  • Horses no longer drop leather, bones, or rotten flesh. Saddles, horse armor, chests, and chest contents are still dropped when applicable.
  • Ghasts now drop 0–3 gunpowder and 0–2 ghast tears (up from 0–2 gunpowder and 0–1 tears), incremented as usual with Looting.
  • Guardians and elder guardians no longer rarely drop fish as if from fishing.
  • Elder guardians now drop dry sponges on any kill, rather than wet sponges on a player kill.
  • Guardian and elder guardian drop chances for raw fish and prismarine crystals changed. Now it's a 40% chance for fish, 40% for crystals, and 20% of nothing, with the amount increased by Looting. Formerly it was 33% raw fish and 33% of crystals only if the raw fish drop failed, with Looting increasing the chances but not the amount.
  • Zombie pigmen now drop 0–2 rotten flesh and 0–2 gold nuggets (up from 0–1 of each), incremented as usual with Looting.
  • Skeletons now drop 0–3 arrows and 0–3 bones (up from 0–2 of each), incremented as usual with Looting.
  • Wither skeletons now drop 0–3 coal and 0–3 bones (up from 0–1 coal with "0" having double chance and 0–2 bones), incremented as usual with Looting.

Fixes

4 issues fixed
From released versions before 1.9
  • MC-1315 – When all 3 end portals have failed to spawn there is no way to get to the end
  • MC-2781 – Chinese, Japanese and Korean (and probably other IME entered languages) characters not working
  • MC-72397 – Alex Model Displays Items Incorrectly
  • MC-72839 – F3 + A will always make you walk left slightly

15w43b

15w43b is the thirty-fifth snapshot for 1.9, and was released to fix an issue with multiplayer from the previous snapshot and to get custom drop tables working, as well as add subtitles.[43]

Additions

General

Captions/Subtitles
  • Subtitles which display sounds for the hard of hearing/deaf.
    • Mobs have individualised subtitles, for example “Creeper hissing”.
    • "<" or ">" points in the direction the sound is coming from.

Changes

Igloos
  • Golden apple will now always be present, and will no longer disappear if the chunk is unloaded before the chest is opened.
  • Made the basement walls less uniform
Mobs
  • Elder guardian (but not guardian) drop chances for raw fish or prismarine crystals changed again. Now it's a 50% chance for fish, 33% for crystals, and 16.7% of nothing, with the amount increased by Looting.
  • Wither skeletons' coal drop changed to 0–2 coal, incremented as usual with Looting. This is still an increase over 15w42a.
  • Squid now drop 0–2 ink sacs (was 1–3), incremented as usual with Looting.
  • Undid several other changes from 15w43a:
    • Ghasts' drops reverted back to 0–2 gunpowder and 0–1 tears, incremented as usual with Looting.
    • Rabbits drop feet again as a rare drop.
    • Rabbits' meat drop is no longer affected by Looting.
    • Skeletons' drops reverted back to 0–2 arrows and 0–2 bones, incremented as usual with Looting.
    • Wither skeletons' bone drop reverted back to 0–2 bones, incremented as usual with Looting.
    • Zombie pigmen's drops reverted back to 0–1 rotten flesh and 0–1 gold nuggets, incremented as usual with Looting.
Water
  • No longer shows the flowing animation when directly adjacent to glass.

Fixes

9 issues fixed
From released versions before 1.9
  • MC-2931 – Boat location desync
  • MC-35790 – Stationary water shows flowing animation at the sides of glass blocks
  • MC-72878 – Name plate is inside baby villager's head
From the 1.9 development versions
  • MC-90096 – Dispensers don't dispense all types of boats
  • MC-90576 – Frost Walker turns flowing water into frosted ice
From the previous development version
  • MC-91043Packet 0/72 (ia) was larger than I expected, found 19 bytes extra whilst reading packet 72
  • MC-91044 – Language selection screen is empty
  • MC-91046 – Missing pack.mcmeta on default resource pack
  • MC-91098 – Rabbits doesn't drop rabbit foot

15w43c

15w43c[44] is the thirty-sixth snapshot for 1.9, and was released to make some changes to the loot table system, as well as fix some bugs and crashes.

Changes

Textures
  • Remapped boats. They now have a separate texture per oar and per side of the boat.
Loot tables
  • The format is updated, so that rather than a 'items' node containing 'item' entries, it is an 'entries' node containing 'type' and 'name' entries.
    • Type entries can be 'item', 'loot_table', or 'empty'.
    • Name entries can either be item identifier for items, or the location and name of the loot table.
      • Example:
"type": "loot_table",
"name": "minecraft:gameplay/fishing/treasure",
  • This allows for easier nested loot tables.
  • The fishing tables are now available, along with loot for skeleton horses, zombie horses, and sheep without wool.
  • Added the function 'set_damage', which is used to change the durability of a tool.
  • Fixed some loot tables.
    • Guardians and elder guardians have their rare drop of fishing loot again, though it includes fishing junk and fishing treasure as well.
    • Elder guardians only drop sponges when killed by the player.
    • Horses drop 1 leather. Skeleton and zombie horses drop 1 bone and 1 rotten flesh, respectively.
    • Squids reverted back to dropping 1–3 ink sacs (was changed to 0–2 in 15w43b).
    • Wither skeleton coal drop chance reverted back to earlier behavior: drops −1–1 (i.e. a 66% chance of 0 and a 33% chance of 1) with the amount increased as usual by Looting.
    • Spider and cave spider eye drop chance adjusted, now drops −1–1 (i.e. a 66% chance of 0 and a 33% chance of 1) with the amount increased as usual by Looting.
Fishing
  • The Lure enchantment no longer affects the chances of catching things, only the delay.
  • The Luck of the Sea enchantment is broken due to a typo in the new fishing loot table.
  • Fished junk will be less damaged (0%–90% durability remaining) while treasure will be more damaged (0%–25% durability remaining).
  • Ink sacs will now be caught singly with weight 10 (formerly a stack of 10 with weight 1).
Igloos
  • The glass bottle in the brewing stand was removed.
  • A cobweb generates in the corner of the basement.
  • The sign in the igloo dungeon has changed.[45]
    • Previously:
Blank Sign.png
--->
<---
  • Now:
Blank Sign.png
****- ***--
--** *-*
*-** -**
--*** ***--
Mobs
  • Fixed mobs never dropping equipment.
    • Pigs with saddles will drop the saddles again.
    • Endermen will drop the block they are carrying again.

Fixes

20 issues fixed
From released versions before 1.9
  • MC-162 – Ghost boats.
  • MC-5120 – Fireworks pushed by water / fired horizontally out of loaded chunks cause client to hang
  • MC-32778 – Cannot assign keypad 5 key to motion any longer.
  • MC-62159 – Broken graphic for breaking piston arms/Extended piston head breaking texture is wrong.
  • MC-68666 – Block breaking uses nearby textures from stitched terrain when using cubes/planes larger than 16px.
  • MC-73261 – Couldn't jump on a anvil if I directly stand in front of the anvil.(Only in Multiplayer).
  • MC-73401 – Hopper Texture Issue.
From the 1.8.2 development versions
  • MC-76352 – Rain under Bedrock / in void
From the 1.9 development versions
  • MC-88324 – Minecraft freezes after x times of relogging
  • MC-89926 – Elytra can't be set to Chestplate Slot w/ /replaceitem, but can be set to head slot.
  • MC-89935 – New chunks don't render until they are updated.
  • MC-90213 – Head has 360 degrees of vertical rotation when using Elytra.
  • MC-91147 – Mobs no longer drop equipment.
  • MC-91148 – Killing a sheared sheep still drops wool.
  • MC-91149 – Horses no longer drop leather/bones/rotten flesh.
  • MC-91151 – Endermen no longer drop carried blocks.
  • MC-91152 – Guardians and Elder Guardians no longer rarely drop fish/salmon/clownfish/pufferfish.
  • MC-91156 – Mobs drop different amount of common items than before.
From the previous development version
  • MC-91185 – Loot tables affect mobs drops/held items.
  • MC-91203 – Loot table function "set_data" doesn't work with tools.

15w44a

15w44a[46] is the thirty-seventh snapshot released for 1.9.

Additions

Items
  • End Crystal
    • Drops from skeleton and zombie horses when killed by the player.
    • Can only be placed on obsidian and bedrock blocks.
    • Has no bottom plate like "normal" End Crystals.
    • Used on the exit portal in the End to respawn the dragon.
    • The End Crystal can't be destroyed by explosions (except Wither).

Changes

NBT tags
  • Ender crystal
    • ShowBottom (boolean) Whether to show the crystal "base", within the block the crystal is on top of.
Loot tables
  • New "enchant_randomly" and "set_attributes" functions.
  • Chests in mineshafts, desert pyramids, simple dungeons and bonus chests pull loot from multiple pools, and their items were heavily rebalanced. Pools of valuable items generally precede pools of less valuable items.
    • Saddle and iron horse armor were removed from mineshaft chests; name tag, enchanted and normal golden apple, torch and powered, detector and activator rails were added.
    • Spider eyes, gunpowder, string, sand and golden apple were added to desert temple chests.
    • Salmon was added to bonus chests. This chest now always contains one axe, one pickaxe, some food and some wood items. Sticks and planks were made more plentiful.
    • Bone, rotten flesh, gold ingots, coal, enchanted golden apples, melon, pumpkin and beetroot seeds were added to simple dungeon chests.
Golden Apple
  • Normal golden apples now provide Regeneration II (was Regeneration I since 15w37a).
  • Enchanted golden apples can no longer be crafted.
    • The achievement "overpowered" can no longer be obtained. Dinnerbone states the achievement will be changed to "obtain" instead of "craft" to fix this.[47]
Cauldrons
  • A bucket can now be filled from a full cauldron.
Large oak trees
  • Now spawn in forest biomes again.
Hunger
  • The new saturation -> food mechanic only applies when the player is not hungry.
Ender Dragon
  • Changed the mechanic for respawning the Ender Dragon.
    • To respawn the dragon, one End Crystal must be placed on each side of the exit portal at any one of the three blocks of that side.
    • While respawning, beams shoot out of these crystals, that will reset all the pillars, exit portal and end stone under the exit portal. When done they blow up and spawn the dragon.
Enchantments
Igloos
  • The red carpet at the corner of the igloo basement hides a block of polished andesite.
  • The sign has changed back to arrows though different arrows than they were initially.
    • Previously:
Blank Sign.png
****- ***--
--** *-*
*-** -**
--*** ***--
  • Now:
Blank Sign.png
<----
---->
General
  • The “buff bar” at the top of the screen now properly respects hidden & ambient effects.

Fixes

26 issues fixed
From released versions before 1.9
  • MC-2034 – Brewing stands' input slots do not have normal stacking behavior.
  • MC-2729 – Normal glass block is darker than the glass panel / glass panel brighter than glass block.
  • MC-3706 – Items 'walking' randomly / Paintings and item frames fly when broken.
  • MC-29844 – Big Oak Trees fail to generate in Forest Biomes.
  • MC-45375 – Improper Cake Texture.
  • MC-50344 – Incorrect Texture Mapping on Some Blocks.
  • MC-58192 – Brewing stand bottle model rendering incorrect.
  • MC-66485 – Bad Texture Projection in East and West Directions (Severe Model Bug).
  • MC-72562 – Invisible rain by the world end.
  • MC-81067 – Entities and particles turning black at eye level Y=256.
  • MC-82009 – World end lighting
From the 1.5 development versions
  • MC-9496 – Bucket can't fill up from right-clicking a full cauldron
From the 1.8 development versions
  • MC-58634 – Command block previous output doesn't update properly after setblock.
From the 1.9 development versions
  • MC-84069 – Beacon effects constantly blinking even while in range of the beacon.
  • MC-84735 – Z-Fighting at top of Cobblestone Wall.
  • MC-86838 – Status effect HUD background is asymmetrical, border is cut off on one side.
  • MC-87566 – Delayed "SuccessCount:1" CommandBlock Update.
  • MC-87849FallingSand command block gimmick removed between SSs w35b/w35c
  • MC-89249 – The platform of "The Void" worlds sometimes generates not fully
  • MC-89647 – Pick block on items outside the hotbar visually replaces armor/crafting slot with duplicate of the stack that was picked.
  • MC-90478 – Summoned ItemFrames, Paintings and LeashKnots have the wrong position.
  • MC-91093 – Music disk description names missing - item.record.waitdesc
  • MC-91221 – unintended changes in mob drops with loot tables.
From the previous development version
  • MC-91310LootTable does not respect rolls.
  • MC-91316 – 'Mending' is impossibly rare.
  • MC-91448 – Can't add Mending enchant to shields.

15w44b

15w44b[48] is the thirty-eighth snapshot for 1.9, and was released to make various items available in survival and to fix bugs and crashes. The development team's aim had been to have the 1.9 release feature-complete by the end of October 2015, followed by a period of bug-fixing,[49] and this snapshot was the last snapshot before the end of October.

Additions

Attributes
  • generic.luck, ranging from -1024 to 1024.
    • Used when processing loot tables along with the quality or bonus_rolls tag. Currently used for opening chests and chest minecarts, fishing, and player-killed mob drops.
Loot tables
  • Added bonus_rolls tag, to give additional rolls on a pool with good Luck (or to remove rolls with bad Luck).
Status effects
  • New status effects: Luck and Bad Luck.
    • Increases/Decreases the luck attribute by ±1 per level.
    • Has a clover icon for luck.
    • Has a withered clover for bad luck.
Uncraftable Potion
  • Has no effect, unknown use.
  • Cannot be obtained in survival.
  • Has tag Potion:"minecraft:empty".
Luck potion
  • Gives the Luck effect for 5 minutes.
  • Also comes in splash and lingering potion forms as well as for tipped arrows ("Arrow of Luck").
Tipped Arrows
  • Now exist for empty bottles, water bottles, mundane potions, thick potions and awkward potions.
    • None of them have any effects and are uncraftable since lingering potions of these kinds do not leave a cloud behind.

Changes

End Crystal
  • Can now be crafted using an eye of ender in the middle, a ghast tear on the bottom and 7 glass blocks on the remaining squares.
  • Are no longer dropped by undead horses.
End Rod
Entities
  • TippedArrow has been removed. Arrow is used instead.
Fire Charges
  • Once again shoot as blaze fireballs when ejected from a dispenser. (since 15w33c they had shot as ender dragon fireballs.)
Fishing
  • Luck of the Sea and the new Luck effect affect fishing again, and effects stack. Each point increases the weight of treasure by 2, decreases the weight of fish by 1, and decreases the weight of junk by 2.
Guardians
  • Rare drops from player kills on normal guardians are returned to what they were in 1.8, namely, they only include fish, and not fishing junk or fishing treasure.
Hay Bale
  • Falling onto a hay bale does only 20% of normal fall damage.
    • The highest the player can fall, and live, without armor, is 100.27 blocks
    • The highest the player can fall with feather falling is 169.19 blocks
Horses
  • Horses, donkeys, and mules drop 0–2 leather, affected by Looting, which is a return to pre-15w43a behavior.
  • Skeleton and zombie horses no longer drop end crystals; they again drop 1 bone or 1 rotten flesh, respectively.
Loot tables
  • Replaced luck_multiplier with quality.
    • Formula is now weight += quality * luck, formerly weight += weight * luck_multiplier * luck.
NBT tags
  • Entity: Arrow
    • Potion (string): Potion effect of the arrow
      • e.g. /summon Arrow ~ ~5 ~ {Potion:"minecraft:long_invisibility"}
    • CustomPotionEffects (list): List of custom potion effects.
      • e.g. /summon Arrow ~ ~5 ~ {CustomPotionEffects:[{Id:1,Duration:100}]}
  • Entity: AreaEffectCloud
    • Potion (string): Potion effect of the AreaEffectCloud.
      • e.g. /summon AreaEffectCloud ~ ~5 ~ {Potion:"minecraft:long_invisibility"}
Potions
  • Removed many unused base potions from the game.
Tipped Arrow
  • Can now be obtained in survival.
    • Splashing down a lingering potion first, then shooting regular arrows through that cloud will give you a tipped arrow back.
  • For effects with duration, the duration is 18 that of the corresponding potion.

Fixes

93 issues fixed
From released versions before 1.9
  • MC-119 – Mobs visually sinking through solid blocks.
  • MC-881 – Boat inflicts fall damage if it runs aground in some fashion (Slabs, Mobs, Soul Sand)
  • MC-1003 – Stairs in Desert Temple are not facing the right way.
  • MC-1349 – While riding a pig, horse or minecart and using F5, the hand of your character is misplaced.
  • MC-3004 – Can walk through piston arm if piston placed facing east (f = 3)
  • MC-8522 – Pushing a button makes the button side textures look wrong.
  • MC-12823 – Powered Redstone Lamp Transparent
  • MC-13844 – When player is "holding" the Leash it doesn't Connect with him.
  • MC-25876 – Logs with damage values have wrong name
  • MC-34074 – Use enderpearl to get past 29999999.7 blocks.
  • MC-58405 – Cauldron bottom model rendering glitch.
  • MC-61474 – Hoppers/droppers put multiple empty buckets into furnace, they then get replaced by one water bucket when smelting wet sponge.
  • MC-64804 – Minecraft crashing when walking into the Farlands void.
  • MC-64900 – Players cannot push stacked mobs
  • MC-64964 – Boats break on soul sand.
  • MC-79820 – Player can obtain item with count 0.
  • MC-84774 – Cobblestone wall fence gate facing south has different texture mapping (uvlock tag issue).
  • MC-85027 – Villager selling null crashes clients.
  • MC-85317 – Silverfish With Weakness and Attack Damage Set to 0 Still Deal Damage
  • MC-85988 – Cannot /clear Written Book
  • MC-87454 – Mobs summoned with ActiveEffects do not get the potion effects unless they are splashed with a thrown potion of that effect
  • MC-87533 – "stat.useItem.minecraft.shears" stat doesn't work
  • MC-88665 – Can't ride a "MinecartRideable riding a MinecartChest"
  • MC-91897HurtTime not ran on wolves.
From the 1.8 development versions
  • MC-46401 – Spectator mode frozen entities and vision overlay.
  • MC-64117 – Extreme overloaded worlds cause problems / openening a world two times or more.
  • MC-70190F3 and T leaves you in chat mode
From the 1.9 development versions
  • MC-82864 – Items floating in both hand.
  • MC-82969 – Corrupt pack.mcmeta causes crash.
  • MC-82983 – Ender Dragon Staying Still when out of render distance.
  • MC-83001 – Two Ender Dragons?
  • MC-83030 – When shulker dies, no death particles are given off upon death.
  • MC-83045 – EnderDragon Breath does no damage.
  • MC-83252 – No sound while having item in dominant hand and hitting grass with sword.
  • MC-83333 – Shulker projectiles have some issues with water.
  • MC-83413 – Water causes graphics bug on Shulkers.
  • MC-83566 – levitating and hitting a ceiling glitchy.
  • MC-83639 – Dragon doesnt fly at you when at height.
  • MC-83703 – Ender Pearl isn't infinity in Creative Mode (Bug).
  • MC-83726 – Duel Weilding Sword Glitch.
  • MC-83732 – Using Pick-Block on Any Potion Tipped Arrow, a Water Bottle Arrow is Given.
  • MC-83756 – Reeling Fishing Rod Doesn't Count as Right Click Action.
  • MC-84224 – Shift does not work with the off-hand slot.
  • MC-84245 – The ender dragon fight has a "safe spot" exploit when he shoots his acid.
  • MC-84311 – EnderDragon DeathLight is too Much
  • MC-84336 – Enderpearls disappear in creative mode.
  • MC-84347 – Placing a block from your off hand retracts the fishing line.
  • MC-84582 – Chorus plants do not make sound when water breaks them.
  • MC-84593 – Fire charges shot out of dispensers are dragon fireballs.
  • MC-84905 – Shulker Projectile and Vision Bug
  • MC-84969 – You can fill a water bottle and an empty bucket simultaneously
  • MC-85066 – Burning Mobs
  • MC-85154 – Endermen go back to neutral after being hit by player.
  • MC-85189 – Shulker radius doesn't apply when on top of them
  • MC-85569 – End city despawned after relog
  • MC-85723 – Unbreakable with Data Values.
  • MC-85951 – Ender Dragon respawning works even if there is an existing dragon.
  • MC-86091 – Lingering Potion Disappears in Spectator Mode
  • MC-86128 – Getting hit with an arrow while blocking a shield still adds an arrow to the target
  • MC-86371 – Eating item in main hand while holding edible food in off hand.
  • MC-86416 – Zombies don't try to follow and attack players when players are in water
  • MC-86719 – ender dragon is not interasted in player
  • MC-86721 – Spectating someone while they eat/block with a shield crashes the game.
  • MC-86745 – when you use the Repeating Command Blocks and close your world and and open you world the it stops
  • MC-86817 – <code<Tellraw doesn't respect command-block chain order
  • MC-86954 – Nameplate displacement on ArmorStands
  • MC-87007 – Client disconnects from the server as a result of IndexOutOfBoundsException
  • MC-87021 – Spawnpoint does not function with specific coordinates
  • MC-87118 – Chunks disappear after reload after using clone in a repeat command block
  • MC-87147 – Hoppers can't remove empty bottles left in brewing stands by Dragon's Breath.
  • MC-87215 – Pumpkin and melon vines disappear on logout/relog
  • MC-87459 – Spread players not working sometimes.
  • MC-87538 – cannot use right hand item with shield on
  • MC-87598 – Sleeping in a bed and teleporting to unloaded chunks
  • MC-87613 – Logmessage: "Unable to resolve BlockEntity for ItemInstance: minecraft:shield"
  • MC-87840 – Breeding 2 pigs consumes 3 food items
  • MC-87956 – If a spawner's delay is 0, right clicking with a spawn egg on it doesn't change the id.
  • MC-87974 – Quirky tool and weapon animations (attack strength feature)
  • MC-88376 – Staying under water doesn't drown the player
  • MC-88431 – Mobs stand still, won't burn or move
  • MC-88433 – Pressure plates didn't work until world reload
  • MC-88958 – Iron Golems can't fight back against the new skeletons
  • MC-89123 – Regular Stairs reconfigure when next to inverted stairs.
  • MC-89353 – End crystals don't respawn instantly after the explosions when respawning Ender Dragon.
  • MC-89924 – Rideable Animals (Horses, Pigs) Broken.
  • MC-89946 – Cannot control Minecarts.
  • MC-90115 – Boat Texture Bug
  • MC-91075 – Loot table entries with min count 0 create items with count 0 in container
  • MC-91281MinecartChest using abandoned_mineshaft.json loot table does not wait for chest to be opened.
From the previous development version
  • MC-91521 – Combining items in an anvil causes the item to disappear.
  • MC-91551 – Unable to respawn dragon in old worlds because of strict exit portal location check.
  • MC-91581 – One ender crystal is not destroyed by the dragon spawning sequence.
  • MC-91624 – End crystal drops from normal horse.

15w45a

15w45a[50] is the thirty-ninth snapshot released for 1.9. The development team's aim had been to have the 1.9 release feature-complete by the end of October 2015, followed by a period of bug-fixing,[51] and this snapshot was first snapshot during that planned time period of bug-fixing.

Additions

Realms
  • Added a Realms Notifications toggle to the Options menu, toggleable to ON and OFF.

Changes

Optimizations
  • Tweaks to pathfinding and monster-AI.
  • Some performance optimisations.
Shulker
  • Added sounds for shulkers getting damaged
Achievements
  • Overpowered is changed from "Build a Notch Apple" to "Eat a Notch Apple".
Elder guardians
  • Rare drops now only provide fish, as they had in 1.8 versions, eliminating fishing treasure and fishing junk that had been seen in snapshots.
Boats
  • The dark oak boat can now be crafted.
Lily pads
  • Collision box was raised from 14 of a pixel to 1 pixel in height.
Maps
  • Are crafted at a zoom level of 1:1, as was the case before 15w34a.
    • Can no longer be zoomed in.
  • This reverts maps to 1.8 behavior.
Shields
  • Placing a pattern on a shield now consumes the banner.
Commands
  • Tab-completed coordinate arguments now become tildes if no block is in focus.
NBT tags
  • The Linger byte tag on ThrownPotion entities has been removed.
    • Instead, the potion will linger if the stored item has an ID of minecraft:lingering_potion.
    • The following command creates a ThrownPotion lingering potion: /summon ThrownPotion ~ ~5 ~ {Potion:{id:"minecraft:lingering_potion",tag:{Potion:"minecraft:swiftness"}}}
  • The ThrownPotion will render as its stored item, no matter the item.
    • For instance, if the stored item has an ID of minecraft:diamond_sword, the potion will appear as a diamond sword while being thrown.
The Player
  • Jump height increased from 1 316 blocks to 1 416 blocks.

Fixes

83 issues fixed
From released versions before 1.9
  • MC-10 – Mobs temporarily glitch out of fenced areas / into blocks
  • MC-417 – Arrows first bounce back then appear at correct location.
  • MC-1307 – Corner stairs have a gap in the hitbox
  • MC-1451 – Sideway placed blocks (quartz, hay bales, wood logs) textures are not rotated properly.
  • MC-7169 – Able to place nether portal blocks in the End; teleporting to the nether won't load chunks
  • MC-9280 – Glass panes and Iron Bars dont line up on one side
  • MC-10343 – Leaving world when riding stacked entities unstacks or deletes the stack
  • MC-30557 – Fishing water particles show on land
  • MC-36933 – When using “Pick Block” on glowing Redstone Ore, it doesn’t give you anything.
  • MC-44823 – Rapid teleports cause occasional rubber-banding
  • MC-45077 – Knockback enchantment bypasses the knockback resistance attribute
  • MC-47262 – tiny debug crosshair in f5 mode
  • MC-48616 – All Mobs move extremely slowly in water.
  • MC-55909 – Rapid teleportation occasionally causes commands being executed on entity to occur at previous location
  • MC-58188 – Tripwire Hook block model lighting bug with Smooth Lighting OFF (Fix included).
  • MC-61716 – Melon/pumpkin stem faces adjacent grown block even if the seed isn’t mature.
  • MC-64009 – Banners don't stack when breaking a block that they are placed on
  • MC-67630 – Missing “Close Window” packet in the beacon.
  • MC-68170 – Thrown items are mirrored.
  • MC-70268 – Missing colon after “Game Mode” in Open to LAN screen.
  • MC-70873 – Write variant long in PacketDataSerializer doesn't work properly
  • MC-71044 – Mooshrooms take damage when jump in enclosed space
  • MC-72511 – Iron Golem ignoring baby zombie
  • MC-72548 – Minecart name lost
  • MC-73056 – All wooden doors look like oak doors on maps.
  • MC-73459 – Sea lanterns surrounded by clay only illuminate one side
  • MC-75043 – Invalid lang in options.txt leads to connection error
  • MC-75344 – Wolf model is not centered visually
  • MC-78796 – “Fuel” tag for furnace minecarts overflows.
  • MC-87350 – Mob can’t jump one block when there is slab.
  • MC-89698 – Certain characters crash the game when used in a server IP.
From the 1.9 development versions
  • MC-83141 – Clock/Compass icon resets when grabbed.
  • MC-83561 – Not sure if bug - Chorus fruit eating sound doesn't finish playing
  • MC-84246 – Splash water creates floating water puddles when hitting sideways fire
  • MC-84517 – Chorus fruit particles not showing in correct position
  • MC-85011 – Chorus Fruit Teleportation sound not playing
  • MC-85029 – Multiplayer: Clocks in item frames do not tell the time.
  • MC-85835 – Lingering potions have same texture as splash potions when thrown.
  • MC-86296 – We can not extend or improve lingering potions with redstone or glowstone.
  • MC-86344 – Tipped arrows' effects are applied even when blocked
  • MC-86672 – Splash/Lingering potions do not enter brewing stands via hopper.
  • MC-86905 – Shields not treating shulker projectiles correctly and dosen't prevent fireball's fire damage
  • MC-87016 – Weird world rendering when coming through nether portal
  • MC-87037 – All Players Near Spawn Kicked, Malformed JSON
  • MC-87238 – Zooming in a map always picks the same center for the next map.
  • MC-87490 – Chorus fruit deplete your saturation faster if the teleportation fails
  • MC-87992 – teleporting long distances doesnt load chunks
  • MC-88336 – Shulker Collision Box.
  • MC-89266 – Skeletons cannot shoot bow.
  • MC-89408 – An incorrect wheat
  • MC-89456 – Standing in End Gateway placed with /setblock causes huge FPS drop.
  • MC-89639 – pistons are not visible
  • MC-89766 – Items on top of lily pads dance and jump from pad to pad.
  • MC-89884 – Mobs forgot how to walk on Lily Pads.
  • MC-89995 – Villager AI (farming) broken.
  • MC-90063 – Slime block propulsion.
  • MC-90131 – Dispensers can't equip Elytra.
  • MC-90166 – Elytra shows same animation for all players
  • MC-90279 – Chorus Fruit Fall Damage.
  • MC-90379 – When all entities are killed, Wither Skulls get stuck.
  • MC-90404 – normal swing speed on all tools
  • MC-90578 – All poeple got kicked from Server when someone destroy frozen_ice with Silk Touch Pickaxe
  • MC-90590 – Dark Oak Boat is uncraftable.
  • MC-90607 – Elytra bug when hitting walls
  • MC-90635 – Silk Touch on frosted ice drops air item.
  • MC-90639/replaceitem command doesn't use correct slot numbers for main and off hand.
  • MC-91128 – Lily pads can now be placed on ice and frosted ice, but will not stay.
  • MC-91286 – Villlagers wearing Thorns armour stops zombies attacking.
  • MC-91321 – Subtitles don’t appear if sound volume is set to off.
  • MC-91377 – Guardian and elder guardian can drop bows, fishing rods and other fishing treasure/junk.
  • MC-91552 – Overpowered achievement can’t be obtained.
  • MC-91567 – Leads break instantly/teleport to 0,0,0 visually.
  • MC-91583 – Unable to shift-click additional items into brewing stands' fuel slot
From the previous development version
  • MC-91710 – Texture broken on stairs (uvlock is broken).
  • MC-91713 – Dispenser dropping Arrow instead of Shooting.
  • MC-91715 – Fence / Cobblestone / Fence Gate Wall texture UV are misaligned.
  • MC-91737 – luck is listed as negative effect.
  • MC-91750 – Chorus plant texture stretched.
  • MC-91753 – Buttons uvlock-related texture issue.
  • MC-91754 – Pre-generated end crystals are invulnerable.
  • MC-91786 – Game Crashes When Wolf/Iron Golem Kills Mob.
  • MC-91804 – “Fire cackles” Subtitle.
  • MC-91859 – Z-Fighting (or something similar) at top of Cobblestone Wall.

15w46a

15w46a[52] is the fortieth snapshot released for 1.9.

Changes

Banners and signs
  • Now replace replaceable blocks such as grass, instead of trying (and failing) to be placed on them.
Experience
  • Now is collected at the middle rather than at the head
    • This means that if a large amount of experience is collected, it will no longer block the player's view.
  • Blocks no longer drop XP when the doTileDrops gamerule is false.
Farmland
Filled buckets
  • Now replace single snow layers when used on the top, instead of placing the water or lava in the air above the snow layer.
Iron bars
  • Their sides now include an edge texture.
Iron golems
  • Iron golems spawned in 15w46a and later have 100% knockback resistance.
Mob spawning
  • Mobs can no longer spawn inside blocks that block movement but are transparent, such as leaves.
  • Mobs can no longer spawn in blocks containing rails, powered rails, detector rails, or activator rails.
  • Mobs can no longer spawn in blocks containing buttons, tripwire hooks, pressure plates, levers, redstone torches, redstone repeaters, comparators, or redstone dust.
Ocean monuments
  • Now require a 16 block square radius of deep ocean, not just a single deep ocean block at the center.
Rabbits
  • Smaller than before.
  • Chance to drop a rabbit's foot is now 10% + 3 percentage points per level of Looting (was 2.5% + 1 percentage point per Looting).
  • Now only spawn in deserts, flower forests, taiga, mega taiga, cold taiga, ice plains, ice mountains, ice plains spikes, and "hills" and "M" variants of these biomes. Even in these biomes, spawn chance is somewhat reduced (weight 4 out of 44–52 rather than 10 out of 50–58).
  • Rabbits are faster when panicking.
  • Rabbits no longer prefer begging for food to mating.
  • Non-killer rabbits now avoid players within 8 blocks and most hostile mobs within 4 blocks (except slimes, magma cubes, and ghasts), and move faster when doing so. Also, avoidance range for wolves was reduced from 16 to 10 blocks.
  • Health reduced from 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg) to 3 (Heart.svgHalf Heart.svg).
  • Naturally-spawned rabbit's skin depends on the biome. When breeding rabbits, there is a 5% chance the baby will match the biome rather than either parent.
    • In a snowy biome, 80% white and 20% black & white.
    • In a desert or desert hills, 100% gold.
    • Otherwise, 50% brown, 40% salt & pepper, 10% black.
  • MoreCarrotTicks no longer has any effect.
    • When destroying crops, MoreCarrotTicks is set to 40 rather than 100.
  • Rabbits eating carrot crops now reduces the growth stage by 1 level, only removing the crop block entirely if the growth stage was 0.
Rails
Redstone
  • Hitbox for redstone is now smaller based on the connections, similarly to fences
Redstone Blocks
  • Now emit power through adjacent blocks.
Snow Golems
  • No longer leave a trail of snow if the game rule mobGriefing is false.
Wolves
  • Collar when tamed is now red, as it had been in releases before 1.8, rather than orange.

Fixes

47 issues fixed
From released versions before 1.9
  • MC-128 – 3rd person view reverts to 1st person view if head inside a block (corner a one block wide tunnel in a minecart, ride on a horse through a block, piston...)
  • MC-415 – Leaves replace transparent blocks
  • MC-1701 – Flying through a Portal in Creative turns off “fly mode” on the other side
  • MC-1752 – Breaking Doors moves the other part of the door sometimes
  • MC-1846 – First-person perspective parallax problem
  • MC-2631/defaultgamemode not changing tag on world selection screen
  • MC-3480 – superflat generating air
  • MC-3634 – Blocks incorrectly able to be placed on end portal frame / end portal frames are solid
  • MC-3776 – IPv6 Does Not Work
  • MC-3867 – Mob inside mob spawner “stutters” if no player is in spawn range or spawner is outside worldborder
  • MC-4839 – Sprinting Stops After Certain Distance/Time
  • MC-5951 – Comparator side input does not recognize all types of redstone power sources
  • MC-7849 – No step sound when walking on Anvils
  • MC-8565 – Underwater: TNT dispensed into a block above a dispenser visually appears above the block
  • MC-11149 – Redstone hitbox not allowing block below to be hit
  • MC-11519 – Epilepsy trigger from collecting a lot of EXP
  • MC-11790 – Since the advent of 1.5, we can no longer put a water seal on the snow, water is placed in the block above the snow
  • MC-11996 – Mining an anvil plays no sound!
  • MC-13818 – Unable to see Horse Health in Creative
  • MC-19243 – Breath icon misplaced with Absorption
  • MC-29362WitherBoss health bar showing from spawners
  • MC-35665 – Glass panes don’t join up correctly with ice blocks
  • MC-38422 – Blocks drop XP with doTileDrops set to false
  • MC-49370mobGriefing false snowman snow placing
  • MC-54109 – Wolfs collar is orange instead of red
  • MC-57569 – Wither Moves During Shield Generation / Wither attacking before initial explosion
  • MC-62041 – Untamed horses continue consuming food after reaching 100% tameability (0 temper) / Tamed horses continue consuming golden food after already in love mode
  • MC-62118 – Iron bars model issues
  • MC-64139 – Cannot place banner or sign on snow layer level 1
  • MC-64492 – Changes to mob spawning algorithm (Mobs don't require 'Air'-block for spawning cycle)
  • MC-65214 – Guardians are spawned in random places
  • MC-68443 – Distant Mobs Don't Despawn When Changing to Peaceful
  • MC-72834 – Horse suffocates when tries to jump on block with 2-high roof
  • MC-78635 – Stopping a server after save-off causes unexpected data loss
  • MC-80807 – NBT data for SmallFireballs is incomplete
  • MC-91299 – Rabbit legs twitching
From the 1.8 development versions
  • MC-45842 – Reads from java are slow due to many system calls?
  • MC-52254/spreadplayers sometimes teleports players underground, sometimes suffocates them
From the 1.9 development versions
  • MC-84306 – Glowing aura doesn’t work if team color is set to reset
  • MC-86983 – Cobblestone walls flicker when being moved with slime blocks
  • MC-87920 – Enderman looks backwards in /gamemode 3
  • MC-88875 – Donkey and Mule have swapped textures
  • MC-91025 – RedStone fix - Color Changing beacon
  • MC-92148 – Crash when selecting 'Teleport to team member' in Spectator Mode
From the previous development version
  • MC-92137 – Stairs’ UV Mapping is upside-down
  • MC-92144 – Hopper: java.lang.ClassCastException: ahw cannot be cast to ahn
  • MC-92167 – “Realms Notifications” option in options menu

15w47a

15w47a[53] is the forty-first snapshot released for 1.9.

Changes

General

Armor Stand
  • Wobbles slightly when being hit
NBT tags
Skins
  • Overlay layers (hat, jacket, sleeves, and pants) correctly render semitransparent pixels, instead of only fully opaque and fully transparent pixels.
Sounds
  • New sound events: entity.armorstand.place, entity.armorstand.fall, entity.armorstand.hit, entity.armorstand.break. These are used for the armor stand.

Blocks

Beacon
  • Now able to keep an item in its inventory slot.
    • No longer drops the item from the slot if the beacon is destroyed or the interface is exited before the 'accept' button is pressed.
  • Will now interact with hoppers.
Daylight sensor
  • No longer emits a signal at night when sufficiently shaded.
Jungle bush trees
  • Leaves will no longer replace blocks other than air or leaves when generating the tree.
Redstone block
  • Will now update adjacent blocks' power state correctly.
  • Will now never transmit power through blocks.
Redstone comparator
  • Side inputs now take power from redstone blocks.
Trapped chest
  • Will now change their texture when the computer time is set to the 24th to 26th of December to suit Christmas.

Mobs

Shulker
  • Now drops experience.

Fixes

26 issues fixed
From released versions before 1.9
  • MC-1310 – Dispensed boats get stuck on the dispenser block
  • MC-1777 – Placing a painting "behind" a button makes button unclickable
  • MC-2844 – Doors have no placement sound.
  • MC-5927 – Daylight Sensor outputting signal when encased
  • MC-9089 – Suicide from potions gives player a point in playerKillCount
  • MC-12959 – TNT mesh rotated wrongly placed vs primed
  • MC-28235 – Confirming beacon with items in hand makes items disappear, then drop on ground
  • MC-30157 – Lighting glitch with ender crystals in the over world
  • MC-33384 – Noteblocks play the wrong walk, place and break sounds
  • MC-46772 – Skin hat layer translucency only works in the end dimension
  • MC-59777 – Endermen lose ability to dodge melee attacks after being hit
  • MC-65699 – Armor Stand Duplication
  • MC-67017 – The small cube in slime blocks isn't displayed in inventory and when dropped
  • MC-72739 – Pillar Quartz Has No Block State Defining Axis
  • MC-91314 – No sound when placing beds
From the 1.8 development versions
  • MC-65240 – Banner pole texture mis-aligned
From the 1.9 development versions
  • MC-84625 – Mobs don't navigate correctly in contact with Chorus Plants
  • MC-87864 – Shulker monster spawner rotation animation is weird
  • MC-89882 – Shulkers Don't Drop Experience
  • MC-92443 – Typo in soundevent name "enttiy.zombie.infect"
  • MC-92866 – Purpur Slab variant displays "DEFAULT" in capital letters
From the previous development version
  • MC-92556 – Mobs bouncing and spinning on grass
  • MC-92559 – Splash potions are broken / All thrown potions are water potions
  • MC-92562 – Redstone blocks emit power through blocks
  • MC-92588 – Crash: java.lang.IllegalArgumentException: Cannot get property ... as it does not exist in aqu{block=minecraft:unpowered_comparator, properties=[facing, mode, powered]}
  • MC-92595 – Redstone blocks don't update adjacent blocks' power state correctly

15w47b

15w47b[54] is the forty-second snapshot for 1.9, and was released to fix some issues with 15w47a, along with adding various new sounds.

Additions

Item pickup
  • When you pick up an item, the item entity will go transparent slightly when it moves into your inventory.
Sounds
  • Added new sound event entity.shulker.hurt_closed.
  • Removed sound event entity.guardian.thorns.
  • Renamed sound event entity.player.attack.parry to entity.player.attack.nodamage.
  • Added new sound assets for many sound events added in previous versions.[verify]
    • New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks.
      • Uses the entity.player.attack sound events: crit, knockback, nodamage, strong, sweep and weak
    • New sounds for when an attack is blocked by shields.
      • Uses the sound event: entity.shield.block
    • New sounds for witch idle behavior, death, drinking a potion, throwing a potion and taking damage.
      • Uses the entity.witch sound events: ambient, death, drink, throw and hurt
    • New sounds for shulker idle behavior, death, being hit while their shell is closed, their bullet taking damage, and their bullet inflicting damage.
      • Uses the entity.shulker sound events: ambient, death and close[verify] and the entity.shulker_bullet sound events hurt and hit
    • New sounds for the attack of the killer rabbit.
      • Uses the sound event: entity.rabbit.attack
    • New sounds for a horse eating food given by the player.
      • Uses the sound event: entity.horse.eat
    • New sound for when a brewing operation is complete.
      • Uses the sound event: block.brewing_stand.brew
    • New sounds for when the player is dealt thorns damage from guardians and armor.
      • Uses the sound event: enchant.thorns.hit

Changes

Arrows
  • Now bounce off of creative mode players, whereas before they would pass straight through.
Beacon
  • Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).
Enchantments
  • Silk Touch can no longer be applied to shears in survival.
    • This makes cobwebs unobtainable in this snapshot.
Shears

Fixes

5 issues fixed
From released versions before 1.9
  • MC-8180 – Silk touch Shears don't lose durability when mining grass, ice, etc.
  • MC-16834 – horses don't have sounds for eating
  • MC-62975 – Using pick block on any colour banner gives a black banner
From the 1.9 development versions
  • MC-88908 – OS X - When ⌘ Cmd+A in the Commandblock GUI/chat/... you auto strafe when exiting GUI
From the previous development version
  • MC-92906 – Skins, entities and block entities become transparent

15w47c

15w47c[55] is the forty-third snapshot for 1.9, and was released to fix some issues with 15w47b.

Changes

Cobweb
  • Now drops when broken with shears, Silk Touch is no longer required.

Fixes

19 issues fixed
From released versions before 1.9
  • MC-2102 – Mobs spawning inside leaves
  • MC-4743 – Survival inventory not showing picked up items in creative
  • MC-16501 – Some Doors in villages are backwards
  • MC-17539/spreadplayers command doesn't teleport players out of minecarts.
  • MC-29294 – Puppies' heads are not centered on their bodies
  • MC-29853 – Vines sometimes overwrite Jungle tree trunks
  • MC-38450 – it's raining so often since 1.7.2
  • MC-41215 – Shears durability doesn't decrease on dead bushes
  • MC-44904 – Mobs Can Spawn With The Same UUID As Other Mobs In World
  • MC-61702@e Selector in /scoreboard "operation" Issues Error
  • MC-68265 – Rabbits continue to follow the player even once they are in breeding mode
  • MC-72149 – Potion Effects Don't Expire while Spectating Mob
  • MC-75217 – Rails no longer have a hitbox when there is a minecart on them
  • MC-77311 – Wrong light level through covered ice.
  • MC-78025 – Crash when opening beacon with invalid status effect
  • MC-78608 – Scoreboard selectors don't work for entities that were unloaded and then reloaded into memory.
From the 1.9 development versions
  • MC-92450 – Teleporting in survival or adventure mode by an active repeating command block to a location that has no supporting blocks under it will kick the player by floating too long
From the previous development version
  • MC-93000 – Skin transparency issues/Skin turns into a transparent skin above y:125 (in/above cloud)
  • MC-93001 – Unable to obtain cobwebs

15w49a

15w49a[56] is the forty-fourth snapshot released for 1.9.

Additions

Sound events
  • block.furnace.fire_crackle
  • block.waterlily.place
  • entity.cow.milk
  • entity.hanging.place (Removed in 15w49b)
  • entity.hanging.pop (Removed in 15w49b)
  • entity.itemframe.add_item
  • entity.itemframe.break
  • entity.itemframe.place
  • entity.itemframe.remove_item
  • entity.itemframe.rotate_item
  • entity.leashknot.place
  • entity.painting.break
  • entity.painting.place
  • entity.snowman.ambient
  • entity.snowman.death
  • entity.snowman.hurt
  • entity.squid.ambient
  • entity.squid.death
  • entity.squid.hurt
  • item.armor.equip_chain
  • item.armor.equip_diamond
  • item.armor.equip_generic
  • item.armor.equip_gold
  • item.armor.equip_iron
  • item.armor.equip_leather
  • item.bottle.fill
  • item.bottle.fill_dragonbreath
  • item.bucket.empty
  • item.bucket.empty_lava
  • item.bucket.fill
  • item.bucket.fill_lava
  • item.chorus_fruit.teleport
  • item.hoe.till
  • item.shovel.flatten
Statistics
  • aviateOneCm: Tracks the distance a player has glided using elytra.

Changes

Blocks

Beacon
  • Now drops any contained item when exiting the GUI.
  • No longer accepts items from hoppers.
  • PaymentItem NBT tag removed.
Cactus
  • Will break if lava is adjacent.
  • Cactus on sand will break if water or lava is in the block above.
Cobweb
  • Cobwebs now catch snowballs, eggs, thrown potions, XP bottles, and ender pearls, causing the item form of the projectile to be dropped. (Removed in 15w49b)
Crops and nether wart
  • Hitbox now changes as the plant grows.
Doors
  • Are now placed facing left/right depending on which half of the block you click on, unless neighboring doors cause them to place a certain way.
Elytra
  • Increased damage when flying into a wall.
End crystals
  • Now require air or replaceable blocks in the two blocks above the block it's being placed on.
  • Can no longer be placed to intersect other entities.
Fire
  • Chance of going out in rain increased by 20 percentage points (now 20% + 3 percentage points per age).
Furnace
  • The lit_furnace block is no longer available as an item.
Lily pad
  • Bounding box changed, now 15/256 high (from 1/16) and inset from three edges of the block by 1/16.
Melons
  • Melons and glistering melons are now oriented the same way. (Removed in 15w49b)
Pistons
  • Unextended pistons, downwards-facing pistons, and upwards-facing piston extensions are now considered to have a solid top surface, like upside-down stairs and top-half slabs.
    • Among other things, this means mobs can now spawn on them.
Powered rails and activator rails
  • Powered rails and activator rails no longer transmit power to each other.
Tripwire and tripwire hooks
  • Removed the distinction between "suspended" and "non-suspended": formerly, tripwire would only work if the whole stretch and both hooks were all above solid blocks or all not above solid blocks.
Trapped Chest
  • Now appears in the Redstone tab of the Creative inventory instead of Decoration Blocks.

Mobs

All mobs
  • Improved path finding
  • Zombies, Zombie Pigmen, Slimes, Magma Cubes, Wither Skeletons, Spiders, Cave Spiders, Silverfish, and Endermites now fight back when hit by other mobs.
  • Knockback no longer changes the Y-axis speed of flying and falling mobs.
Ender dragon
Enderman
  • Can no longer pick blocks from behind walls.
Horse
  • Now rotates with the player.
Shulker
  • No longer float above the ground.
Skeleton
  • No longer find shade to hide under if equipped with a helmet.
Snow golem
  • Using shears on a snow golem will remove the pumpkin head (and remove 1 durability from the shears). The pumpkin is not dropped.
Wither

Non-mob entities

Arrow entity
  • Now take the thrower's motion into account. For example, an arrow fired forward by a player in a speeding minecart will fly faster relative to the ground, an arrow fired backwards will fly slower, and an arrow fired sideways will have motion in the direction of minecart travel.
  • Arrows that bounce off a target (e.g. a shield or a sitting dragon) and may be retrieved will become dropped items if near zero momentum after being bounced.
SmallFireball entity
  • No longer damages (or angers) fire-immune entities.
Thrown projectiles (snowballs, eggs, ender pearls, bottles o' enchanting, and thrown potions)
  • No longer collide with non-opaque blocks.
    • Even non-opaque blocks that are solid, such as glass. See MC-93636.
  • Are "caught" and converted to the item form by cobwebs.
  • Now take the thrower's motion into account. For example, an arrow fired forward by a player in a speeding minecart will fly faster relative to the ground, an arrow fired backwards will fly slower, and an arrow fired sideways will have motion in the direction of minecart travel.

Commands

  • /playsound now auto-completes itself when pressing TAB.
  • /particle now has a player parameter to specify which players will see the particle[verify], as well as a params parameter to specify particle parameters (for iconcrack_, …).

Other

Combat
  • Sweep attacks now do 1 (Half Heart.svg) damage to mobs affected by the knockback.
  • The Infinity enchantment no longer affects Spectral and Tipped arrows.
End portal
  • In the 0.0000000001% chance that all 12 frame blocks generate with eyes already present, the portal will now be active.
    • This means once again you can access the End without going to the Nether.
Exhaustion
  • Sneaking now increases exhaustion by half as much as walking.
Frost Walker enchantment
  • Now functions whenever the player is standing on ground, regardless of whether the ground is a solid block or not.
  • No longer works on armor stands.
Lightning
  • No longer destroys item frames, leash knots, paintings, and armor stands.
Sounds
  • Renamed sound event entity.arrow.successful_hit to entity.arrow.hit_player.
Status effects
  • Health Boost effect now shows multiple red hearts instead of the one similar to Regeneration.
  • Absorption effect now shows a single red heart with a yellow outline around it.
  • Nausea effect will now stop instantly when cleared using Milk or with commands.

Fixes

93 issues fixed
From released versions before 1.9
  • MC-729 – Zombies only fight back against players.
  • MC-1973 – Items placed into a beacon are lost upon reloading a world.
  • MC-3626 – Signs, sugar cane, vines, two-block plants and cobwebs cause glitchy mob behavior.
  • MC-7519 – Clearing Nausea potion effect will stop it, but purple portal tint will remain.
  • MC-8017 – Throwing eggs and snowballs though cobweb just hits it and breaks.
  • MC-9074 – Command selector syntax does not recognize decimals.
  • MC-18272 – Health Boost and Absorption effects have the same icon.
  • MC-20431 – Player is floating above the saddle of a donkey.
  • MC-33863 – Villagers rarely can turn to baby zombie villagers, or chicken jockey.
  • MC-38307 – Lightning strike area-effect destroys item frames, paintings, and armor stands.
  • MC-39098 – Endermen can pick up blocks behind walls.
  • MC-46034 – Lava flows towards gaps even if they can't be reached.
  • MC-48570 – Server-side resource packs do not show up in resource pack list.
  • MC-50468 – Skeleton AI ignoring helmet – skeleton still stays in shadow.
  • MC-50559 – Rain texture is upside-down.
  • MC-55942 – Nether wart, wheat, carrot, and potato hitboxes reflect only first stage.
  • MC-63129 – Baby zombies named "Dinnerbone" appear suspended in the air.
  • MC-69328/playsound not tab-completing sounds.
  • MC-69834 – Metal ring misplaced at tripwire hook / does not move.
  • MC-70327 – Blaze fireballs damage other blazes.
  • MC-72156 – Tamed wolves attack when a wild wolf is hurt.
  • MC-72368 – Cactus can be placed under water, but doesn't break.
  • MC-73370 – Trapped chests are in "Decoration Blocks".
  • MC-75471 – Ocelots and rabbits run from you in creative mode.
  • MC-76045 – Clicking on a non-existing link target or deleted screenshot gives an error.
  • MC-76975 – Pick block doesn't work on the dragon egg.
  • MC-77224/tp with relative x rotation above 90° affects y rotation.
  • MC-80148 – Custom model lighting irregularities (top & bottom faces) / each cuboid part of a model renders smooth lighting as if it were a full block.
  • MC-80597 – Lit furnace still obtainable using the /give command.
  • MC-81693 – Multiple items have missing (transparent) pixels.
  • MC-81725⇧ Shift+F3 menu remains on server disconnect.
  • MC-82452 – Server resource packs not staying persistent.
  • MC-85963 – Melon and glistering melon textures have different rotations.
  • MC-87219 – Mob heads float above baby zombies that wear them.
  • MC-89399 – If an end portal generates with 12 eyes in it, it is impossible to use it.
  • MC-92983 – Slimes are incorrectly offset from actual position.
  • MC-93289 – Level-up sound originates at position in world, not at player position.
From the 1.8 development versions
  • MC-62552FallingSand shows alternate block textures while falling.
  • MC-70306 – Can't put flower pot on piston.
From the 1.9 development versions
  • MC-83107 – Shulkers deflect arrows from the side but not the top; arrows glitchy when shot at the edge.
  • MC-83174 – Zombies, zombie pigmen, ghasts, guardians, slimes, magma cubes, wither skeletons, spiders, cave spiders, silverfish and endermites do not attack when hit by other mobs.
  • MC-83193 – Punching cake eats it.
  • MC-83271 – Bosses are unaffected by potions or tipped arrows.
  • MC-83599 – Arrow/item in offhand is still displayed while drawing bow in first person view.
  • MC-83824 – Infinity enchantment works with potion tipped arrows.
  • MC-83850 – Squid and ghasts are unaffected by levitation.
  • MC-83896 – Shulkers can teleport into other shulkers.
  • MC-83930 – End City spawns even when "Generate Structures" is set to false.
  • MC-85117 – Shulkers teleport even after they're already dead.
  • MC-85256 – Cauldrons are filled with water while snowing in biomes where it only snows above a certain height.
  • MC-85756 – Blocks/items on mobs' heads turn red when the mob takes damage.
  • MC-86305AreaEffectCloud can be pushed by pistons.
  • MC-86385 – Leading zeroes omitted in tooltip on dyed leather armor color.
  • MC-86951 – Drop item scoreboard objective increases when /give is used.
  • MC-86992 – A shulker floats a bit above ground.
  • MC-87143/setblock signs with text put "null" on empty lines when reloading the world.
  • MC-87242 – Librarian zombie villager robe texture is sometimes white instead of transparent.
  • MC-87383 – Shulker hitbox height is too high.
  • MC-87411 – Zombie villager leg has transparent pixels
  • MC-87568 – Slimes with levitation can move.
  • MC-87573 – Spawned slimes always move south (+Z) first.
  • MC-88401 – Arrow blocked by shield can get stuck above the player.
  • MC-88465 – Shields still show metadata in the tooltip.
  • MC-88569 – Armor slots inconsistency: /replaceitem refers to 'chest' while AttributeModifiers.Slot refers to 'torso'.
  • MC-89181AreaEffectCloud does not work with some particles, crashes with others.
  • MC-90095 – Elytra goes invisible with player if potion is used.
  • MC-90417 – Enderdragon can be a passenger on boats.
  • MC-90587 – Frost Walker does not work on transparent blocks.
  • MC-90601 – Using pick block on frosted ice gives a warning in the console.
  • MC-90606 – Damage from hitting walls with Elytra is too small.
  • MC-91061 – Loot table exceptions are not caught.
  • MC-91177 – Rain puts out fires less often.
  • MC-91264 – Right clicking a hoe or a shovel on grass or dirt plays the wrong sound.
  • MC-91533 – Container minecarts with invalid loot table cannot be removed from world.
  • MC-91543 – Multiple (unlimited) number of Ender Crystals placeable on one block at the same time.
  • MC-91666 – Exploding creepers drop gunpowder when they set off an end crystal.
  • MC-91756 – Beam target of end crystals on obsidian pillars does not update when ender dragon spawn sequence is stopped.
  • MC-91807 – Having used the /kill @e[type=EnderCrystal] instruction, the rebirth ceremony still continued execution.
  • MC-92202 – Villagers stand outside opening and closing doors instead of entering.
  • MC-92225 – Buggy AI for skeletons riding horses.
  • MC-92309 – "Block Broken" closed caption is inaccurate.
  • MC-92415 – Mob pathing issue – they appear to stop and travel in loops.
  • MC-92451 – Beam detaching from end crystal as crystal levitates up and down.
  • MC-92548 – Can't place certain blocks on marker armor stand.
  • MC-92697 – Activator rails and powered rails power each other.
  • MC-92784 – Some subtitles are unrelated to the sound.
  • MC-92849 – Mob kills due to knockback from a sweep attack fail to reward experience.
  • MC-92972 – Villagers won't go outside.
  • MC-93107 – Shulkers still produce sound even when Silent:1b.
  • MC-93474 – Players can place End Crystal in Adventure mode
From the previous development version
  • MC-93118 – Some of the new textures' filesize is too big.
  • MC-93119 – Survival player can obtain bedrock item
  • MC-93167 – Some textures jump and change rotation as you move closer or farther from them – easy to confirm with netherack in the Nether.

15w49b

15w49b[57] is the forty-fifth snapshot for 1.9, and was released to fix some bugs and crashes from 15w49a.

Additions

Commands
  • /time query now accepts the value day, which returns the in-game day number.
Sound events
  • entity.leashknot.break

Changes

Cobwebs
  • Removed ability to catch thrown projectiles (added in 15w49a).
End portal block
  • Hitbox height changed to 0.75 (was 0.0625).
Melons
  • Melons and glistering melons are once again oriented in opposite directions (they were facing the same direction in 15w49a).
Sounds
  • Removed sound events entity.hanging.place and entity.hanging.pop.
Thrown projectiles (snowballs, eggs, ender pearls, bottles o' enchanting, and thrown potions)
  • Removed ability to be caught by cobwebs (added in 15w49a).
  • Again collide with non-opaque blocks.

Fixes

18 issues fixed
From released versions before 1.9
  • MC-2612 – Pistons don't always push mobs over the edge
  • MC-59483 – Bottom of falling sand or face of moving block turns black when remaining space is < 1 block.
  • MC-69108 – Command /time query daytime not resetting after day/night cycle.
  • MC-70263/clear dosn't clear item when amount is 0
  • MC-77867 – Flying into end portal often causes glitch in end
  • MC-79823 – Custom sounds from resource packs cannot be played relative at an entity with /playsound
  • MC-82184achievement.openInventory doesn't trigger while riding a horse.
  • MC-93182 – Mobs entering a cauldron never leave the cauldron.
  • MC-93478 – End portal teleport range is too large.
From the 1.9 development versions
  • MC-91050 – Armor stands can have potion effects.
  • MC-92633 – Items reducing player health to 0 prevent player from respawning
From the previous development version
  • MC-93592 – Client crashes when depleting an item stack.
  • MC-93597 – Moving entire item stack duplicates it or sets the count to 0
  • MC-93601 – Exception ticking world crash in worlds with double-slab blocks.
  • MC-93630 – Summoned FallingSand entities rendering at 0,0.
  • MC-93636 – Thrown projectiles go through glass, stairs, and other solid non-opaque blocks
  • MC-93685 – Free witch potions with a cobweb
  • MC-93717 – Can't remove off-hand items by pressing F

15w50a

15w50a[58] is the forty-sixth snapshot released for 1.9, released to add sounds and to fix bugs and crashes.

Additions

Sounds
  • Added sound assets for existing events:[verify]
    • block.chorus_flower.death
    • block.chorus_flower.grow
    • block.furnace.fire_crackle
    • block.waterlily.place
    • entity.cow.milk
    • entity.itemframe.add_item
    • entity.itemframe.break
    • entity.itemframe.place
    • entity.itemframe.remove_item
    • entity.itemframe.rotate_item
    • entity.leashknot.place
    • entity.leashknot.break
    • entity.painting.break
    • entity.painting.place
    • entity.snowman.death
    • entity.snowman.hurt
    • entity.squid.ambient
    • entity.squid.death
    • entity.squid.hurt
    • item.armor.equip_chain
    • item.armor.equip_diamond
    • item.armor.equip_generic
    • item.armor.equip_gold
    • item.armor.equip_iron
    • item.armor.equip_leather
    • item.bottle.fill
    • item.bucket.empty
    • item.bucket.empty_lava
    • item.bucket.fill
    • item.bucket.fill_lava
    • item.chorus_fruit.teleport
    • item.hoe.till
    • item.shovel.flatten

Changes

Hopper
  • Now support loot tables, using the same NBT tags as chests.
Pathfinding
  • Improvements to pathfinding with respect to cacti.
  • Improvements to pathfinding with respect to passable blocks.
Skeleton
  • No longer seek shade when wearing a helmet.

Fixes

8 issues fixed
From released versions before 1.9
  • MC-41574 – Friendly Zombies
  • MC-50468 – Skeleton AI ignoring helmet - skeleton still stays in shadow.
  • MC-56521Missing soundEvent: minecraft:damage.thorns
From the 1.9 development versions
  • MC-91765 – Loot tables work with hopper minecarts, but not with hoppers.
  • MC-92180 – Zombies don't try to get away from cacti damaging them.
  • MC-93556 – Mob cannot walk normally on a shulker.
  • MC-93655 – Game crashes when a fireball is shot.
From the previous development version
  • MC-93866 – Mobs can't go through open fence gate.

15w51a

15w51a[59] is the forty-seventh snapshot released for 1.9, released to fix bugs and crashes.

Additions

Commands
  • New gamerule spawnRadius controlling how far from the world spawn point players can spawn. Defaults to 10.

Changes

Gameplay

Frost Walker enchantment
  • No longer frosts water blocks that do not have an air block above.
Spectator Mode
  • A spectator is no longer able to open a chest where the loot has not been generated yet. They are given the message: "Unable to open. Loot not generated yet."
Status effects
A comparison of the glowing effect on an ender dragon before and after this snapshot.
  • Glowing Status effect now outlines players and mobs more exactly, arrows stuck in them or items held and transparencies will now be obeyed.

Command format

  • Using /gamerule to set a gamerule will now report the change: “Game rule <gamerule> has been updated to <value>.”

World generation

  • When riding minecart, boat, pig or horse, terrain will now normally generate.

Blocks

Ice
  • Water produced by melting ice now flows.

Mobs

Creepers
  • No longer drop music discs when /gamerule doMobLoot false is set.
Mob AI and pathfinding
  • Has been improved.

Non-mob entities

Boats
  • Will now drop their corresponding wood planks when broken.
Ender Crystal
  • End crystals can no longer be placed in Adventure gamemode.

Fixes

22 issues fixed
From released versions before 1.9
  • MC-3564 – Debug message “Unable to locate Sign at (x, y, z)” left inside Minecraft client.
  • MC-13046 – Certain supported characters glitch out, clearing out lines of text.
  • MC-51725 – Gamerule doMobLoot does not affect the dropping of music discs.
  • MC-69072/worldborder warning distance/time throws an error when used without arguments.
  • MC-73886 – Villagers don’t recognize blocked doors correctly.
  • MC-75256spawn-protection is also spawn randomization size.
  • MC-93614 – Bats fly from creative players.
From the 1.9 development versions
  • MC-85709 – The ender dragon is incorrectly outlined when it has the Glowing effect.
  • MC-86099 – The outline of glowing guardian’s tail is bigger than the tail itself.
  • MC-89246 – When the “glowing” effect finishes on an entity it un-renders things for one frame.
  • MC-89915 – Chunks don’t load when the player is in a minecart/on a horse/pig.
  • MC-89954 – All boat types drop oak wood planks.
  • MC-90585 – Navigating on a boat wearing Frost Walker enchantment frosts the water layer below the boat.
  • MC-92915 – Items, blocks & XP orbs appear transparent and/or gray when picked up
  • MC-93503 – Inner elytra texture doesn't render while holding a skull.
  • MC-93532 – Holding items will slightly brighten an elytra being worn.
  • MC-93622 – Endermen remain hostile after switching gamemodes.
  • MC-93772 – Mobs follow player in creative and spectator mode.
  • MC-93844 – Transparent hat pixels on skull render opaque.
  • MC-93944 – Default resource pack is ordered topmost until closing and re-entering the resource pack dialogue.
  • MC-94010 – Wolves joining an attack stay aggressive on the player even after changing gamemode.
From the previous development version
  • MC-94295 – Ender dragon respawns on its own in pre-1.9 worlds.

15w51b

15w51b[60] is the forty-eighth snapshot for 1.9, and was released to fix two bugs as well as a crash in the AI and pathfinding code. This is also the final snapshot of 2015.

Changes

Silverfish
  • No longer enter into blocks if the game rule mobGriefing is false.
NBT tags
  • Entity: ArmorStand
    • DisabledSlots (integer): Original values have changed in nature
      • 1 << slot = disables all interaction
      • 1 << (slot + 8) = disables removing
      • 1 << (slot + 16) = disables placing

Fixes

4 issues fixed
From released versions before 1.9
  • MC-6674 – When ice is melted the water doesn't flow
  • MC-80586 – Silverfish go into blocks when mobGriefing set to false
  • MC-83964 – Blindness and Night Vision don't create complete Blindness anymore
From the previous development version
  • MC-94419 – Server Crash - NullPointer: Ticking entity

16w02a

16w02a is the forty-ninth snapshot released for 1.9, and the first snapshot released in 2016.[61]

Additions

  • Volume slider labeled "Voice/Speech" under "Music & Sounds"
    • Intended to be used for voice acting in custom maps[62]

Changes

Commands

  • Selector argument m
    • Supports both negation and literal gamemode values, for example:
@p[m=!1], @p[m=c], and @p[m=!spectator]
  • /playsound
    • Now accepts a sound <source> as its second parameter
  • /help
    • Now outputs various messages prefixed by "Searge says:" when run in a command block.

Blocks

  • Bedrock
    • Can no longer drop itself as an item
  • Air
    • Now translatable into other languages, for the purposes of superflat customization
  • Beacons
    • Now immediately activate when placed on valid pyramids
  • Stone buttons
    • Now break faster with pickaxes.
  • Wooden buttons
    • Now break faster with axes.

Items

  • Changed damage/armor values again to protect armored players against "backstabbing" creepers
    • Reduction in effective defense points due to attack strength will no longer take the effective defense below 25% of the armor points.
    • Max (20) armor points damage reduction increased back to 80% (was 66% since 15w36a).
  • Attack cooldown does not have as great an effect on damage: reduction is linear 50%–100% rather than quadratic 0%–100%.

Mobs

  • Ender dragons summoned using /summon EnderDragon will now stay in the same position no matter what
    • Unlike summoning a dragon with {NoAI:1b}, it will still flap its wings
    • These dragons do not show their boss health bar, nor do they take damage from any attack other than /kill
  • Mobs are now knocked back from non-entity damage sources such as cacti (reverted in 16w03a).

Non-mob entities

  • Marker ArmorStands
    • Will now only outline their equipment when glowing

Fixes

35 issues fixed
From released versions before 1.9
  • MC-233 – The portal travel sounds travel.ogg / trigger.ogg swapped / played at wrong time
  • MC-1072 – No translation for “Air” in the superflat customization.
  • MC-4040 – Jump Sprinting on redstone wire produces greyscale particles
  • MC-4661 – Chickens (And small mobs) cannot path when standing in/next to fences
  • MC-14722 – Social zombies are not affected by /gamerule doMobSpawning.
  • MC-23952 – Bad alignment when using wide Unicode fonts
  • MC-27912 – Hindi: some text is not centered
  • MC-41542 – Displacement of Mipmap Levels slider in Traditional Chinese language pack
  • MC-44140 – Acacia and dark oak stairs do not burn and cannot be lit with flint and steel.
  • MC-46258 – The “ø” Character has an extra pixel.
  • MC-46690 – Items and experience drop upon death in Spectator mode.
  • MC-60692 – The game mode selector m doesn’t work with negation.
  • MC-73304 – Scoreboard teamkill.“color” is not registering entities.
  • MC-74072 – Unicode character “Small H with Stroke” (ħ) is one pixel too high.
  • MC-74392 – Copying written books creates stacks of size 0, and duplicates the original.
  • MC-76313 – Pressing the crouch key while flying will slow you down.
  • MC-78557 – Buttons don’t have a special tool assigned – compare pressure plates.
  • MC-79604 – Explosions do not repel players in Creative mode.
  • MC-81687 – Villagers accept fewer items for the same number of emeralds.
  • MC-82677/give @p minecraft:anvil 1 3 will crash the game.
From the 1.9 development versions
  • MC-85304 – Ender dragons go to X,Y,Z = 0,0,0 when spawned in any type of world.
  • MC-87894 – Creeper explosion damage is disproportionate to armor protection and to damage from other mobs.
  • MC-88268 – Glowing CustomName items have blurry names.
  • MC-88668 – Old hopper minecarts have Enabled:0b and do not gather items.
  • MC-89592 – Death screen death message still shows when showDeathMessages is false.
  • MC-89917 – Using pick block on boats only gives the oak variant.
  • MC-92208 – Summoned MinecartHopper defaults to Enabled:0b.
  • MC-92783 – Setting LastOutput of a command block to an invalid JSON string causes a crash.
  • MC-93083 – Sound sliders not working with the new sounds
  • MC-93093 – Console spam: “PLAYER is sending move packets too frequently (19 packets since last tick)”
  • MC-93119 – A survival player can obtain the bedrock item.
From the previous development version
  • MC-94466 – Zombies won’t climb stairs.
  • MC-94776 – Chicken will not follow a player with seeds up stairs.
  • MC-95129 – Zombies don’t want to walk up a block, in some situations.
Private issues

16w03a

16w03a[63] is the fiftieth snapshot released for 1.9.

Changes

General

Command format

Blocks

  • Beacons
    • No longer immediately activate when placed on valid pyramids, as they had in the previous snapshot.

Non-mob entitites

  • All types of minecarts will now display their CustomName when CustomNameVisible is set.

Fixes

14 issues fixed
From released versions before 1.9
  • MC-54546 – When a piston retracts, the piston will sometimes becomes transparent for a split second.
  • MC-68383 – Certain entities are not properly showing CustomName when CustomNameVisible is set to true.
  • MC-71006 – Minecart with hopper and minecart with chest's GUIs' name is "Minecart".
  • MC-75822 – Enderman will not attack upon being stared at above or below 5 blocks of them
  • MC-80826/achievement command works unreliably with statistics.
From the 1.9 development versions
  • MC-88353 – Fishing Rod cannot cast from boat
  • MC-89344 – Textures become invisible when breaking/placing blocks.
  • MC-91698 – Flying boat crash
  • MC-92266 – Dead mobs are not removed from their teams
From the previous development version
  • MC-95539 – All damage types cause Knockback.
  • MC-95541 – Null pointer exception: Failed to load data for block entity Beacon.
  • MC-95547 – Building an end portal doesn't work.
  • MC-95612 – Variant biomes / M-types / sunflower plains are no longer being generated.
  • MC-95660 – Chicken dying in one tick from fire damage.

16w04a

16w04a[64] is the fifty-first snapshot released for 1.9.

Additions

  • Running "Searge" as the command in a command block (without a preceding "/", also case insensitive) will now write "#itzlipofutzli" to the previous output.

Changes

General

  • Sounds
    • Some updated sounds.
      • New chest sounds.
        • However, ender chests still use the old sounds, due to MC-91091.
      • New wooden door sounds.
      • New iron door sounds.
      • New fence gate sounds.
    • Added a sound for taking damage from thorns.
    • Rain sounds are now more ambient/less loud and sound more 'realistic'.

Blocks

  • Lily pad bounding box changed again, now 332 block tall and inset 116 from all sides (since 15w49a, was 15256 block tall and only three of the four edges were inset).

Non-Mob Entities

  • Boats
    • Will now move forward and backwards using the forward and backwards key, and will steer left and right using the left and right keys respectively.
      • The boat will stay in one place when pressing the left and right keys at the same time, but the paddles will be moving.
    • Now faster and stay at a consistent speed, unlike previous snapshots.
    • Now sink when underwater, or within flowing water of any depth.
    • Crafting recipe no longer requires wooden shovel.
    • Riding a boat no longer subjects water-sensitive mobs to being damaged by water, and no longer protects sunlight-sensitive mobs from being damaged by sunlight.
    • The player will now be dismounted onto land if possible.
    • Now break lily pads, instead of passing right through them.
  • Minecarts
    • Players no longer board minecarts when used while crouching.

Fixes

31 issues fixed
From released versions before 1.9
  • MC-47636 – Boats appear to be sunken in water
  • MC-54486 – Glass panes and iron bars don't connect to solid, graphically transparent blocks (slimeblock, endportalframe and spawner)
  • MC-88427 – Endermen & blazes get ‘wet’ and take damage in boats.
  • MC-90052 – Dismounting from a boat drops the player in the water.
  • MC-90272 – Zombies/skeletons in boats do not burn from sunlight.
From the 1.9 development versions
  • MC-84632 – A chorus flower placed at or growing to Y=255 turns to chorus plant.
  • MC-89766 – Items on top of lily pads dance and jump from pad to pad
  • MC-89948 – Shulkers spin endlessly when riding in boats.
  • MC-89963 – Horse hitbox is larger than boat hitbox.
  • MC-89978 – Small mobs drown in boats.
  • MC-89985 – Squids ride in the boat when riding over them.
  • MC-89987 – An off-hand item is still shown when moving in a boat.
  • MC-90011 – Boats point the direction opposite from the direction a player places it.
  • MC-90085 – Boats do not break lily pads.
  • MC-90124 – Reopening a world when riding an entity / boat dismounts the player for some seconds.
  • MC-90175 – The game crashes when boats are summoned as passengers of a living entity.
  • MC-90307 – Boats don’t lose any speed if directly above air.
  • MC-90352 – Placing boats on slime blocks and mounting it propels player & boat up hundreds of blocks.
  • MC-90909 – Boat auto-corrects position and overcompensates the angle when making short turns.
  • MC-91008 – When changing hand in boats, the item being swapped is still visually in the other hand.
  • MC-91446 – Pressure Plate keeps activated if a player disconnect while pressed the same.
  • MC-91524 – Entities disappear from boats (are removed, not invisible).
  • MC-91857 – Passengers might be broken (the game removes and adds the riding entity from the ridden entity every five seconds).
  • MC-92171 – Flicker when standing on boat / Falling through boat
  • MC-92346 – The world does not render for passengers of boats or riders of horses.
  • MC-92439 – Player facing is awkward when entering a boat from the front.
  • MC-92536 – Mobs do not properly fit in the passenger seat of a boat.
  • MC-92555 – Boat "lid" rendering entities partially invisible
  • MC-93855 – Skeleton shoot backwards when are on boats
  • MC-95598 – Giving invalid blockstate items by /give only creates error for Anvil
  • MC-95599 – Invalid damage property error message is not red

16w05a

16w05a[65] is the fifty-second snapshot released for 1.9.

Changes

Trapped chest
  • Recipe is now shapeless.

Fixes

8 issues fixed
From released versions before 1.9
  • MC-15214 – Trapped chest recipe not shapeless.
  • MC-68664doMobLoot prevents player's XP from dropping.
  • MC-74505/enchant can't be used on entities.
From the 1.9 development versions
  • MC-91620 – Boats full speed on pressure plates.
From the previous development version
  • MC-96195 – Boats travel fast on land.
  • MC-96199 – Duplicated "Realms Notifications" button in main menu options.
  • MC-96206textures.zip extra file in versions/16w04a/assets/minecraft.
  • MC-96210 – Endermites are positioned too low in boats.

16w05b

16w05b[66] is the fifty-third snapshot for 1.9, and was released to fix issues with the previous snapshots.

Changes

  • In the bottom left corner in the main menu and the top left of the F3 debug screen, the version type is now displayed after the version number. Example: “16w05b/snapshot”.
  • Chat box is slightly higher than before.
  • Explosion damage increased to (impact×impact+impact)×7×power+1 (was (impact×impact+impact)×4.5×power+1 since 16w02a).
  • Armor reduction in effective defense points due to attack strength will now allow the effective defense to go as low as 20% of the armor points (was 25% since 16w02a).
  • Attack cooldown effect increased: now quadratic 20%–100% (was linear 50%–100% since 16w02a).

Fixes

5 issues fixed
From released versions before 1.9
  • MC-17748 – Chat box is too low (Covers heart bar).
  • MC-66114 – Mobs (unsuccesfully) attempt to jump 1.5 blocks high.
From the 1.9 development versions
  • MC-84562 – Controlling a pig only works if pig was lured with carrot on a stick before.
  • MC-89741 – Pigs don't jump up on to blocks while riding them with carrot on a stick.
  • MC-90192 – Cannot control saddled pig at all.

16w06a

16w06a[67] is the fifty-fourth snapshot released for 1.9.

Changes

  • Riding entities such as boats, horses, minecarts and saddled pigs, are now run by the client instead of by the server.
  • The elytra texture now defaults to the cape texture if no custom texture is uploaded and the player owns a cape.
  • In addition to previous patches of the 1.9 snapshots, more sounds have been modified. [verify]
  • Most entities in the game should now move much more smoothly.
  • Tipped Arrows are now crafted by 8 arrows surrounding a lingering potion of that type, yielding 8 of them.
    • Can no longer be obtained by splashing down a lingering potion first, then shooting regular arrows through that cloud.
    • This new method can even create Tipped Arrows from a custom lingering potion using commands, but the Tipped Arrow will say "Arrow of Splashing" if it is custom-made.
  • Maximum radius for Frost Walker is now 16 blocks (i.e. levels over 14 don't increase the range).
  • Stronghold placement has changed (to a formation/pattern of rings):
      • The 1st ring has 3 strongholds distanced 1408–2688 blocks from the origin.
      • The 2nd ring has 6 strongholds distanced 4480–5760 blocks from the origin.
      • The 3rd ring has 10 strongholds distanced 7552–8832 blocks from the origin.
      • The 4th ring has 15 strongholds distanced 10624–11904 blocks from the origin.
      • The 5th ring has 21 strongholds distanced 13696–14976 blocks from the origin.
      • The 6th ring has 28 strongholds distanced 16768–18048 blocks from the origin.
      • The 7th ring has 36 strongholds distanced 19840–21120 blocks from the origin.
      • The 8th ring has 9 strongholds distanced 22912–24192 blocks from the origin.
  • The player's body, hand and held item is now rendered while sleeping in bed.

Fixes

13 issues fixed
From released versions before 1.9
  • MC-1058 – Some entities cannot be seen when on the edge of the screen.
  • MC-72340 – Summoning an Iron Golem riding a Zombie makes the Zombie blind.
From the 1.9 development versions
  • MC-84361 – Ridden pig on a grass path is constantly jumping.
  • MC-88403 – Arrows blocked by shield appear first above the player and then in front
  • MC-90202 – Client can always use carrot on a stick, ignoring pig's food state.
  • MC-90348stat.breakItem.minecraft.shield does not exist
  • MC-90605 – Constant teleporting between the Nether and the Overworld.
  • MC-92289 – Extra strongholds spawn in positions Mojang didn’t intend.
  • MC-92476 – Inventory Duplication Glitch based on uncompleted entity removal.
  • MC-94104 – Floating tripwire disappears since 15w50a
  • MC-94169 – Fishing Rod Bobber collision error(Into the block)
  • MC-94213 – Snowman / Iron Golem slight into blocks(Descent altitude 0.03125, 1/32 block)
  • MC-95416 – Item duplication in multiplayer.

Trivia

  • The wool in the hotbar in the snapshot cover image when converted into numbers based on the damage value reads “17022016”, which appears to be February 17, 2016 — the date that 1.9-pre1 was later released.

16w07a

16w07a[68] is the fifty-fifth snapshot released for 1.9.

Additions

Sounds
  • Added sounds for making maps.
Subtitles

Added subtitles for the following sound events:

  • The block sound events:
    • brewing_stand.brew
    • chorus_flower.death and grow
    • comparator.click
    • furnace.fire_crackle
    • iron_trapdoor.close and open
  • The enchant sound event:
    • thorns.hit
  • The entity sound events:
    • armorstand.fall
    • arrow.shoot
    • cow.milk
    • horse.eat
    • itemframe.add_item, break, place, remove_item and rotate_item
    • leashknot.break and place
    • painting.break and place
    • rabbit.attack
    • shulker.ambient, close, open and death
    • shulker_bullet.hit and hurt
    • snowman.death and hurt
    • squid.ambient, death and hurt
    • witch.ambient, death, drink, hurt and throw
  • The item sound events:
    • armor.equip, equip_chain, equip_diamond, equip_gold, equip_iron and equip_leather
    • bottle.fill
    • bucket.empty and fill
    • hoe.till
    • shield.block
    • shovel.flatten.
Gamerule
  • New gamerule disableElytraMovementCheck.
    • When set to true, disables the server checking whether the player is moving too fast (cheating) while wearing Elytra.

Changes

Elytra
  • Are now only activated when jumping mid-air.
  • The cape option in the options menu now also disables custom elytra textures.
Obsidian pillars

Fixes

12 issues fixed
From released versions before 1.9
  • MC-1935 – Fence gate next to a wall has an incorrect hitbox.
  • MC-12427 – Mobs get stuck in the northwest corner of a fence.
  • MC-14946 – Performance on horses is broken.
  • MC-61535 – Horse breeding: A foal looks just like an adult horse.
  • MC-61765/tellraw books (json-stuff) doesn’t work with @e[...] and displaying its score.
  • MC-85132 – Leaves are not culled in fast mode.
  • MC-95352 – Spatial target arguments r, dx, dy, dz behave unexpectedly and inconsistently.
From the 1.9 development versions
  • MC-90212 – You don't hang on to ladders while gliding with Elytra.
  • MC-92103 – Infinite momentum with elytra and slime blocks.
  • MC-94684 – Lag in 1.9 snapshots with command blocks.
From the previous development version
  • MC-96815 – Horses do not jump.
  • MC-96821 – Mobs and other players no longer turn their heads / Head rotation for all entities is no longer updated.

16w07b

Blog image visible on February 16, uploaded 10:40 AM,[69] and reverted to the original 16w07a image before 2:17 PM.[70]

16w07b[71] is the fifty-sixth and final snapshot released for 1.9.

Fixes

14 issues fixed
From released versions before 1.9
  • MC-2075 – Biome color change is abrupt.
  • MC-16234 – Crash when you open a chested horse inventory.
  • MC-30481 – Enchanted fishing rod doesn't glow when fishing.
  • MC-55827 – Incomplete end portals can be activated.
  • MC-88128 – Lightning strikes cause new mobs to face south.
From the 1.9 development versions
  • MC-85101 – Cast fishing rod item doesn't show as cast / predicate tag "cast" doesn't work as intended.
  • MC-85838 – Throwing a lingering potion close to a player centers it on the player.
  • MC-92093 – Cannot /setblock aged frosted ice, but you can clone it.
  • MC-94451 – Console spam of messages like vl@394114ec.
  • MC-96583 – Riding entities down elevation deals damage on dismount.
  • MC-96822 – Horses dismounting players / disappearing.
  • MC-97225 – Subtitle mistakes and typos.
From the previous development version
  • MC-97178 – Minecart with command block doesn't /kill itself with r=0 with riders command block and ridden ones.
  • MC-97207/achievement give * @p does not do anything and shows an useless error message.

1.9-pre1

1.9-pre1[72] is the first pre-release for 1.9.


Changes

Shields
  • Durability increased from 181 to 337.
Obsidian pillar
  • Some of the pillars will now generate with iron bars again, which was removed in last snapshot.

Fixes

9 issues fixed
From released versions before 1.9
  • MC-4272 – Zombie Pigmen don't attack in groups when fighting other mobs.
  • MC-12448 – Not translatable potion names in some languages.
  • MC-13277 – Holding the sneak key and the jump key while flying causes the player to move slowly.
  • MC-76648 – Error messages for invalid item or block name have no translation on crowdin.
  • MC-85274 – When an arrow lands on the ground, it hangs to the side for a second.
From the 1.9 development versions
  • MC-89119 – Rail duplication with vertical slime blocks.
  • MC-90499 – Carpets duplicated when pulled by slime blocks.
  • MC-94070 – Carpet duplicates when pushed downwards by piston.
Private issues

1.9-pre2

1.9-pre2[73] is the second pre-release for 1.9.

Changes

Spawning
  • Pack spawning is less likely to spawn the full pack, and less likely to spread them out.
    • Previously, spawning a pack would start from the center three times and cumulatively adjust the coordinates four times by up to ±5 in X and Z, trying to spawn a mob each time, for a total of twelve spawn attempts (although it stops early if a full pack has spawned). Now that "four times" is a random number 1–4, meaning fewer total spawn attempts and less chance for the attempt coordinates to get far from the pack center.

Fixes

11 issues fixed
From released versions before 1.9
  • MC-27485 – Painting / item frame spawners crash the game, regardless of data provided.
  • MC-35127 – Wrong NBT TAG Type for fallTime in FallingSand entities.
  • MC-35714 – Sounds loop/restart when exiting screens.
  • MC-37516 – Items with attributes e.g. generic.movementSpeed will not work after deselecting and wearing them.
  • MC-77880 – New 1.8.x statistics are not translatable.
From the 1.9 development versions
  • MC-87525 – Creeper explosion radius is unchanged when mobGriefing is off.
  • MC-89928 – End portals do not place the player at the correct coordinates.
  • MC-90101 – Mob spawner is overwriting (ignoring?) Pos[x,y,z] data of entity.
  • MC-91290 – Skeletons with no AI are spawning naturally.
  • MC-95538/playsound command doesn’t work with selectors not resolving to exactly one entity.
  • MC-97523 – Nether portals briefly teleport players to original location in alternate dimension.

1.9-pre3

1.9-pre3[74] is the third pre-release for 1.9.

Additions

Sound events
  • Added that were unavailable in the snapshots, that were available from 1.8.x and previous:
    • block.note.pling
    • entity.bat.loop
    • entity.cat.hiss
    • entity.ghast.scream
    • entity.small_slime.jump
    • entity.wolf.howl
  • A new sound event was added, however unused in the actual game.
    • entity.player.breath

Changes

Credits
  • Thomas Guimbretière is now credited, under "Game design, programming and graphics".
  • Samuel Åberg is now credited, under "Music and sound".
  • Erik Broes is now credited under "Game design, programming and graphics", rather than "Programming".
Horses
  • Are less wide (now 1.3964844 blocks instead of 1.4).
Subtitles
  • subtitles.entity.magmacube.jump is changed to subtitles.entity.magmacube.squish.
  • subtitles.entity.slime.jump is removed, leaving subtitles.entity.slime.squish.

Fixes

13 issues fixed
From released versions before 1.9
  • MC-49888 – World-bundled resources pack doesn't work on server.
From the 1.9 development versions
  • MC-91173 – Eyes of ender are not targeting any of the new strongholds.
  • MC-92079 – The "Loading World" GUI overlay allows users to switch to another world while loading another world.
  • MC-92444 – Certain sounds are missing a sound event name.
  • MC-92525 – Signs from 1.7 and previous only import first word on each line.
  • MC-94394 – Black screen instead of credits, in multiplayer.
  • MC-96004 – Books from 1.7 and previous only import the first word written.
  • MC-96571 – Click & hover event buttons are offset.
  • MC-97225 – Subtitle mistakes and typos.
  • MC-97235 – Resource pack in minecraft world save file not working.
  • MC-97389 – Horses are pushed into the wall when dismounted.
  • MC-97461MalformedJsonException when connecting to a 1.8.9 server with a 1.9 pre-release.
From the previous development version
  • MC-97491 – Monster spawner spawns entities with NBT tags and monster with no Pos tag at the wrong position.

1.9-pre4

1.9-pre4[75] is the fourth and final pre-release for 1.9.

Changes

  • Made players invulnerable during dimension changes
  • Projectile scaling
  • Changed handling of r= in entity selectors
    • Now based on the position of the entity and not on the center of the block anymore - meaning that r=0 only selects entities at the exact same position.

Fixes

4 issues fixed
From the 1.9 development versions
  • MC-85135 – Projectiles are smaller as projectiles than they are on the ground.
  • MC-90711 – Marker ArmorStands cannot be selected within r=0
  • MC-96254 – Player grace period missing for damage.
  • MC-97316 – Target selector arguments r, rm are counting distance from the middle of the bottom face of the block, instead of from the position of the entity running the command.
Listed in the blog post[72]
  • Player entities ticking twice on servers
  • Fixed an issue that can affect sound positions

References

  1. https://mojang.com/2015/07/minecraft-snapshot-15w31a/
  2. https://www.reddit.com/r/Minecraft/comments/3f7m2y/minecraft_snowball_projectile_changes_snapshot/
  3. https://mojang.com/2015/07/minecraft-snapshot-15w31a/
  4. https://mojang.com/2015/07/minecraft-snapshot-15w31a/
  5. https://mojang.com/2015/08/minecraft-snapshot-15w32a/
  6. https://mojang.com/2015/08/minecraft-snapshot-15w32a/
  7. https://mojang.com/2015/08/minecraft-snapshot-15w32a/
  8. http://mojang.com/2015/08/minecraft-snapshot-15w33a
  9. http://mojang.com/2015/08/minecraft-snapshot-15w33a
  10. http://mojang.com/2015/08/minecraft-snapshot-15w33a
  11. http://mojang.com/2015/08/minecraft-snapshot-15w34a
  12. http://mojang.com/2015/08/minecraft-snapshot-15w34a
  13. https://mojang.com/2015/08/minecraft-snapshot-15w34a/
  14. https://mojang.com/2015/08/minecraft-snapshot-15w34a/
  15. https://mojang.com/2015/08/minecraft-snapshot-15w35a/
  16. https://mojang.com/2015/08/minecraft-snapshot-15w35a/
  17. https://bugs.mojang.com/browse/MC-87193
  18. https://twitter.com/Dinnerbone/status/635839698481598464
  19. https://mojang.com/2015/08/minecraft-snapshot-15w35a/
  20. https://mojang.com/2015/08/minecraft-snapshot-15w35a/
  21. https://mojang.com/2015/08/minecraft-snapshot-15w35a/
  22. https://mojang.com/2015/09/minecraft-snapshot-15w36a/
  23. https://twitter.com/SeargeDP/status/638736531105185792
  24. https://mojang.com/2015/09/minecraft-snapshot-15w36a/
  25. https://mojang.com/2015/09/minecraft-snapshot-15w36a/
  26. https://mojang.com/2015/09/minecraft-snapshot-15w36a/
  27. https://mojang.com/2015/09/minecraft-snapshot-15w37a/
  28. https://twitter.com/Dinnerbone/status/641980612702826496
  29. https://twitter.com/Dinnerbone/status/641543527713906688
  30. https://twitter.com/SeargeDP/status/641909240085540866
  31. https://mojang.com/2015/09/minecraft-snapshot-15w38a/
  32. a b https://mojang.com/2015/09/minecraft-snapshot-15w38a/
  33. https://mojang.com/2015/09/minecraft-snapshot-15w39a/
  34. https://mojang.com/2015/09/minecraft-snapshot-15w39a/
  35. https://mojang.com/2015/09/minecraft-snapshot-15w39a/
  36. https://mojang.com/2015/09/minecraft-snapshot-15w40a/
  37. https://mojang.com/2015/09/minecraft-snapshot-15w40a/
  38. https://mojang.com/2015/10/minecraft-snapshot-15w41a/
  39. https://mojang.com/2015/10/minecraft-snapshot-15w41a/
  40. https://mojang.com/2015/10/minecraft-snapshot-15w42a/
  41. https://mojang.com/2015/10/minecraft-snapshot-15w43a/
  42. https://twitter.com/_grum/status/657124607099543552
  43. https://mojang.com/2015/10/minecraft-snapshot-15w43a/
  44. https://mojang.com/2015/10/minecraft-snapshot-15w43a/
  45. https://www.reddit.com/r/Minecraft/comments/3px30m/snapshot_14w43c/cwa5z2n
  46. https://mojang.com/2015/10/minecraft-snapshot-15w44a/
  47. https://bugs.mojang.com/browse/MC-91552?focusedCommentId=259343&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-259343
  48. https://mojang.com/2015/10/minecraft-snapshot-15w44a/
  49. “We are aiming to get Minecraft 1.9 feature complete at end of this month. Feature complete doesn't mean bug free & ready to release, though!” – @Dinnerbone, Oct 15, 2015
  50. http://mojang.com/2015/11/minecraft-snapshot-15w45a/
  51. “We are aiming to get Minecraft 1.9 feature complete at end of this month. Feature complete doesn't mean bug free & ready to release, though!” – @Dinnerbone, Oct 15, 2015
  52. http://mojang.com/2015/11/minecraft-snapshot-15w46a/
  53. http://mojang.com/2015/11/minecraft-snapshot-15w47a/
  54. http://mojang.com/2015/11/minecraft-snapshot-15w47a/
  55. http://mojang.com/2015/11/minecraft-snapshot-15w47a/
  56. http://mojang.com/2015/12/minecraft-snapshot-15w49a/
  57. http://mojang.com/2015/12/minecraft-snapshot-15w49a/
  58. http://mojang.com/2015/12/minecraft-snapshot-15w50a/
  59. http://mojang.com/2015/12/minecraft-snapshot-15w51a/
  60. http://mojang.com/2015/12/minecraft-snapshot-15w51a/
  61. a b http://mojang.com/2016/01/minecraft-snapshot-16w02a/
  62. https://twitter.com/SeargeDP/status/687741330995429376
  63. https://mojang.com/2016/01/minecraft-snapshot-16w03a/
  64. https://mojang.com/2016/01/minecraft-snapshot-16w04a/
  65. https://mojang.com/2016/02/minecraft-snapshot-16w05a/
  66. https://mojang.com/2016/02/minecraft-snapshot-16w05a/
  67. http://mojang.com/2016/02/minecraft-snapshot-16w06a/
  68. http://mojang.com/2016/02/minecraft-snapshot-16w07a/
  69. https://media.mojang.com/blog-image/6404df80f22f0432dc618fe1e90b2fdde9723e79/2016-02-16_10.40.27.png
  70. the timestamp of this comment: https://www.reddit.com/r/MinecraftClues/comments/45xct0/new_hunt/d01vx9c
  71. http://mojang.com/2016/02/minecraft-snapshot-16w07a/
  72. a b c http://mojang.com/2016/02/minecraft-19-pre-release-1/
  73. http://mojang.com/2016/02/minecraft-19-pre-release-1/
  74. http://mojang.com/2016/02/minecraft-19-pre-release-1/
  75. http://mojang.com/2016/02/minecraft-19-pre-release-1/